Pointed ears as CAS sliders
PE1.jpg - width=324 height=285
Up pointed closeup
PE2.jpg - width=601 height=611
Up pointed
PE3.jpg - width=849 height=649
Back pointed and blended
PE4.jpg - width=620 height=607
Blends of up and back
EarsPointedUp.jpg - width=1024 height=702
Up pointed collage
EarsPointedBack.jpg - width=1024 height=687
Back pointed collage
CAS-ears.jpg - width=1043 height=559
Sliders in CAS
Updated 10/25/09: New version to better support people using low Sim detail. If you don't have a problem with the ears reverting to normal as you zoom out, you don't need to use this version. Added Swedish and Italian labels.
Updated 10/30/09: Added Japanese labels
Up-pointed ears:

Back-pointed ears and a blend of up and back:

By playing with these sliders and the ones that came with the game, you can get some interesting results:

Where to find these:
After installation, you'll find these sliders in CAS, in the 'Head and Ears' section, advanced options for ears. Note the location in the pic below - make sure you're in the Head and Ears section, click the Advanced button, and click the Ear Settings button. You'll have to scroll down for all the sliders.

A few languages have translated labels for the sliders. All other languages will have labels in English. If you want to give me a translation, I'll add more languages and update.
Each slider is independent, and you can use only one or two if you wish.
TROUBLESHOOTING
My jaw (or whatever) slider stopped working when I installed these!
There's a limit to how many new sliders can be added to CAS. For the Head and Ears section up to four can be added if you have the base game, less if you have WA or later, or someone else's custom sliders. If you add more than the number available to the Head and Ears section, some of the game sliders will stop working.
There are several mods to increase the number of sliders the game can use: AwesomeMod has one, the Extended Game Core has one, AWT has a selection of mods, and my XCAS mod has one. These are all CORE mods: they are not compatible with each other, you MUST have the correct one for your version of the game, and you MUST update whenever you patch your game.
In addition, NRaas Master Controller has a non-core hack to increase the number of sliders.
Are these compatible with WA/Ambitions/Late Night/XXX expansion/stuff pack/patch?
Almost certainly, yes. Unless the basic way the game handles facial sliders changes, there's no reason they wouldn't be compatible. Please try it and find out; it's not going to break your game. Sorry, but I'm getting VERY tired of seeing the same question over and over on every morph-related mod I've done every time a patch or expansion comes out and I'm not going to answer unless you've tried it and had a problem.
But they don't work!
They do work. They've been tested with base game, WA, and Ambitions. If they don't work, chances are it's your custom content setup that's not working and/or you don't have a mod to increase the number of CAS sliders (see above). Before you post a question here, verify that other custom content, including sliders, is working in your game. If your setup is not working, there are help pages and help forums on this site. This is not the place to post about it.
Additional Credits:
A big thanks to Delphy for figuring out how to add sliders, and for his encouragement.
Echo for Postal
P L Jones for S3PE Wes H for his Milkshape Plugins
And special thanks to everyone in the MTS CAS forum who offered feedback and suggestions.
Label translations by:
Spanish: Anubis360
German: Oepu
Polish: Pavic
Brazilian Portuguese: AnnieBonnie
Swedish: PppPlyr1
French and Italian (and probably a bit off): me
cmar_pointed_ears_v2_1.zip
| Morphs for pointed ears
Download
Uploaded: 31st Oct 2009, 14.5 KB.
113,765 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
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About Me
My policy on use of my work:
Feel free to use any of my meshes, morphs, skins, or whatever as a base. If you change, convert, or enhance my stuff you may post it without asking, but please give credit. If you use them without changes, please post a link to my downloads rather than reposting. However, you may include them with Sims or lots without asking, but with credit.
Please do not post anything using my creative work on any pay site or the Exchange, unless it's in a free section of a pay site. If you want to post your own original creation made using my tools to a pay site or the Exchange, you may do so, but give credit for the tool.
Obviously my tools are for free use by anyone, but I'd appreciate a credit if you post something created with them.
So basically: no pay site, no Exchange, give credit. Other than that, meh.
If at some time I lose interest in Sims 3, or am too busy, or die, anyone who wants to may update/modify/add to any of my work as long as they follow the MTS policy on updating broken or outdated custom content.
I don't take requests. Suggestions for enhancing work I'm doing or have done are welcome, whether or not I act on them, but please no requests for totally unrelated stuff that I probably have no idea how to do.