(UPDATE: 7-JUL-2016) Reheat Food in Microwave
Updates
7-JUL-2016: New version with better compatibility with the Ingredient Moodlets From Meals mod. If you are using both these mods, please download the latest version of that mod as well.
22-MAY-2016: Reheating pizza has been fixed
22-AUG-2015:
- The quality of food dropping after being reheated can be disabled via tuning. See the Tunings section below.
- The "Microwave" interaction no longer appears on fridges if there is no microwave on the lot.
- Store recipes can now be reheated even if you do not have the Cook With Any Ingredient mod.
30-MAY-2015: Children can now use microwaves to reheat food and have quick meals (WITHOUT distorting! Though since there are no child animations for opening the microwave door, the food is simply magically placed in there).
13-APR-2015: Fixed the "Grab a Plate/Bowl/Slice (Microwave)" interaction (sims would ignore the instruction and eat the serving without reheating in the previous version)
5-APR-2015: Dropped a whole lot of unnecessary code that was needed for compatibility with my other mods.
For those using the Ingredient Moodlets From Meals mod please download the very latest version of it as well
25-MAR-2015: Fixed the ITUN so that animals, babies and toddlers no longer have the option to microwave food (Thanks to Annything for the report)
16-MAR-2015: Fixes for
- a glitch causing sims to autonomously look for leftovers that no-longer exist (whoops!)
- sims resetting when reheating microwavable snacks
Mod Description
This mod adds a custom "Microwave" interaction to food objects that lets sims reheat the food in a microwave.
Details
- On group servings there are two separate interactions, one for reheating the entire serving ("Microwave") and the other is for taking just a single portion to reheat ("Grab a Plate/Bowl/Slice (Microwave)"). You can't reheat an entire box of delivery pizza though, since while possible in game, it isn't exactly a pretty sight.
- If your sim has any leftovers in the fridge, the "Microwave" interaction will appear on fridges on the lot allowing you to choose any one of them to reheat before eating.
- Interaction cannot be used on spoiled or burnt foods. Neither can foods that don't require a heat source to cook (Autumn Salad, Roll Sushi etc). There's a list in the mod's tuning specifying which ones that cannot be microwaved with this mod. Feel free to edit it as you wish.
- If there is a microwave on the lot, sims will autonomously choose to reheat their food before eating under certain conditions. Specifically, they must not be Technophobes and the food has to either have been in the fridge or is close to spoiling (tunable)
- Effects:
- Food that is reheated will have their shelf life extended by a little (tunable)
- When eating leftovers from a cheap fridge, sims will no longer get the "Tastes Like Fridge" moodlet if the food is reheated before eating
- Reheating a meal will reduce the meal's quality (unless it wasn't that high quality to begin with) (Can be disabled by tuning).
- The mod also allows children to use microwaves make quick meals and reheat foods (WITHOUT distorting!) Though since there are no child animations for opening the door, the food is simply placed inside the microwave magically.
Tuning
You can edit the Tunings XML in the mod package to change the following values (can also be done using NRaas Retuner under Settings > General > By Tunable XML > Sims3.Gameplay.Objects.CookingObjects.icarusallsorts > ReheatFood)
- kChangeFoodQuality: Whether or not the quality of food drops after reheating (default: True)
- kMultiplierToBaseSpoilageTimeToAdd: How much of the base spoilage time foods are given to extend the shelf life or a serving of food when reheated (must be between 0 and 1, current default: 0.2)
- kAllowAutonomousReheating: Self-explanatory (current default: True)
- kFractionOfBaseSpoilageTimeLeftForAutonomousReheat: Basically how close to spoiling the food has to be for a sim to autonomously reheat it before eating, ignored for fridge leftovers (between 0 and 1, take this value and multiply with the base spoilage time defined in the PreparedFood XML in the GameplayData which is 10 hours by default) (current default: 0.2)
- kInvalidRecipes: List of recipes that cannot be reheated (microwavable snacks, pet foods, and cookable recipes are already accounted for by the mod itself so don't have to be listed here), to add a recipe refer to the RecipeMasterList XML in the GameplayData (or the equivalent XML in any mod adding a custom recipe to your game) and type in the "RecipeKey" for that recipe into this list.
End Notes
Built and tested on patch 1.67. Base Game compatible
Note: If you are also using the Ingredient Moodlets From Meals + More Filling Kelp & Fish Meals For Mermaids make sure to download the latest version as versions prior to from 14-FEB-2015 will conflict with this one.
Additional Credits:
Thanks to the Jones' for S3PE, all the script modders out there for being generous with info, and to the wonderful people at the NRaas forums who tested the preliminary version of the mod and support
icarusallsorts.MicrowaveFood.rar
| (Update: 7-JUL-2016)
Download
Uploaded: 6th Jul 2016, 13.4 KB.
30,823 downloads.
|
||||||||
For a detailed look at individual files, see the Information tab. |
Install Instructions
Loading comments, please wait...
Updated: 6th Jul 2016 at 5:34 PM - Mod Update
-
by Consort 7th Nov 2012 at 6:03am , updated 17th Sep 2013 at 3:05am
363 450.8k 923 -
(UPDATE: 5-JUL-2016) Set The Table & Call To Meal
by icarus_allsorts 21st Sep 2014 at 3:02pm , updated 4th Jul 2016 at 8:29pm
224 178k 1k -
by echoweaver 16th May 2021 at 2:16pm , updated 15th Sep 2021 at 11:20pm
+1 packsPets -
by PJSims 14th Feb 2022 at 12:08pm
11 13k 54 -
by echoweaver 13th May 2022 at 7:00pm , updated 2nd Aug 2022 at 10:30pm
+2 packsSeasonsUniversity Life -
by darren111 27th Jun 2022 at 8:35pm , updated 5th Jul 2022 at 10:50am
32 12.5k 44 -
by YolkSims 6th Jul 2022 at 6:41pm , updated 8th Jul 2022 at 7:28am
29 38k 93 -
by echoweaver 28th May 2023 at 5:30am , updated 12th Jun 2023 at 3:56am
+1 packsPets -
by echoweaver 24th Aug 2023 at 3:05am , updated 27th Aug 2023 at 3:36pm
15 11.1k 45
-
(UPDATE 30-MAR-2016) Audition For Band Gigs
by icarus_allsorts 26th Aug 2014 at 11:06pm , updated 30th Mar 2016 at 11:12am
Have sims audition for band gigs instead of waiting for phone calls that never seem to come more...
+1 packsLate Night -
Mermaids Cannot Eat Non-Sea Fish Raw
by icarus_allsorts 20th Feb 2014 at 5:54pm
Prevents Mermaids from eating non-sea fish raw more...
+1 packsIsland Paradise -
(UPDATE 1-SEP-2014) Salvaged Junkyard Objects Made Usable
by icarus_allsorts 28th Mar 2014 at 3:02pm
Script mod that makes salvageable objects from junkyards usable again more...
+1 packsAmbitions -
Genie Magic Points Unlocked (i.e. Less Cheaty Genies) (NEW VERSIONS AVAILABLE: 9-FEB-2014)
by icarus_allsorts 2nd Feb 2014 at 1:04pm , updated 9th Feb 2014 at 8:49am
XML tuning mod that makes Genie power cost Magic Points more...
+1 packsShowtime -
(UPDATE: 23-SEP-2014) Fish In Pools & Fountains
by icarus_allsorts 1st Sep 2014 at 7:50pm
Kickstarts fish spawners in pools and fountains and allows sims to fish from them more...
44 57.9k 159 -
(UPDATE: 18-JUN-2014) Bring "Mysterious Drinks" (Chemistry Set Potions) To Others
by icarus_allsorts 23rd Apr 2014 at 5:29pm
Made a chemistry set potion and want another sim to drink it? Hand it to them with this mod more...
+1 packsGenerations -
(UPDATE: 5-JUL-2016) Set The Table & Call To Meal
by icarus_allsorts 21st Sep 2014 at 3:02pm , updated 4th Jul 2016 at 8:29pm
Replaces the "Call To Meal" interaction with one that sets tables with food before calling sims to eat. more...
224 178.4k 1k -
The Transmogrifier (aka Object Script Changer)
by icarus_allsorts 26th Mar 2017 at 11:38pm
A mod that lets you "change" the script class of an object while in game more...
110 123.4k 320 -
(UPDATE: 23-JUL-2016) Eat Outside Restaurants + Waiters
by icarus_allsorts 5th May 2014 at 9:32pm , updated 22nd Jul 2016 at 5:47pm
Custom Eat Outside interaction usable on all restaurant rabbitholes. more...
135 126.9k 583 -
(UPDATE: 23-JUL-2016) Nectar Glass Replacement
by icarus_allsorts 7th Jul 2014 at 8:52pm , updated 23rd Jul 2016 at 2:19pm
Replaces the glasses sims drink Nectar from with more appropriate looking ones. more...
+2 packsWorld AdventuresLate Night