Koi Fish

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Uploaded: 8th Jun 2020 at 12:32 AM
Updated: 20th Sep 2020 at 4:38 PM
Hello everyone,

here's little something that took me a year to finish - an animated koi carp.
No bells and whistles - it just drifts slowly back and forth.

Koi Fish costs 1800 S,
you'll find it in
Buy Mode/General/Miscellaneous

It could be an animal or a robot, I couldn't make up my mind - you decide.

After animation starts playing in live mode, fish will move down
- water needs to be around one tile deep.

If you place the koi directly in a shallow pond, or on the ground, it will disappear.
Don't do that, use OMSPs. I recommend shiftable shelves by SilentLucidity
To avoid synchronised swimming effect,
let animation play for a few seconds before you add another fish to the pond.


I tried making more complex animations, none worked well in the game (unexpected 360 flips),
so I decided to settle for this one. I hope it looks decent enough.
I'm not touching it again

I've generated random GUID for this item

Remember to check if this new mesh shows up in your game.


Thanks to Echo for the tutorial.
This fish was cloned from Echo's flagpole.

CC Water plants

Polygon Counts:
Koi Fish: 844 polys, 1311 verts

Additional Credits:
SimPE, Blender