Werewolf Experience Mod (September 25th 2024)

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Uploaded: 18th Jun 2022 at 7:31 PM
Updated: 25th Sep 2024 at 7:21 PM
Information For the Latest Update: 1.109.185.1030

This mod is safe to use with the current Game Version 1.109.x. Nothing changed.

WEREWOLF EXPERIENCE MOD
MUST HAVE THE WEREWOLVES PACK

AROOOO!! The Werewolves came out of the woods in packs to interact with the local town folks! Fighting! Digging! Running! Hunting!

Oh my Builder!

What?! These furry Werewolves did not earn their ranks in Buffy And Her Werewolf Slayers pack?! But... they were digging up awesome stuff, sniffing the air, fighting each other..

Time to howl forlornly at the moon because these poor guys could not earn enough experience to someday become Apexes of their own packs. AROOOO!!

DETAILS:

The amount of experience a Werewolf gains through interacting with objects and Sims was very little to earn new ranks as a Werewolf progresses through the Werewolf ability system. This system is identical to the Vampire ability system in which ranks are gained, points are earned and new abilities are unlocked.

The only difference? The Werewolf Experience Mod will be released in one flavor unlike my other thread, "Vampire XP Gain Mods", that offer several flavors. In the unmodified game, the EA values will make Werewolves howl sadly because no matter how many times they dig up stuff, fight each other or do other things, they will not be able to earn much experience.

What is the deal with the EA values and the Greater Wolf Blood trait? Wolves with this trait should be powerful and should be able to become pack leaders (Apexes). The Werewolves with this trait should earn a bit MORE experience than those Werewolves who do not have this trait.

The Greater Wolf Blood trait is similar to the Spellcaster trait in which the Spellcasters would earn more experience if they inherit the trait from one or both parents with the Spellcaster trait.

NOTE:
This information about the trait is strictly through observation playing a brand new Werewolf as soon as I got the pack.

EA VALUES:
Tiny Amount of XP : 5 (5 With Greater Wolf Blood)
Small Amount of XP : 10 (10 With Greater Wolf Blood)
Medium Amount of XP: 20 (20 With Greater Wolf Blood)
Large Amount of XP : 30 (30 With Greater Wolf Blood)
Fight Small Target XP : 10 (10 With Greater Wolf Blood)
Fight Medium Target XP: 20 (20 With Greater Wolf Blood)
Fight Large Target XP : 30 (30 With Greater Wolf Blood)
Won Fight XP: 10 (10 With Greater Wolf Blood), 30 vs Weak Target Might, 20 vs Equal Target Might

NOTE:
Coming of Age seems to be 100% XP if the Sim is born into the Werewolf family. This value is left untouched but included with the mod in case it needs to be adjusted at a later date. This type of experience is similar to what a new Vampire inherited from their Vampire master.

MY VALUES:
Tiny Amount of XP: 15 (25 With Greater Wolf Blood)
Small Amount of XP: 20 (30 With Greater Wolf Blood)
Medium Amount of XP: 40 (50 With Greater Wolf Blood)
Large Amount of XP: 60 (70 With Greater Wolf Blood)
Fight Small Target XP: 20 (30 With Greater Wolf Blood)
Fight Medium Target XP: 30 (40 With Greater Wolf Blood)
Fight Large Target XP: 40 (50 With Greater Wolf Blood)
Won Fight XP: 20 (30 With Greater Wolf Blood), 40 vs Weak Target Might, 50 vs Equal Target Might

INSTALL:
Put Chaavik_Werewolf_Experience_Mod in the Mods folder, one folder deep if you want.

If the mod is put somewhere in the Sims 4 folder, don't be surprised if your Werewolf comes out to slash your Sims 4 folder into pieces!