Prank Calls
Prank Calls.png - width=352 height=94
This mod brings back prank calls from the very first The Sims game!
Changelog
9.2.2025
→ Chinese (Traditional) translation is added!
16.1.2025
→ Portuguese (Brazil) and Czech translations are added!
9.12.2024
→ The script hopefully is fixed and should not cause infinite loading screens. Let me know if the problem persists.
→ The French translation has now actually been added. Unfortunately, I have lost the Spanish (Spain) translation.
14.10.2024
→

→ Four missing pranks were added. There should be 20 pranks in total now!
→ The code and the tunables have been improved, hopefully eliminating previously known issues.
→ The prank call icon from The Sims is added as a bubble icon so that it appears when Sims receive prank calls or pranky texts.
Requirements
Pack Requirements
University Life → Only needed for Pranky Texts.
Tunables
MorningTimePrankPercentChance → The percent chance of getting a prank call or pranky text at each hour of the morning. The default is 0.2%.
AfternoonTime → The hour range from 0 to 24 for the afternoon time. The default is from 12 to 17.
AfternoonTimePrankPercentChance → The percent chance of getting a prank call or pranky text at each hour of the afternoon. The default is 0.1%.
EveningTime → The hour range from 0 to 24 for the evening time. The default is from 17 to 22.
EveningTimePrankPercentChance → The percent chance of getting a prank call or pranky text at each hour of the evening. The default is 0.8%.
NightTime → The hour range from 0 to 24 for the evening time. The default is from 22 to 6.
NightTimePrankPercentChance → The percent chance of getting a prank call or pranky text at each hour of the night. The default is 0.4%.
⚠️It is recommended that the percent chance values are kept very low so that the overall percent chance of prank calls and pranky texts for a day is not disturbingly frequent. The default chance of receiving at least one prank call or pranky text in a day is approximately 8.8%.
CustomPranks → List of keys separated with commas for custom pranks. For instance, a string with a key of "Eca/CustomPranks/CustomPrankKey1" and a string with a key of "Eca/CustomPranks/CustomPrankKey2" should be registered as "CustomPrankKey1, CustomPrankKey2".
PrankNonSelectableHouseholdMembers → Whether non-selectable household members (e.g. dormmates) should receive prank calls or pranky texts. They can still answer prank calls delivered to home phones.
PrankChildren → Whether children should receive prank calls. They can still answer prank calls delivered to home phones.
AlwaysReceivePranks → Whether victims should receive pranks even when they miss or ignore a prank call on a non-silenced phone.
Creating Custom Pranks

2. Right-click on the STBL file you need to edit and click 'Edit STBL'. A new window will show up.
↳ '0x09000000CF30D11C', is an example of an STBL file instance for Greek. The characters in bold should be changing for every language. Check NRaas's page to see which pair of characters correspond to what language, but please note that unlike what the page indicates, 08 is for German, and 09 is for Greek.
3. The text box at the bottom-left of the window is where you need to write a custom key for the custom prank. It must start with 'Eca/CustomPranks/' and end with the very custom key, and it must be unique for every prank. For instance: 'Eca/CustomPranks/CustomPrankKey1' and 'Eca/CustomPranks/CustomPrankKey2'.
4. The right part of the window is where you need to write the custom prank.
5. After you are done, click the 'Add' button, repeat this for each prank, and finally, click the 'Save' button. Answer 'Yes' to the 'Commit changes?' popup.
6. Edit the CustomPranks tunable accordingly as explained in the Tunables section.
7. Finally, save the .package file and exit.
Compatibility and Conflicts
This mod should not conflict with any other mods, as it is a pure script mod.
Known Issues
→ Some people claim that the December 2024 update (and onwards) causes infinite loading screens. While this doesn't occur for me, it is best to do the following before reporting to me:
↳ Try with this mod installed only, without the addon, this includes any file in the Packages folder.
↳ Try with this mod and its addon installed only. See what happens if you can activate or deactivate UL.
↳ If you see a file whose name starts with ScriptError and if the file contains the words "error" (not "ErrorTrap") or "exception", share with me in the Comments section.
↳ If it won't bother you, try with some mods removed to see if the problem is due to some kind of script conflict.
Translations
The mod supports the following languages:
• English
• German
• Russian
• Italian
• French
• Portuguese (Brazil)
• Czech
• Chinese (Traditional)
↳ I would appreciate it if you provide me with the original translations from The Sims preferably, or your own translation.
Credits
Tool Credits
↳ ILSpy (decompiling the game's scripts)
↳ ChainReaction/NRaas (unprotected assemblies)
↳ s3pe (packaging the mod)
↳ Visual Studio 2022 (writing and compiling the script)
Translation Credits
↳ LimeyYoshi (German)
↳ Victor_tor (Russian)
↳ LadyIsabeaux (Italian)
↳ sismik (French)
↳ JoaoMerry (Spanish, Spain)
↳ David_Mtv (Portuguese, Brazil)
↳ Hanz96 (Czech)
↳ Little Duck Liu (Chinese, Traditional)
Other Credits
↳ TS1 Prank Calls by LazyDuchess (inspiration)
Filename | Type | Size |
---|---|---|
Prank Calls.zip | zip | |
Eca_PrankCalls.package | package | 64744 |
Filename | Type | Size |
---|---|---|
Pranky Texts.zip | zip | |
Eca_PrankyTexts.package | package | 10095 |
Prank Calls.zip
| Required
Download
Uploaded: 9th Feb 2025, 30.3 KB.
6,080 downloads.
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Pranky Texts.zip
| Optional
Download
Uploaded: 9th Dec 2024, 8.2 KB.
1,344 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
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Updated: 18th Mar 2025 at 7:29 PM
#prank, #pranks, #call, #prank call, #ts1, #the sims 1, #sims 1, #phone, #cellphone, #smartphone, #text
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About Me
FYI: Eca is pronounced letter-by-letter — or simply E ;)