Bulldozer in Build&Buy Modes

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This mod adds a bulldozer button to the build, buy, and blueprint modes.

Further Description
As it's self-explanatory, the bulldozer button can be used to bulldoze lots without going to the town edit mode and evict the existing household from the lot for bulldozing. During the process, all Sims and pets on the lot will be safely moved right near the lot if possible. Any lot is available to bulldoze. Whether the active household gets money from bulldozing depends on whether they own (or have rented*) the lot. If a lot is owned by a household, that household will get the money; and there will be an option to pack the existing furniture before bulldozing. Vehicles and graves on lots are preserved whenever possible. Vehicles will be sent either to the owner Sim's inventory or the owner household's inventory, whereas graves will be sent to the owner household's inventory or the mausoleum, otherwise, they will be placed in the NPC household's inventory.

*I refer to renters as owners as well in this context.

Notes
→ The bulldozing process is not undoable.
→ Bulldozing is disabled in the preview mode of the blueprint mode. Despite that, if you place rooms from the blueprint mode and then bulldoze the lot, you may get a very low amount of additional money (like 1 to 10 simoleons) from bulldozing compared to if you have never placed the rooms in the first place.
→ Depending on your computer, your game, and the active lot, furniture packing and bulldozing may take some time, though it usually takes a few seconds for a lot to be just bulldozed.
→ Sims and pets get relocated to right outside of the lot, which is technically off the lot.
→ Bulldozing a WA base camp will not give the active household money, whereas bulldozing an ITF base camp will. Bulldozing penthouses, apartments, and dormitories will give the active household money as well.
→ If your Sims become invisible after bulldozing, use NRaas MasterController to reset your Sims, instead of the resetSim cheat.
→ These features apply to this bulldozer button and not to the one in the edit town mode.

Changelog
20.3.2025
→ If graves cannot be placed in the owner household's inventory or any mausoleum, they will be placed in the NPC household's inventory, instead of getting destroyed.
→ If a lot is being bulldozed with any mausoleum on it, the graves in the mausoleums will be placed in the closest mausoleum on another lot, if available.
→ If there is only one Sim in the owner household who can use a vehicle, then that vehicle will be placed in that Sim's inventory.
18.3.2025
→ Terrain and floor grids will no longer disappear after bulldozing.
→ Floor levels and wall modes are now properly updated after bulldozing.
→ Graves will no longer be placed in the mausoleum(s) on the same lot which is being bulldozed.
→ Graves will be placed in the closest mausoleum available (previously it was random) if they cannot be placed in the owner household's inventory. I will soon make it possible so that they get placed in the inventory of one of the dead Sim's spouse, children, parents, siblings, ancestors or descendants, friends with the highest relationship, respectively, if they cannot be placed in a mausoleum either.

Known Issues
→ As stated in the Notes section, Sims on the lot may end up invisible after bulldozing. Resetting them with NRaas MasterController will recover them.

Credits
Tool Credits
ILSpy (decompiling the game's scripts)
ChainReaction/NRaas (unprotected assemblies)
s3pe (packaging the mod)
Visual Studio 2022 (writing and compiling the script)
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