Inviting Sims has a higher chance of succeeding + better chatting

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Do you also get annoyed when you invite a Sim over and that Sim agrees, only for that Sim to never show up? Does chatting on a computer take too long to increase a relationship?
Here are solutions that make it slightly less annoying.

This has indubitably been done before, but that's ok.

The inviting Sims mod will conflict with any mod that also uses the Phone_0x30db2d2eac6fa811 XML.
The chatting and hacking mod will conflict with any mod that also uses the Computer_0xd31a7e9da0865e6c, ComputerCheap_0xc205c4f1ebb85d85, ComputerExpensive_0x3137aba9f5aa12e3, ComputerLaptop_0xb60662ede7d8c440, ComputerLaptopModern_0x8a09824a72b2ee3d, ComputerLaptopVenue_0x34205fe456faa589 and/or HoloComputer_0x4fe2af9f08c6ffc8 XMLs.
If you don't have a pack that includes one of the computers, the game will just ignore that XML, so it's fine.


Among the changes that have been made to the phone tunings, are the chance for inviting a Sim over succeeding at the lowest possible lifetime relationship. It has been increased from 20% to 35%. The minimum lifetime relationship you need to have for inviting a Sim over to always succeed has been lowered from 40 to 30. The chance of a Sim wanting to chat on the phone with you at the lowest possible lifetime relationship, has been upped from 50% to 60%.

All the changes that have been made to the Phone_0x30db2d2eac6fa811 XML are in the spoiler:





For the computers, the relationship between the Sims chatting will now increase every 25 minutes instead of every 40 minutes.
The intimacy level for traits that can be learned has been upped from 20 to 30.
The shortest amount of time between learning new traits has been lowered from 90 to 60 minutes.
The longest amount of time between learning new traits has been lowered from 120 to 100 minutes.

Hacking can now be done until 8 am instead of until 7 am.

More changed values for the computers in the spoiler below:



The package with -lowerbonus has the hacking bonus halved.


Even though these mods will conflict with other mods that use the same XMLs, they can be combined. Unless they attempt to accomplish the opposite, of course.
I can combine tuning mods if you don't know how to do it.


Thanks to s3pe, people who've uploaded tuning mods (I only know how to do this by looking at other people's mods), my model River McIrish, MaryJane and Agnelid for the default hair replacement and Nightcrawler for the hair mesh (Tyra).
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