Fashion story from Heather. Wedding. Charm of Gothic. Set “Midnight”
SCREENSHOTS
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Uploaded: 30th Sep 2015 at 8:32 PM
Updated: 13th May 2016 at 10:19 AM
Updated: 13th May 2016 at 10:19 AM
Hi! The Project " Wedding " continues!
I suggest you 3 everyday+ formal dresses.
Each dress is packed separately. The *rar file numbers are shown on the screenshots
in game
Attention!!!
About mesh: The mesh is included in MESH_biene_ballgown_tranz310705.rar file accordance with the creator's policy by Biene (sim2-fashion, site died) Take MESH_biene_ballgown_tranz310705.rar file HERE
Additional Credits:
Thanks to Biene for Beautiful mesh.
I suggest you 3 everyday+ formal dresses.
Each dress is packed separately. The *rar file numbers are shown on the screenshots
in game
Attention!!!
About mesh: The mesh is included in MESH_biene_ballgown_tranz310705.rar file accordance with the creator's policy by Biene (sim2-fashion, site died) Take MESH_biene_ballgown_tranz310705.rar file HERE
Additional Credits:
Thanks to Biene for Beautiful mesh.
This is a new mesh recolour, and means that you will need to download the particular mesh itself in order for this to show up in your game. See the Meshes Needed section or read the text for more information.
MTS has all free content, all the time. Donate to help keep it running.
Droopsi_FA_C_F_CoG_bridal_M_03.rar
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Uploaded: 30th Sep 2015, 1.32 MB.
17,355 downloads.
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Droopsi_FA_C_F_CoG_bridal_M_02.rar
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Uploaded: 30th Sep 2015, 1.42 MB.
17,447 downloads.
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Droopsi_FA_C_F_CoG_bridal_M_01.rar
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Uploaded: 30th Sep 2015, 1.35 MB.
17,687 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
Basic Download and Install Instructions:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
Packs Needed
None, this is Sims 2 base game compatible!
Other Information
Age:
– Adult
Gender:
– Female
Clothing Type:
– Everyday
– Formal
Clothing Style:
– Alternative
: Emo/Goth/Punk etc
Other Type:
– Not Applicable
Maxis Flags:
– Not Applicable
Outfit Type:
– Full Outfit
Tags
About Me
Please read before using my work!
1. About Sims, lots
You can use them as you like. But:
- Do not give as your own works
- Do not use for downloads and presentation of your work on paid sites
- If possible indicate author
Links
http://www.modthesims.info/member.php?u=4656481
2. About reсolors, walls and floors
I do texture for my work independently. I do it, by spending on each of them a lot of my time and forces. Therefore, I believe that my textures have the same rights as objects made by other creators.
Unfortunately, I often see my textures used on objects of other creators without indication of my authorship. Basically it concerns to the conversions from TS2 to TS3. At the best, it is indicated that it is converting from sims2. This is incorrect. I explain..
When you converting objects from TS2 to TS3 you wasting your labor to work with the mesh. My textures are ready for use (partially or completely) irrespective of the version of the game. Therefore, before you use my textures, you must review my conditions:
- Do not give as your own works
- Do not use for downloads and presentation of your work on paid sites
- Indicate my authorship as follows:
Author of textures - Droopsi
http://www.modthesims.info/member.php?u=4656481
Exactly these words. Just so and not otherwise. If you do not agree with my terms and conditions – OK. Refrain from using my textures and make the textures independently. Try it, this is very interesting, and I'm sure that all will turn!
Regards Droopsi.
Friends, I am from Russia. English is not my native language. Advance I am sorry for the delays and errors in replies.
1. About Sims, lots
You can use them as you like. But:
- Do not give as your own works
- Do not use for downloads and presentation of your work on paid sites
- If possible indicate author
Links
http://www.modthesims.info/member.php?u=4656481
2. About reсolors, walls and floors
I do texture for my work independently. I do it, by spending on each of them a lot of my time and forces. Therefore, I believe that my textures have the same rights as objects made by other creators.
Unfortunately, I often see my textures used on objects of other creators without indication of my authorship. Basically it concerns to the conversions from TS2 to TS3. At the best, it is indicated that it is converting from sims2. This is incorrect. I explain..
When you converting objects from TS2 to TS3 you wasting your labor to work with the mesh. My textures are ready for use (partially or completely) irrespective of the version of the game. Therefore, before you use my textures, you must review my conditions:
- Do not give as your own works
- Do not use for downloads and presentation of your work on paid sites
- Indicate my authorship as follows:
Author of textures - Droopsi
http://www.modthesims.info/member.php?u=4656481
Exactly these words. Just so and not otherwise. If you do not agree with my terms and conditions – OK. Refrain from using my textures and make the textures independently. Try it, this is very interesting, and I'm sure that all will turn!
Regards Droopsi.
Friends, I am from Russia. English is not my native language. Advance I am sorry for the delays and errors in replies.