Harvestable Orange Tree
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Created by plasticbox
Uploaded: 23rd Jan 2016 at 4:20 AM
Updated: 5th Mar 2016 at 10:12 PM
Updated: 5th Mar 2016 at 10:12 PM
This is a harvestable tree that produces oranges, which can be used as a cooking ingredient, eaten raw, or turned into juice with this juice blender (recent update).
Update 2016-03-05: Updated with Polish translation.
Update 2016-02-01: Updated with Brazilian Portuguese and European Portuguese strings. Note that the game currently only supports Brazilian Portuguese (but if they ever enable European Portuguese too, those strings will be there). European Portuguese speakers could also swap the language codes of the 0x10.. and 0x11.. STBL resources if they prefer the European version.
Update 2016-01-23 II: Updated with additional Dutch and Spanish strings.
Update 2016-01-23: Updated with Italian, French, Russian, and Chinese strings. Thank you!
The tree is actually the same model as the lemon tree, so not very exciting. The screenshot is taken with the texture override from this mod (Garden Variety).
The oranges are a custom ingredient, tagged as Fruit, so they can be used for any recipe that requires fruit. To buy oranges from the fridge, use this mod (graycurse, Shop from Fridge, currently in Feedback), or turn on debug mode and search for "Orange" to buy them from the catalogue.
(Yes, I could make a custom seed packet, but if I did that, I would move it to the fridge anyway (since the game doesn't give you seeds, it gives you fruits), and also make it so that you can actually pick what you want to purchase .. in other words I would end up doing the same thing that graycurse has already done. Which would be a little pointless.)
Localisation:
US English, Traditional Chinese (wuccwzt), Dutch (ElenaInTheSims), French (Damabiah), German (pbox), Italian (Ele88), European Portuguese (simshout), Brazilian Portuguese (daniel1217), Russian (igor97), Spanish (Naus Allien), Polish (Piesek64).
Strings, if anyone wants to contribute additional translations:
Polygon Counts:
Orange: 44V/80F
Tree: no mesh included
blender, Paint.net, TSRW/Milkshape, Notepad++, s4pe.
Update 2016-03-05: Updated with Polish translation.
Update 2016-02-01: Updated with Brazilian Portuguese and European Portuguese strings. Note that the game currently only supports Brazilian Portuguese (but if they ever enable European Portuguese too, those strings will be there). European Portuguese speakers could also swap the language codes of the 0x10.. and 0x11.. STBL resources if they prefer the European version.
Update 2016-01-23 II: Updated with additional Dutch and Spanish strings.
Update 2016-01-23: Updated with Italian, French, Russian, and Chinese strings. Thank you!
The tree is actually the same model as the lemon tree, so not very exciting. The screenshot is taken with the texture override from this mod (Garden Variety).
The oranges are a custom ingredient, tagged as Fruit, so they can be used for any recipe that requires fruit. To buy oranges from the fridge, use this mod (graycurse, Shop from Fridge, currently in Feedback), or turn on debug mode and search for "Orange" to buy them from the catalogue.
(Yes, I could make a custom seed packet, but if I did that, I would move it to the fridge anyway (since the game doesn't give you seeds, it gives you fruits), and also make it so that you can actually pick what you want to purchase .. in other words I would end up doing the same thing that graycurse has already done. Which would be a little pointless.)
Localisation:
US English, Traditional Chinese (wuccwzt), Dutch (ElenaInTheSims), French (Damabiah), German (pbox), Italian (Ele88), European Portuguese (simshout), Brazilian Portuguese (daniel1217), Russian (igor97), Spanish (Naus Allien), Polish (Piesek64).
Strings, if anyone wants to contribute additional translations:
[0] 0x837A42BC: Orange Tree
[1] 0xFF7D2896: A tree that produces oranges.\n\nmodthesims.info/members/plasticbox
[2] 0xA50EEFA7: Orange
[3] 0x88FE283D: A tasty orange.\n\nmodthesims.info/members/plasticbox
A tutorial on how to edit the strings in a mod is here.
[1] 0xFF7D2896: A tree that produces oranges.\n\nmodthesims.info/members/plasticbox
[2] 0xA50EEFA7: Orange
[3] 0x88FE283D: A tasty orange.\n\nmodthesims.info/members/plasticbox
A tutorial on how to edit the strings in a mod is here.
Polygon Counts:
Orange: 44V/80F
Tree: no mesh included
blender, Paint.net, TSRW/Milkshape, Notepad++, s4pe.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
MTS has all free content, all the time. Donate to help keep it running.
pbox_orange-and-tree.zip
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Uploaded: 5th Mar 2016, 21.7 KB.
64,133 downloads.
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Install Instructions
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
Need more information?
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
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Packs Needed
None, this is Sims 4 base game compatible!
Other Information
Style:
– Not Applicable
: None of the above
Maxis Flags:
– Not Applicable
Tags
#tree, #harvestable, #fruit, #orange, #orange fruit, #custom harvestable
About Me
Everything I upload here is published under the current BY-NC-SA Creative Commons license (Attribution, Non-Commercial, Share-Alike). In practical terms:
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.
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