Maxis "Lost & Found" #9: Waterfall & River (neighborhood effect) *UPD 30-APR*
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Uploaded: 29th Apr 2005 at 11:55 PM
Updated: 30th Apr 2005 at 1:08 PM - Added "Splash" and "Stream" effects
Updated: 30th Apr 2005 at 1:08 PM - Added "Splash" and "Stream" effects
The Waterfall is a neighborhood object that Maxis (lord knows why) decided to exclude from the catalog.
The files for the Waterfall were nested into the game packages, but it couldn't be found in the catalog because it was marked as "notincatalog"!
Once installed the attached package into the download folders, the Waterfall can be found in the Neighborhood Catalog, "Effects" subsection.
Actually, you'll find four new objects:
1) the "Waterfall" itself, that is the "upper" part of the waterfall, and should be placed at the end of a river, or on top of a hill;
2) the "Waterfall Water Bounce", that is a boulder that creates a "water bounce" effect, and should be placed in a lower position.
Note: you can use multiple "bounce" effects, one after another, for a more realistic effect.
3) the "Waterfall Water Splash, that is to be placed in the lowest position, on the water: it creates a "rain drop" effect on the water surface and a rainbow effect (thanks to Joe_Debock for letting me know about this 3rd waterfall part);
4) the "Water Stream", that can be used on solid terrain, to create rivers, or at the bottom of the waterfall, to create a stream of water into the lake. This is an amazing neighborhood effect: the water flow actually follows the shape of the ground!
The files for the Waterfall were nested into the game packages, but it couldn't be found in the catalog because it was marked as "notincatalog"!
Once installed the attached package into the download folders, the Waterfall can be found in the Neighborhood Catalog, "Effects" subsection.
Actually, you'll find four new objects:
1) the "Waterfall" itself, that is the "upper" part of the waterfall, and should be placed at the end of a river, or on top of a hill;
2) the "Waterfall Water Bounce", that is a boulder that creates a "water bounce" effect, and should be placed in a lower position.
Note: you can use multiple "bounce" effects, one after another, for a more realistic effect.
3) the "Waterfall Water Splash, that is to be placed in the lowest position, on the water: it creates a "rain drop" effect on the water surface and a rainbow effect (thanks to Joe_Debock for letting me know about this 3rd waterfall part);
4) the "Water Stream", that can be used on solid terrain, to create rivers, or at the bottom of the waterfall, to create a stream of water into the lake. This is an amazing neighborhood effect: the water flow actually follows the shape of the ground!
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Numenor_Waterfall_(CANH).rar
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Uploaded: 30th Apr 2005, 829 Bytes.
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You may contact me via personal messages here at MTS, and I will reply, but I don't grant I can help you, as a long time has gone by since I created my mods.
This following policy applies to ALL my creations, unless otherwise stated on the download thread.
It's FORBIDDEN: to repost my stuff anywhere.
It's FORBIDDEN: to clone my creations.
It's ALLOWED: to create recolours for my objects (and post them on any site, including paysites), BUT you can't include the mesh in your recolour: you must give credits to me for the mesh, and provide a link to the mesh download thread.
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