"Louise" Hair
Louise.jpg - width=1000 height=1000
Side.jpg - width=1000 height=1000
Side2.jpg - width=1000 height=1000
Back.jpg - width=1000 height=1000
Brown.jpg - width=1000 height=1000
Red.jpg - width=1000 height=1000
Blonde.jpg - width=1000 height=1000
White.jpg - width=1000 height=1000
Original.jpg - width=651 height=651
This is a default replacement of the afHairShortEmo from the base game - the choppy, stringy one that covered one eye and had some pretty glaring mesh errors. It was a nice idea, but really needed some tidying up and prettifying, and hopefully now is more of a general purpose, useful mesh.
I have fixed the mesh (for the LOD0 only, so you'll only see it if your settings are turned up and you're zoomed in) to correct the errors as much as I could, though there's still a couple little spots that aren't quite perfect, just at a couple angles. I tweaked the shape a bit, to smooth out some of the upper-head fullness - it's not -quite- so puffy now.
I also changed the textures to something much more smooth and soft, removed the "scratchy" normals, and gave it a nice specular so that the shine is dynamic and changes with the viewing angle, just like real hair. Because of the way the specular is done, it looks a bit weirdly shiny in CAS, especially on dark colours, but displays fine in-game. I have not altered the control from the original. Textures and alphas are modified from those by ILTS.
As this is a default replacement, you should delete your cache files to get this to show properly in-game.
Special thanks to: Inge and Peter for S3PE, Delphy for CTU, Wes for Q-Mesh, Lunararc for the model, Nina, Keely for the namesake, and ILTS for the textures and alphas.
Polygon Counts:
2513, same as before.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
Hair_Louise.7z
Download
Uploaded: 18th Nov 2013, 1.06 MB.
13,765 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.
For Package files:
1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
For Sims3Pack files:
1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.
Need more help?
If you need more info, see:
- For package files: Sims 3:Installing Package Fileswiki
- For Sims3pack files: Game Help:Installing TS3 Packswiki
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Uploaded: 18th Nov 2013 at 11:43 PM
Updated: 20th Nov 2013 at 4:01 PM
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