Conway – 2BR 1BA
Conway_Ext01.jpg - width=1160 height=860
Conway_Ext02.jpg - width=1160 height=860
Conway_ExtBack.jpg - width=1120 height=860
Conway_Overview.jpg - width=1260 height=860
Conway_TopDown.jpg - width=1160 height=860

Recommended custom content:
More corners for Maxis siding -- the house should look fine without, but not *exactly* like on the screens
Liberated Plants 2 -- for the orange-flowered shrub in front to not have a funky name/desc
No-stencil override for the Kindermade desk -- to remove the flowery stuff from the desk; you only really need this when you move it elsewhere (since right now the deco is on the wall side where you don’t really see it anyway)
Note that in post-pool-patch games sims need steps to route on/off the terrace in the back (haven’t seen this in action yet, this was built before that patch, but star_lady says so in the comments).
Installation:
Unzip and put the loose files in /Tray.
Lot Size: 15x20
Lot Price: 17.953 furnished
Conway.zip
Download
Uploaded: 4th Nov 2014, 140.1 KB.
3,601 downloads.
|
||||||||
For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the .bpi .trayitem and .blueprint file(s) from the .rar or .zip file(s).
3. Place in Tray Folder: Cut and paste all files into your Tray folder:
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Tray\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Tray\
Loading comments, please wait...
Updated: 8th Nov 2014 at 9:27 PM
-
by farfalle 15th Sep 2014 at 11:42pm
9 10.8k 53
-
by plasticbox 14th Oct 2014 at 4:08am
9 14.3k 55
-
by farfalle 19th Oct 2014 at 7:44pm
3 8.2k 36
-
by plasticbox 14th Nov 2014 at 12:06am
8 15.5k 69
-
by plasticbox 21st Nov 2014 at 4:24am
7 14.9k 58
-
by plasticbox 13th Sep 2015 at 6:00pm
12 15.1k 60
-
by plasticbox 13th Oct 2015 at 12:24am
16 12k 38
-
by tylersada 22nd Dec 2024 at 1:23am
2 1.5k 4
-
Newbie Road 150 -- Base Game starter, no CC
by plasticbox updated 3rd Aug 2008 at 11:31pm
No EPs required. No custom content. more...
8 18.2k 21
-
Newbie Road 172 -- Base Game Mini Starter, no CC
by plasticbox 3rd Nov 2008 at 4:48am
No EPs required. more...
14 36.4k 30
-
by plasticbox updated 24th Jan 2016 at 3:47pm
A new kind of craftable that sims can make in-game: buy a blob of clay, mold it for a while, more...
62 78.8k 332
-
Newbie Road 09 - Starter House
by plasticbox 20th Nov 2005 at 1:07pm
Title: Newbie Road 09 - Starter House Category: Lots & Housing > Residential > Starter Homes Cost: 19.953 Lot more...
11 13.9k 5
-
Wee Barnoid #03 – Starter house (under 20.000§) – No CC
by plasticbox 23rd Jul 2009 at 10:45pm
Another white wood house, but a bit larger than #02 – it's furnished for three sims and has a spacious more...
11 20.7k 26
-
Bright Eyes Slots + Mesh Override
by plasticbox 11th Nov 2015 at 6:07pm
This is an override for the Maxis “Bright Eyes” bookcase that gives it a more basic (rectangular) shape and also more...
2 15.9k 81
-
Newbie Road 27a - "Double starter" (two houses, under 40.000)
by plasticbox 16th Dec 2005 at 1:19pm
Title: Newbie Road 27a - "Double starter" (two houses, under 40.000) Category: Lots & Housing > Residential Cost: 39.991 more...
11 11.5k 4
-
by plasticbox 18th Apr 2015 at 5:28pm
This is a small coffee table to match the Maxis “Staccato” one-tile dining table (Base Game). more...
6 13k 83
-
Newbie Road 03 - Starter House
by plasticbox 13th Nov 2005 at 6:14pm
Title: Newbie Road 03 Category: Lots & Housing > Residential > Starter Homes Cost: 19.971 Lot size: 3x2 more...
6 10.3k 3
-
Newbie Road 10 - Starter House
by plasticbox 23rd Nov 2005 at 1:45pm
Title: Newbie Road 10 Category: Lots & Housing > Residential > Starter Homes Cost: 19.928 Lot size: 3x2 more...
4 8.6k 3
About Me
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.