Armscor Warehouses - NO CC
AW Prof.jpg - width=1425 height=854
AW Driveway.jpg - width=1428 height=851
AW Fire Escapes.jpg - width=1256 height=890
AW Front Garage.jpg - width=1428 height=839
AW Garage.jpg - width=1430 height=834
AW Shop.jpg - width=1424 height=830
AW Smaller Warehouse.jpg - width=1428 height=842
AW Main Warehouse.jpg - width=1426 height=844
AW Camp.jpg - width=1423 height=764
AW 1st Floor.jpg - width=1245 height=886
AW 2nd Floor.jpg - width=1302 height=890
AW 3rd Floor.jpg - width=1269 height=890
AW 4th Floor-Roof.jpg - width=1333 height=888
AW 5th Floor.jpg - width=1340 height=886
AW 6th Floor-Water Tower.jpg - width=1291 height=891
(One more thing before we get started- far be it from me to tell you what to do with any of my lots that you choose to download, but when I was working on this one, it seemed to be perfectly suited for storytelling (or maybe Challenge) purposes, so if any of you agree with me on that, I'd love to see what you do with it!)

One of the things that I find most challenging in my adamant "No CC ever" philosophy is finding ways to make lots look lived-in, abandoned, derelict, or really anything other than brand-new. While this is fine when it comes to the glittering highrise apartments and skyscrapers that adorn the center of my Downtown (and the Downtowns of plenty of you too now, I hope!

Thus, the Armscor Warehouses were born. I wanted to find something where I could try out different approaches to making things look shabby and abandoned, and what better place to begin than with an abandoned block of shipping and receiving warehouses? While there's all sorts of things that could be going on in such a location, I decided this lot wouldn't have any hidden surprises or unexpected bonuses- I leave that to you! As is, this lot is nothing more than a left-behind company lot, shut down decades ago, by the look of things.

Obviously this lot would have been a commercial site when it was first constructed, but I couldn't find any way of making it at all worth visiting for Sims today, so I opted to create it as a residential area instead. Whether you choose to use it to house homeless Sims (who just happen to have $400,000), to run a back-alley criminal empire, or to provide temporary shelter for Sims struggling to survive in a post-apocalyptic nuclear wasteland, there are plenty of opportunities to be found. The one thing you won't find is anything resembling a normal house or lifestyle.
That isn't to say that you won't be able to live off what's provided here- I've made sure that any of your Sims' needs will be able to be met somewhere in these warehouses. There are chairs scattered about, where you can rest for a spell, there's a grill and re-purposed boiler room (with a salvaged refrigerator) in the back of the smaller warehouse, there's employee bathrooms and showers in the core of the back warehouse, and for Sims who feel safe enough to shut their eyes for a spell, there's a couple tents set up in a small campsite on the upper level of one of the warehouses. Fun will be the hardest need to fulfill, but even that should be possible- there's a few employee TVs (assuming you're playing as though electrical items here are still functioning), and bookcase in the foreman's office in the trailer. Not much, but hey, if you're living here, chances are fun isn't the highest item on your priority list!

This lot made judicious use of the 45-degree placement cheat, quarter tile placement, and of course, move_objects, so there are plenty of items that (obviously) aren't able to be interacted with properly. The biggest example is the piles of MALM furniture that, at least to me, look just like cardboard boxes or shipping crates when placed correctly, but there are a good many other examples throughout the huge empty spaces of the warehouses. Most of these should be obvious, so I trust that you can figure them out on your own for the most part, but there's a few that bear mentioning. So far as I can tell, the pickup truck is driveable without any trouble, and most of the driveways to the front warehouse should work fine (there aren't any real driveways to the back, since you couldn't drive out from there anyways. The garage doors work fine though). As far as the various crashed cars and abandoned appliances scattered throughout the streets go, most of theses shouldn't be reachable, so hopefully your Sims won't autonomously try to interact with them. If they do, it should just give you a routing issue, so be a nice Divine Power and point them in the right direction, won't you? If you want to try to restore a car, the one INSIDE the front warehouse is fully interactable, as far as I can tell.
I also made sure that there are stairways providing access to all floors and the roof of each warehouse, so if your gameplay style requires that the power be down (if you're playing an apocalypse scenario, for instance), your Sims will still be able to get everywhere in any of the buildings here.

Since I'M the one who made it

As always, let me know if you run into any major problems, and I'll try to fix them as best I can! Enjoy!
Lot Size: 5x6
Lot Price (furnished): $433,704
Armscor Warehouses.zip
Download
Uploaded: 11th Dec 2014, 2.40 MB.
6,663 downloads.
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Install Instructions
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
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- You may want to use the Sims2Pack Clean Installer instead of the game's installer, which will let you install sims and pets which may otherwise give errors about needing expansion packs. It also lets you choose what included content to install. Do NOT use Clean Installer to get around this error with lots and houses as that can cause your game to crash when attempting to use that lot. Get S2PCI here: Clean Installer Official Site.
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#no cc, #warehouse, #abandoned, #apocalypse, #homeless, #loft, #industrial, #factory, #garage, #urban, #trailer, #smokestack, #zombie, #the walking dead
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About Me
You might call me a CC-atheist. While I'll use every cheat code in the book, I won't use anything that Maxis didn't ship with the game in one fashion or another. Ergo, you can rest assured that all my lots are CC-free.
Some creators describe themselves as constantly juggling projects. I suppose I do that too, except I'm really really bad at juggling, so I just throw lots of projects as high as I can, and sometimes forget all about them until they come crashing down on my head!
I won't *exactly* do requests, but since I pivot from lot to lot constantly, if there's a place you hope to see from me, there's a good chance that I've already started it! I make no promises, but feel free to ask about lots you want to see- you might inspire me to finish something!
My lots are my own work- I put a lot of effort into them, so have fun with them, use them for storytelling or making Sim movies, but please don't reupload them, in whole or in part, anywhere, including here on MTS!
One day I will rule the world with an iron fist and all will kneel before me.