Stacks of Cash
cashpile_00.jpg - width=840 height=640
cashpile_01.jpg - width=840 height=640
cashpile_inventory_swipe.jpg - width=840 height=640
cashpile_inventory.jpg - width=840 height=640
cashpile_inventory_sell.jpg - width=840 height=640
cashpile_buildbuy-sell.jpg - width=840 height=640
cashpile_cat-1.jpg - width=1225 height=930
cashpile_cat-2.jpg - width=1225 height=930

The zip contains four packages:
- Unicorn Children’s Bank: 200§ ‒ Custom catalogue object that references the decorative unicorn from Kid’s Decorations.
- Bar of Gold ‒ 1.000§ ‒ Custom object: a single gold bar
- Five Bars of Gold ‒ 5.000§ ‒ Custom object: stack of five gold bars
- Bag of Cash ‒ 10.000§ ‒ Custom catalogue object (de-rewardified) that references the Maxis reward thingy
All of these have a selling value that is 25% higher than the actual item price, to counteract the default 20% deprecation in game. Note that when selling an entire stack of items from a sim’s inventory, the sum total is apparently calculated from the buying value, so in order to not lose money one needs to sell them individually or plunk them in world and sell in Buy/Build.
All items are in Deco > Statues for lack of a better idea.
If you want to do more advanced things like have sims take furniture with them when moving, make arbitrary objects portable etc, you can use scumbumbo’s Packing Crate -- these items are just a shortcut for simpler situations.
Polygon Counts:
One gold bar ‒ High Poly: 76V/44F
One gold bar ‒ Mid Poly: 24V/12F
One gold bar ‒ Sun Shadow: 8V/12F
Five gold bars ‒ High Poly: 380V/220F
Five gold bars ‒ Mid Poly: 120V/60F
Five gold bars ‒ Sun Shadow: 40V/40F
s4pe, TSRW/Milkshape, scumbumbo’s XML Extractor
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
pbox_cashpiles.zip
Download
Uploaded: 21st Jun 2015, 17.5 KB.
20,334 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
Need more information?
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
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Updated: 21st Jun 2015 at 3:25 PM
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About Me
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.