Single-Tile “Cordelia” Bookcases
They both have the same nine colour variants as the original one; all textures are referenced from that. Both have slots on top, the tall one also has two on the shelves.
Polygon Counts:
Tall ‒ High Poly: 892V/638F
Tall ‒ Mid Poly: 682V/414F
Tall ‒ Low Poly: 682V/395V
Tall ‒ Sun Shadows: 106V/177F
Low ‒ High Poly: 864V/616F
Low ‒ Mid Poly: 674V/404F
Low ‒ Low Poly: 674V/394V
Low ‒ Sun Shadows: 108V/181F
blender, TSRW/Milkshape, s4pe.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
pbox_bookcases-cordelia.zip
Download
Uploaded: 3rd Jul 2015, 70.2 KB.
15,484 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
Need more information?
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
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Updated: 17th Feb 2016 at 4:50 PM
Muse:
Muse Shelf Add-Ons
Simple Symmetry:
Simple Symmetry Edit/Add-Ons
Towering Intellect:
Towering Intellect Bookshelf Edits
Single-Tile “Intellect” Bookcases
Moderate and Subordinate Intellect Bookcases
Intellectual Bookcases Recolours
Caress:
“Caress” Bookcases
Another “Caress” Bookcase
Deep Thoughts:
“Distraction” Book Table
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Moderate and Subordinate Intellect Bookcases
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About Me
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.