Stonework Fencepost
fencepost-stonework_00.jpg - width=1320 height=1020
fencepost-stonework_combo-gate01.jpg - width=1320 height=1020
fencepost-stonework_combo-gate02.jpg - width=1320 height=1020
fencepost-stonework_combo-decorative.jpg - width=1320 height=1020
fencepost-stonework_combo-foundation.jpg - width=1320 height=1020
fencepost-stonework_slots.jpg - width=1320 height=1020
fencepost-stonework_cat.jpg - width=1740 height=930

Available in two versions: as a column (will replace existing fenceposts; cannot be moved off grid) and as a decorative object (will overlap existing fenceposts; can be moved off grid). Both versions have a slot on top for small/medium deco objects. The cost 100§ and have seven colour variants, all referenced from the post of the actual fence.
Polygon Counts:
All models: 154V/70F
TSRW/Milkshape, s4pe.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
pbox_fencepost-stonework.zip
Download
Uploaded: 27th Nov 2015, 12.9 KB.
12,605 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
Need more information?
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
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Uploaded: 27th Nov 2015 at 1:46 AM
Updated: 22nd Feb 2016 at 1:42 PM
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About Me
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.