Functional Grocery Set - Cut Meshes *FIXED v1.46.18.1020 - 26 AUGUST 2018*

SCREENSHOTS
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Uploaded: 28th Mar 2017 at 10:22 PM
Updated: 26th Aug 2018 at 12:01 PM
26/08/2018
FIXED
The object is now working on game version 1.46.18.1020 (seasons & last update).


FIXED
I've fixed the "script error". It should work properly now . Sorry again! The description is in italian, but the INTERACTION is in your game's language.


Hi, I cut some elements from the Grocery Stall of city living.

The food display is a remesh, using the original Maxis meshes and textures. It is USABLE, so you can buy produces as the grocery stall. I add an animation when the sim get the food.




Grocery sign and the fruit stacks are deco.





You can find the food display only in retail, in storage/misc for 500§; the vegetable sign in deco/wall-sculpture for 200§; the cut grocery sign in retail objects for 135§ and the fruit stacks in deco/misc for 60§




Polygon Counts:
Grocery Sign
Vertices:82
Polygons:78

Food Display
Vertices:3627
Polygons:2725

Stacks
Vertices:448
Polygons:384

Vegetables sign
Vertices:40
Polygons:32

Additional Credits:
Sims 4 Studio "Harmony"; Blender; Photoshop