Backyard Umbrella
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pbox_backyard-umbrella_01.jpg - width=1100 height=840
pbox_backyard-umbrella_03.jpg - width=1100 height=840
pbox_backyard-umbrella_04.jpg - width=1100 height=840
pbox_backyard-umbrella_combo.jpg - width=1100 height=840
pbox_backyard-umbrella_cat.jpg - width=2078 height=1395

With bb.moveobjects it can still be combined with tables, such as the bistro table on the screenshot above. All colour options of the Maxis table included, all textures referenced from that so there’s no duplicate clutter and it’ll pick up overrides for the original too if you have any.
Found in Outdoor Furniture and Misc Deco for 160§, unfortunately also in Outdoor Tables (this was necessary because otherwise the Outdoor Furniture category wouldn’t work).
Polygon Counts:
High/Mid Poly: 377V/212F
Low Poly: 283V/160F
Sun Shadow. 59V/130F
s4pe, TSRW, Milkshape.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
pbox_yard-umbrella.zip
Download
Uploaded: 3rd Apr 2015, 50.3 KB.
7,735 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
Need more information?
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
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About Me
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.