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More Helpful Salespeople

SCREENSHOTS
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In an unmodded game, a salesperson hired on a business lot (introduced in Open for Business) works according to the following rules:
  • first, they try to find a buying customer to perform a sales interaction (Sales.../Basic Sell, /Offer At, /Hard Sell, /Dazzle),
  • if they can't find a buying customer, they look for a confused customer to help them (Sales.../May I Help You?).
As a result, confused Sims are often ignored. This negatively affects the business rank.

With this mod, the nicer salespeople are, the more likely they are to help customers first:
  • a salesperson having 0 niceness points has a 10% chance of picking a customer who needs help first (and 90% of picking a buying customer),
  • each niceness point increases the chance by 10 percentage points,
  • for a salesperson having 9 or more niceness points, a customer who needs help is always the first choice.
If there are no customers who need help, a salesperson looks for a buying customer instead, and vice versa.

Conflicts
Conflicting modWay to resolveComment
Help Shoppers First by SimWardrobeDon't use it with my mod.
a mod that change the way salespeople workUse HCDU+ to check if the potentially conflicting mod directly conflicts with my mod. If it does, don't use it with my mod. If it does not conflict, check that it works correctly with my mod and decide for yourself.For example, Basic Sell Only by Cyjon may be used with my mod.

Overridden resources
Resource nameType nameGroup/object nameTypeGroupInstance
CT - EP3 - Do NPC JobBehaviour FunctionShops - Scripts0x424841560x7F4A60B20x00001030

Credits
Ciastko
Xia
Creators of SimPe
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