S4 -- The Twilight Mod

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**This mod needs the Vampires Pack, and if you happen to have the Werewolves Pack you will find a few more features or tweaks for that as well.**


Do you want to have a less conventional, a less mystical, a less magical, watered-down yet absurd version of vampire in your game?


With this mod, you can form romantic relationships that don’t end when you “mate“, have hybrid vampire children and violently have your revenge against other vampires.


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Vampires Can:
  • Stand very still without blinking at any time through the solo interaction “Relax” for around 2 sim-hours
  • Growl, Hiss, and Bare Teeth At other vampires and hybrids
  • Always “Run Vampirically”, except for manual Sim-Walking ("Sim Walk Here", a new interaction where you click on the ground wherever you wish to go like you normally do)
  • Always drink from Sims. many times
  • Can kill their nonvampiric targets if they lose control--if left for too long without feeding
  • Turn sims by force
  • by Default, run in super speed (no black streaks) AND walk as a normal sim....but only if one clicks the ground and click "Sim Walk Here"
  • Stay clean--unless they get into “dirty” situations
  • NOT eat human food at all without feeling weird
  • NOT sleep, nap, or use the toilet
  • NOT change into their EA dark forms
  • NOT change into bats or teleport as mist
  • ONLY try to kill each other in fights in the new “Attack!” (Evil, Mean, Insane) or “Attempt to Kill” (non-Evil, Mean, and Insane) interactions
  • Take violent revenge for their "Mate"’s death
  • Or Just Fight to the Death!

A vampire is still able to offer to turn a sim into a vampire, but now they can also turn a sim against their will through the renamed interaction “Bite and Turn!”.

When sims turn, they fall to the ground and writhe in agony for the entire transformation! (Careful, they will lie and stay outside!)

Their needs will completely freeze until the last day/hours.

After a sim becomes a vampire, they will have a new buff called “Newborn” for 14 or so sim days. New vampires will be so thirsty for plasma that they can and probably will attack the nearest nonvamp or hybrid vamp. Until the buff disappears at the end of the two sim-weeks or so.

After the buff disappears, all vampires become “Sim Drinkers”. To change their hunting practice and become an “Animal Drinker”, look below in *Hunting, New Traits, and Appearance Changes.

Vampires will lose their freckles, moles, and tattoos (in-game) if you download the AddOn for it. They will also not have makeup in-game.

You can still add fangs to them in CAS and they will appear in-game, but they don't usually have them right after they first transform.

Look below in the *Hunting, New Traits, and Appearance Changes section for more about this.



Werewolves Mimic the Arcane "Children of the Moon" and with this Mod They:
  • cannot reproduce through Woohoo. At All. Only through the Bite!
  • cannot react to the more "positive" aspects of vampire looks while in their wereform




A NEW OCCULT

Vampire Hybrids:
  • are a part-occult born from vampire fathers/impregnators and non-vampiric mothers/birthers
  • are born with a few Vampire powers: speed and strength (fighting) that appear after they age up to Teen
  • can eat ordinary food AND drink plasma (but eating doesn't satisfy thirst need); only vamp and vamp hybrid children can drink out of plasma pouches
  • can sleep
  • DON'T use the toilet
  • CANNOT get sick
  • DON'T have appearance variances apart from skin much smoother than humans'
  • elicit "reactions"/buffs at times from other occults
  • can only age up to Young Adult and are completely infertile
  • if a Toddler, reacts to their mother's/birther’s death if they die
  • *HAS A NEW PLUMBOB*

From Toddler up, both vampire hybrids and vampires can change their plasma source through either of the two self-interactions: "Choose to Hunt Sims" versus "Choose to Hunt Animals".

Hybrid vampires cannot age up from Young Adult into Adult nor Elder. (Without Cheats)


Conception and Birth
Female humans--or humans who can give birth--won't be able to give birth anymore after they turn into a vampire.

Male vamps--or those who have the ability to impregnate--can still impregnate other nonvampric sims.

Birthers/mothers will die in the next 2 sim hours from the violent birth if a vampire doesn't turn them in time! Only Nonoccults, or humans, have the ability to die. (I am going the Harry Potter route, with spellcasters being able to save themselves and others from dying of things like childbirth. This does NOT mean there's a new spell against this death!)




HUNTING, NEW TRAITS, APPEARANCE

Traits
Vampires and vampire hybrids (vampiric sims) can either be an "Animal Drinker" or a "Sim Drinker".

The vampire drinking traits come as both Personality and Gameplay traits while the hybrid vampire traits are just Gameplay traits. The vampire Personality traits are under "Lifestyle".

To become a Sim Drinker without using CAS, a vampire can just drink from a random nonvamp sim, as stated already. Same for vamp hybrids. You can also click "Choose to Hunt Sims" under "Vampires" or "Vampire Hybrid".

To become an Animal Drinker in-game, click "Choose to Hunt Animals" under "Vampires" or "Vampire Hybrid".

There are two versions of this mod: "Bloodless" and "Bloody". Put only one version in your "Mods" folder.

"No Blood" doesn't have any of the blood features/CC I created for the first update of this mod, which is continued in the second "Bloody" version. It has no blood and sims do not have to go to wash off blood after an attack.


Hunting
Sim Drinkers do not have to kill all of their victims. But if they want to, they can under "Drain and Kill". (For the sake of virtual population control. There aren't enough nonoccult sims to make up for the bevy of vampires I know some of you will make!)

There is only one other blood-drinking interaction--"Feed On"--that has victims survive their attacks. Vampires don't have to know or ask for any sims' permission to...partake. (Not Twilight canon, but again, there is a limited number of sims and we need population control.)

After a nonvamp survives a vampire drinking from them, they can wash off the blood by just showering or bathing.

"Animal Drinkers" get plasma by going to hunt for animals in either of two rabbit hole interactions for at least two sim hours: either the solo interaction, "Go Hunting for Animals" or the group interaction, "Go Hunting with...".

Sim drinkers can go hunting for animals, but an Animal drinker must take them with them so that they can do so.

Vampires can drink from vampire hybrids! (Debately Canon) Beware--if they're thirsty enough, they can target hybrid vampires for their blood!

Vampire hybrids can't drink from other hybrid vampires.

If a vampiric sim drinks from a nonvampire who has a vampiric “Mate”, all relationships between the drinking mate, their own mate, the mate with the mate of the drunken, and the mate of the drinking vampire will decrease.



Vampires and vampire hybrids who are Toddlers and who are above the Child state cannot get their blood from the EA plasma pouches. Only vampire and vampire hybrid Children can drink out of the pouches to satisfy their Thirst motive.


Appearance
  • All vampires have smoother skin than nonvamps, darker circles under the eyes, and a particular eye color based on how they get their blood/plasma. They DO NOT get paler!
  • (if you get the AddOn) Sims will lose all their makeup, tattoos, freckles, scars, birthmarks but not their dimples or moles after they transform into a vampire. Everything is still visible in CAS, though.
  • Sim Drinkers have dark red eyes; Animal Drinkers have yellow/orange eyes. Newborn Vampires, however they hunt, have very bright red eyes.
  • Vampire hybrids don’t get a new eye color however they take their plasma. Their eye colors are inherited genetically.
  • SPARKLES -- Doesn't happen often,, but when there are clear skies, its warm to very hot, AND it's relatively sunny, vamps should sparkle.


Thirst
Vampires and vampire hybrids who are Toddlers and who are above the Child state cannot get their blood from the EA plasma pouches. Only vampire and vampire hybrid Children can drink out of the pouches to satisfy their Thirst motive.

Vampires and vampire hybrids will not need to get plasma as often as normal EA vampires, but Newborn vampires will always be thirsty.

As they get thirstier, any and all vampires receive darker circles under their eyes and by the 2nd thirst buff, they receive black eyes.




NEW ROMANTIC REPLATIONSHIPS AND OTHER RELATIONSHIPS

What is a "Mate", and How to Become Mates
A "Mate" is imagined as a sim's most important and eternal lover who they prioritize over everyone else, including themselves (canonically, sometimes....remember James?).

Canonically, this is likely because of a vampire's own inability to forget anything (including their feelings for someone) and the intensity and enhancement of their emotions/instincts seem to prevent them from pursuing other meaningful romantic relationships with any true commitment and dedication---that's my interpretation of Twilight mates.

Now both vampires and vampire hybrids can choose a mate of any occult. Only pairs with one of them being either a vampire or a vampire hybrid can become mates. No matter how small their romance bar is, as long as the romance bar is visible and not negative, the sim will always agree to become mates. (In Twilight, people just fall in love/lust and there is no formal asking or ceremony.)

Two sims become mates through the interactions:
  • "Form an Eternal Bond" (the vampire’s interaction under "Vampire")
  • "Express Deep Feelings" (the nonvampiric sim's interaction under "Vampire Contact")
  • "Bond with Forever" (the vampire hybrid’s interaction under "Vampire Hybrid")
They also automatically become Romantic Partners/Boyfriends/Girlfriends after mating, if they aren't already, Engaged, or Married.

Mates can never "Ask to Be Just Friends", break up, or divorce!



Messing with Mates
If a vampiric sim decides to either drink from or fight another sim's mate, the violent vampire, any existing mate of that violent vampire, and the mate of the target will all have their relationship decrease!



Mates' Deaths
Even after a mate’s death, sims won't be able to be romantic with other sims (without cheats) and will always mourn them, even the nonvampiric sims! Think of the Eternal Widower/Widow.

Vampiric sims will become enraged and have the urge to take violent revenge if their mate was killed by another vampiric sim! (If they were present at their death, same town/world.) They will also get depressed and stay so forever...until they themselves die.

Nonvampiric sims cannot take revenge and will only get sad for a limited time. It will be next to impossible for them to consider other sims as a new romantic partner, but it is possible.



Nonvamps can die if a vampiric sim drains them entirely of plasma through the interaction "Drain and Kill"! They don't die under the blood-drinking interaction "Feed On".

If a vampiric sim doesn't acknowledge their lover as their mate, they won't seek out revenge if they are killed.

Though they'll be very sad for some time. They aren't monsters...




NEW DEATHS

1. "Death by Attack"

2. "Death by Vampire Attack"

3. "Death by a Supernatural Birth"


Nonvampiric sims can now also die of two ways:
  • "Death by Vampire Attack" --> if a vampiric sim drains them entirely of plasma through the interaction "Drain and Kill"! However, they can't die under the "Feed On" interaction.
  • "Death by a Supernatural Birth" --> only impregnated, human/non-occult sims can die after they give birth to vampires hybrids.

Vampires and vampire hybrids (vampiric sims) can only die of vampire or vampire hybrid attacks: "Death by Attack".

Either occult can begin an attack through the interactions of "Attempt to Kill", "Attack", "Avenge Dead Mate", "Fight to the Death!". (Even if they're struck by lightning, vampiric sims will survive!)






WITH OTHER MODS (OPTIONAL ADDONS)

If you have either Wonderful Whims or Wicked Whims, sims will react to a vampire's appearance or presence. If a vampire doesn't have the "Unique Appearance" WW trait, vampires won’t react. Sims who are in their werewolf form won't react at all.

If the vampire has the WW "Unique Appearance" trait, other vampires will notice, vampire hybrids will be in more awe, and everyone else will be even more dazed. Again, werewolves in their beast form don't react.







NOTES

*The Twilight series must also be noted as extremely problematic for its discriminatory structures, character designs, social dynamics, etc.*
Use this mod with this awareness, do your research, and please donate to the Quileute Move to Higher Ground Movement &/or the THE RESIDENTIAL SCHOOL SURVIVORS FUND to help the tribe relocate important community infrastructure out of flood zones!


A) Necessary Packs
You only need the Vampires Game Pack for this mod to work.

B) You Need this Mod for My Twilight Mod to Work
Lot51 Core Library

C) Tools Used:
  • Sims4Studio
  • Scumbumbo: XML Extractor and Finder
  • GIMP

D) Credits to these Creators. I Made Edits of their Skins:
  • obscurus (N5 Skin Male Overlay)
  • ddarkstone (N9 Skin Female Overlay)
  • littlecrackers BrightBlends (V.2Male)
  • HAYDEN (Face 01 Satin Finish Overlay

E) Mod Conflicts:
  • Frankk's Language Barriers
  • FalseHope's Mutual End
  • Zer0′s Vampires Can Kill
  • Zer0's Immersive Vampires (doesn't allow vamp hybrid pregnancies)
  • Iced Cream's All-in-One Occult Hybrid Stabilizer

F) "Gifts"/Powers
There will never be any new gifts/powers (except tracking?). If you have ever read the books and studied the Twilight lore, vampires' powers stem from their personal traits/slash abilities that are then enhanced into becoming gifts/powers to various intensities.

I would have to rewrite a lot of code in the game to do that and I simply don't have the knowledge, access, or time for that.

G) Werewolves & Covens
This mod is probably never going to have a highly developed sort of European werewolves, but I will try. I will also try and see if I can make Coven-making a thing. BUT it will never have Quileute werewolves/"shapeshifters".
I suggest you download a werewolf mod for werewolves for now. I recommend Spinning Plumbombs', it's truly incredible. I might make an AddOn just for it so that my mod's integrated with theirs. To create covens, I suggest using the club system of the Get Together pack.

H) Empty bubbles/Interactions
For some people, some interactions' bubbles are completely empty. There is no real solution to this that I have found other than restringing all the text in each update. Use this mod with this in mind.
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