Chemistry Table Need Fix
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1-DeathByTable.png - width=1022 height=768
2-PassOut.png - width=1030 height=766
3-ImMakingThisIfItKillsMe.png - width=1037 height=765
4-ImSmarterNow.png - width=1033 height=761
5-WhatIfIStopped.png - width=994 height=622
As it turns out, the actions for the chemistry table don't automatically cancel when needs get low. Which means sims will keep working at the table until they drop, and you can tell a sim to use the table when they're hungry, tired, and miserable.
So, I made a fix for this. Sims will automatically stop using the table when their needs get low enough, whether they're discovering a potion, or making one they've already learned. Options for the chemistry table are sometimes unavailable when a sim's needs are low.
This mod affects the DiscoverPotion_ChemistryLab and MakePotion_ChemistryLab ITUNs, and will conflict with any mod that uses these.
| Filename | Type | Size |
|---|---|---|
| ChemistryTableNeedFix_v1.0.zip | zip | |
| ChemistryTableNeedFix.package | package | 3041 |
|
ChemistryTableNeedFix_v1.0.zip
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Uploaded: 13th Nov 2025, 1.7 KB.
771 downloads.
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| For a detailed look at individual files, see the Information tab. | ||||||||
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Chemistry Table Need Fix
