MCMT (22.OCT tested)

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Uploaded: 19th Nov 2018 at 12:44 AM
Updated: 24th Oct 2022 at 7:07 PM - Patch controlled
Description

This mod works as soon as you have got the 2 perks of adding sims! With the second one, instead of only being able to add one other sim, you will be able to add up to 20/50/100/1.000 members and choose club traits. After you added 8 sims to the club from the menue you CAN further add sims up to 1.000 Members, but only by asking them directly or an active Sim joining an open club, because the "+ menue options" are gone.



Game Requirements and Compatibility

This mod was created with the game version 1.58.69.1010 (including University 2019 Patch)!



Mod tested

The mod.xml was updated and/or tested after the last patch in October 2022! Now GameVersion 1.92.145.1030 compatible!

It was tested without any other script mod in one subfolder of the mod folder, so if it makes issues, please try
1. placing the package directly in the MAIN mod folder, because sometimes even in one subfolder seems to make issues
2. to remove other script mods first to look for conflicts, because I am as of right now not able to make this compatible with any other mod, I am sorry.



Flavors

ONLY INSTALL ONE FILE!!

- 20 members --> be able to add up to 20 sims and choose "male" or "female" or "non occult" traits for a club

- 50 members --> be able to add up to 50 sims and choose "male" or "female" or "non occult" traits for a club

- 100 members --> be able to add up to 100 sims and choose "male" or "female" or "non occult" traits for a club --> BEWARE of your computer performance abilities!!

- 1.000 members --> be able to add up to 1.000 sims and choose "male" or "female" or "non occult" traits for a club --> Really! BEWARE of your computer performance abilities!!


The "non occult" trait is the one without an icon or the correct name... I don't really know, what is wrong. The trait is functioning like it should, you only get "non occult" sims if you check the trait - so no vampires or aliens. Still the name and icon is wrong, altough I used the right trait ID...



Known Conflicts

This mod use this XML tuning, anything which change the same will confict:

03B33DDF!00000000!24622A2196A9C62F.clubs.club_tuning.Tuning



Resource Credits

I started this mod from scratch, exporting the tuning file of the game and all.

BUT! The idea comes from these people:

More Club Members [& Gender Requirements!] by Eurynome updated for 1.40 by edespino

Original Mod by Eurynome

Gender Filters by Iam4ever



Additional Credits:

Poses by: Honey for her absolutly amazing poses for this picture! <3



Additional Notes:

I did check out the "trait_species_human" ... but it won't be added, as it only differences "pets" and "humans" plus it is iconless and nameless, as it is a hidden trait.
Which is my "non-occult" trait as well, but that differences between "Sim" and the other occults like Vampire, Werwolves and the others.

I can't find any hidden trait for the diffrent university, only "accepted to university" which would be like "student". Another hidden, iconless and nameless trait, so ... probably... won't be added.
At least not as long as it's not possible for me to add at least an Icon to a trait... to difference between the hidden traits... because how would you know otherwise?

Still planned is "Adding eligible Sims" and "New Club Icons" ... but with only 90 minutes on the computer per day, might take... a while IF I can make it. Still in my mind though.