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Time & Weather Manager (updated 19 Aug '22)

SCREENSHOTS
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Uploaded: 13th Aug 2022 at 7:55 PM
Updated: 7th Dec 2023 at 7:58 PM
This modded object lets players change time or weather on a currently played lot. It can be found in the buy mode in the general/miscellaneous section and looks exactly like a Little Tiki Idol.

If you have a pre-release package (simNopke-szatanCzasoPogodowy, simNopke-timeWeatherManager, or simNopke-timeAndWeatherManager), delete it before you install this mod.
Updates
19 Aug 2022: Recreated time-related interactions and added the Set Hour interaction.
16 Aug 2022: Added Brazilian Portuguese and Spanish translations.
Available interactions
  • Set Minute: sets a current minute, 0 to 59. For technical reasons, 60 acts as 0.
  • Set Hour: sets a current hour, 0 to 23. For technical reasons, 24 acts as 0.
  • Day Of The Week…: sets a current day of the week, Monday to Sunday.
  • Season…: sets a current season quadrant.
  • Days Until The Season Ends…: sets standard or additional days left to the end of the current seasons. The additional days are also known as prolongation in the context of the weather controlling aspiration reward.
  • Temperature…: sets temperature outside, -100 to 100. Note that the values do not correspond to any real-life measure.
  • Forced Weather…: until further notice, forces a certain type of weather: clear sky, rain, hail, or snow. Turning it off makes the weather change spontaneously.
  • Precipitation Intensity…: when it's raining, hailing or snowing, sets intensity of the precipitation.
  • Accumulation Level…: sets or clears an accumulation of hail or snow on the ground. It has both one-click and fine-adjustment options.
  • Additional Info: shows a dialog with additional information about interactions and the way the weather works.
Note that some changes may take effect after the game is resumed.
The interactions which require the player to enter a number use a Buy Food dialog for that purpose.

Available translations
  • Brazilian Portuguese
  • French
  • Polish
  • Russian
  • Spanish

Changing season clears additional days mod
In a vanilla game, when a player prolongs a current season and then changes a season using a weather controlling machine (or a modded object) then the new season gets prolonged as well. It looks like it was not intended. This is a stand-alone mod which prevents the newly chosen season from getting prolonged.

Conflicts
None that I know of.

Overridden resource
Resource nameType nameTypeGroupInstanceInstance (high)
simNopke-changingSeasonClearsAdditionalDays
CT - WCD - Season - Change ToBehaviour Function0x424841560x7F232ABA0x000010100x00000000
New resources
Resource nameType nameTypeGroupInstanceInstance (high)
simNopke-timeWeatherManager
CT - Get Season LengthBehaviour Function0x424841560x7F232ABA0x000010680x00000000
CT - Get Accumulation ContantsBehaviour Function0x424841560x7F2C6CA30x0000100F0x00000000
many resources in the object's group
0x7F5BD8E6
Credits
Aaroneous (Sim Manipulator)
bstu (testing)
Ciastko
guirnaldas (Spanish translation)
ItsYuna (Brazilian Portuguese translation)
Izenvy (testing, Russian translation)
jfade (The Compressorizer!)
Lowedeus
Meduza (testing)
Neder (Day Setter)
Nostural (testing, French translation)
Paladin (Seasons And Weather Controller)
Creators of SimPe