Second Hand Goods Register
The cash register is a clone of the General Register and is available among the other community objects, in the community lot build mode. Similar to the other cash registers, simply place it on a community lot, and a Second Hand Goods Merchant will be assigned to it.
When clicking on the Second Hand Goods Register and choosing the "Sell items" interaction, the Sim will interact with the Merchant and the Shopping Dialog will open. In the "Shop" tab, at least 20 second hand objects will be available for purchase, with values compatible with their depreciation level, simulating objects sold by other Sims to the Merchant. These objects are randomly selected from all the objects in the base game, expansions, stuff packs and custom content that are installed. The depreciation level of each of these objects is also set randomly.
In the "Sell" tab, all objects from the Sim's Inventory and Family Inventory will be available to be sold. The sale price of an object is 80% of its value, since the Merchant will have up to 20% profit on their resale.
When interacting again with the Second Hand Goods Register through the "Sell items" interaction, the items sold by your Sim will now be available for purchase in the "Shop" tab. If an item sold had a value of $0, it is characterized as a donation and will not be available for purchase.
Every day, an object is removed from the list, simulating the purchase of an object by another Sim. If the list of objects available for purchase falls below 20, another object is randomly added. However, this list is not saved with the game, that is, if you reload the world, a new list of objects for purchase is created.
Filename | Type | Size |
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Draylson_SecondHandGoodsRegister_V1.0.zip | zip | |
Draylson_SecondHandGoodsRegister.package | package | 105905 |
Draylson_SecondHandGoodsRegister_V1.0.zip
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Uploaded: 21st Dec 2024, 76.4 KB.
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