Grammaw's Cookie Jar
SCREENSHOTS
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Uploaded: 7th Jul 2012 at 4:27 PM
Updated: 9th Aug 2012 at 8:49 PM - Changes Requested by Moderator(s)
Updated: 9th Aug 2012 at 8:49 PM - Changes Requested by Moderator(s)
Tired of storing your cookies in the bookshelf or that chest from Shang Simla? Well, here's a real cookie jar for your Sims, just like Grammaw's!
Grammaw's Cookie Jar was play tested on a fully-patched base game and works with no expansion or stuff packs installed. Compatible with 1.33 and 1.34 patches. Might work with lower patch levels, but no testing was done below patch 1.33.
I cloned and revised the mesh of the Crocks O'Stuff kitchen clutter object, smallenating it from three jars to one and reducing its footprint to a single tile, and nipping and tucking the shape until I was happy. Bye-bye ugly mushroom stencil! I replaced all the EAxis stencils with 4 new ones. One of the cookie jars has no stencil at all, which will provide much joy for the stencil-haters out there (you know who you are). I reduced the price and the environment score to reflect that. The cookie jar has three CASTable channels. Now for some pictures.
My favorite jar, which says Cookies in Simlish:
Mapping and channel placement, indicated by the three colored patterns:
All the variously varied variations:
No stencil on this jar, for your full recoloring pleasure:
You can find Grammaw's Cookie Jar in the Deco section, under both the Sculpture and Misc. categories (see thumbnail below).
Cost: 25 Simoleans
Environment: 1
Tools used: Milkshape, TSRW, S3PE, Sims 3 Pack MultiInstaller, Illustrator, Photoshop 6.0 and The Gimp
The only custom content to credit in the screenshots is the wallpaper, by me .
Warning: No tossing of cookies will be tolerated by Grammaw!
Polygon Counts:
High/Low Poly Count: 156/42
High/Low Vertices: 138/55
Additional Credits:
Thanks To: Delphy, Inge & Peter Jones, Orangemittens for her tutorials, MarcusSims91 for his excellent advice on speculars, Wes Howe for MS plugins, Armiel for Builder's Island, SIMale for the Simlish font, and apologies to anyone I forgot to credit.
Grammaw's Cookie Jar was play tested on a fully-patched base game and works with no expansion or stuff packs installed. Compatible with 1.33 and 1.34 patches. Might work with lower patch levels, but no testing was done below patch 1.33.
I cloned and revised the mesh of the Crocks O'Stuff kitchen clutter object, smallenating it from three jars to one and reducing its footprint to a single tile, and nipping and tucking the shape until I was happy. Bye-bye ugly mushroom stencil! I replaced all the EAxis stencils with 4 new ones. One of the cookie jars has no stencil at all, which will provide much joy for the stencil-haters out there (you know who you are). I reduced the price and the environment score to reflect that. The cookie jar has three CASTable channels. Now for some pictures.
My favorite jar, which says Cookies in Simlish:
Mapping and channel placement, indicated by the three colored patterns:
All the variously varied variations:
No stencil on this jar, for your full recoloring pleasure:
You can find Grammaw's Cookie Jar in the Deco section, under both the Sculpture and Misc. categories (see thumbnail below).
Cost: 25 Simoleans
Environment: 1
Tools used: Milkshape, TSRW, S3PE, Sims 3 Pack MultiInstaller, Illustrator, Photoshop 6.0 and The Gimp
The only custom content to credit in the screenshots is the wallpaper, by me .
Warning: No tossing of cookies will be tolerated by Grammaw!
Polygon Counts:
High/Low Poly Count: 156/42
High/Low Vertices: 138/55
Additional Credits:
Thanks To: Delphy, Inge & Peter Jones, Orangemittens for her tutorials, MarcusSims91 for his excellent advice on speculars, Wes Howe for MS plugins, Armiel for Builder's Island, SIMale for the Simlish font, and apologies to anyone I forgot to credit.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
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Kithri_GrammawsCookieJar_6_12.rar
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Uploaded: 7th Jul 2012, 379.6 KB.
6,564 downloads.
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Install Instructions
Quick Guide:
1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.
For Package files:
1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
For Sims3Pack files:
1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.
Need more help?
If you need more info, see:
1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.
For Package files:
1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
For Sims3Pack files:
1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.
Need more help?
If you need more info, see:
- For package files: Sims 3:Installing Package Fileswiki
- For Sims3pack files: Game Help:Installing TS3 Packswiki
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Creative Policy:
Sims 2 Meshes--May be recolored, please give credit, no permission needed. Do not bundle mesh with recolors, link to mesh here at MTS. Meshes may not be altered without permission.
Sims 3 Meshes--Meshes may not be altered without permission. May use in uploads, but never to pay sites or to the Exchange; do not bundle with upload, link to mesh here at MTS. And please give me credit. :)
Patterns--Do not upload to pay sites or to the Exchange; otherwise, you may use in other uploads. Okay to bundle them into your package, no permission need. Just credit me, please.
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License. See http://creativecommons.org/licenses/by-nc-nd/3.0/ for legal information.
Sims 2 Meshes--May be recolored, please give credit, no permission needed. Do not bundle mesh with recolors, link to mesh here at MTS. Meshes may not be altered without permission.
Sims 3 Meshes--Meshes may not be altered without permission. May use in uploads, but never to pay sites or to the Exchange; do not bundle with upload, link to mesh here at MTS. And please give me credit. :)
Patterns--Do not upload to pay sites or to the Exchange; otherwise, you may use in other uploads. Okay to bundle them into your package, no permission need. Just credit me, please.
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License. See http://creativecommons.org/licenses/by-nc-nd/3.0/ for legal information.
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