Sloop Overrides
sloop_override_00.jpg - width=1060 height=810
sloop_override_02_green-before.jpg - width=1060 height=810
sloop_override_03_green-after.jpg - width=1060 height=810
sloop_override_04_white_before.jpg - width=1060 height=810
sloop_override_05_white_after.jpg - width=1060 height=810
sloop_override_06_green_after.jpg - width=1060 height=810
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The zip contains two separate packages for Eyesore Pink -> Green and Bleak Grey -> White so you can choose one or both.
I think this bar might have very slight shader mismatch issues too (visible on the counter top if you look at the “green” pictures), like the Vault bar, but the difference is hardly noticeable in my game – I can’t tell if for others (with better/different graphics cards and settings than mine) it would be more obvious. It’s not caused by these overrides in any case, they do not affect the counter top at all. In case it annoys me enough to make a fix for it, I’d add it to this upload, so you might want to bookmark it (or see here for how to fix that yourself).
Please note that the pink = green bar has a broken dirty state – this is broken in the Maxis object, and the override won't fix it. See comments where Whirligig has pointed out the issue. This only affects that one colour variant, the other ones are OK. I've reported a bug but this kind of thing is a rather low-priority fix I assume.
s4pe, Paint.net.
pbox_bar-sloop_overrides.zip
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Uploaded: 28th Jan 2015, 671.9 KB.
6,623 downloads.
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