Modular Tile Panels ‒ Sterilised
tilepanel-sterilised_00.jpg - width=960 height=740
tilepanel-sterilised_03.jpg - width=1200 height=900
tilepanel-sterilised_01.jpg - width=1200 height=900
tilepanel-sterilised_02.jpg - width=1200 height=900
tilepanel-sterilised_05.jpg - width=1200 height=900
tilepanel-sterilised_04.jpg - width=1200 height=900
tilepanel-sterilised_06.jpg - width=1200 height=900
tilepanel-sterilised_07.jpg - width=1200 height=900
tilepanel-sterilised_09.jpg - width=1200 height=900
tilepanel-sterilised_08.jpg - width=1200 height=900
tilepanel-sterilised_10.jpg - width=1200 height=900
tilepanel-sterilised_12.jpg - width=1200 height=900
tilepanel-sterilised_11.jpg - width=1200 height=900
tilepanel-sterilised_13.jpg - width=1200 height=900
tilepanel-sterilised_cat-1.jpg - width=1210 height=930
tilepanel-sterilised_cat-2.jpg - width=1210 height=930
Tile panels of the “Sparkling Speckled” and “Gristle Glue” walls are available here; “Plain Jane” and other small tiles are here

All textures are referenced from the actual walls. The panels are rendered a little differently from those, because I can’t use the same shader -- but with the one I used (Cabinets) they still have seamless light reflections and will be evenly lit no matter whether there’s a counter in front.
They act like wall attachments and will intersect with other objects by default ‒ you don’t need to use bb.moveobjects for that. They place repeatedly like chairs, counters etc; all screenshots show default placement (without adjusting the height using 9/0, although that’s of course also possible). From the backside, they are invisible. They will drop with walls.
Available both in Build > Wall Attachments and Room/Function > Counters (since that’s what they are probably most often combined with), 10§ per panel.
Two of the low panels can be stacked to make a full height wall (for low rooms; I didn’t test other wall heights since I don’t often use them); note that when you do that there will a small gap (1cm) between the panels ‒ when using a wallpaper that is similar in colour as a background, that’s hardly noticeable in game though. See e.g. picture 06 for an example. (This is on purpose: I made them a tiny bit shorter than half the wall height because I wanted them to match the original walls exactly; if they had been 1,5m high that would have meant half a .. seam (or whatever the space between tiles is called) would have shown on the top end, which didn’t look good. So I shortended them by a little bit.). They can also be combined with all sorts of panel wallpapers (tile, wood ..) since those often have their panels at the same height as these.
Polygon Counts:
High/Medium/Low Poly: 8V/4F
High/Medium/Low Poly Sun Shadow: 8V/4F
blender, TSRW/Milkshape, s4pe, HxD, ModdingToolkit.
pbox_tilepanel-sterilised.zip
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Uploaded: 27th Apr 2015, 21.5 KB.
10,930 downloads.
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Updated: 17th Nov 2015 at 4:44 AM
#tile, #backsplash, #kitchen, #panel, #wall, #tile panel, #tiles
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