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abandoned factory - updated Aug. 19th 2009

SCREENSHOTS
2,794 Downloads 244 Thanks  Thanks 39 Favourited 26,342 Views
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Uploaded: 10th Jun 2009 at 3:25 PM
Updated: 20th Aug 2009 at 7:58 AM
Where the canal begins lay once a busy factory. These days it has long gone out of business and now the local youth have taken over the buildings. Downstairs the rooms are used for band practice and to play cards and pool.


Upstairs are the old restrooms and canteen that still come in handy for the new users.


Although this is no playground, the youngsters love to dare each other to use the old vats and drain pools. There is also a shack with toilet and changing booth that can be used for a little bit of everything ...


Here where old industry and nature meets, anglers also love to fish and hang out.


note
The lot has been updated in a AGS game in order to remove some of the EP and SP requirements and because some of the needed objects for the previous version were no longer available online. A copy of the lot has been tested without issues and it has been cleaned with CI.


lot size: 5x3
lot price: 90,660


cc by me
worn metal siding
worn Maxis speaker recolour
worn Maxis cheap clothing booth recolour
The two Maxis recolours are in the smmiRC file


credits for included cc
CTNutmegger @ N99
Maxis match chainlink fence

Dida @ Black Pearl Sims
fishing bridge recolour

feeEssen @ MTS
pool stairs

Figaro Black @ Black Pearl Sims
fishing bridge

Gelydh @ Club Crimsyn
distressed floors

Leesester @ MTS
gearhead window add-ons

pixelhate @ MTS
time factor walls


credits for cc needed but not included
aikea-guinea @ Garden of Shadows
broken fridge - be sure to get the master file for the slave files to show up.

guatla @ MTS
tall door and metal recolours from fusteria build set - be sure to get the master file for the slave files to show up.

Sandy @ AroundTheSims
canal lock set
bubble sport hottub and grey recolour


additional credits
With permission I've used pixelhate's texture for the changing booth recolour.

Thanks to the cc creators, to the team behind SimPE and to Numenor for the CEP.