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MoveObjects on Cheat
SCREENSHOTS
moo1.jpg - width=1600 height=837
moo2.jpg - width=1600 height=837
moo3.jpg - width=1600 height=837
moo4.jpg - width=1600 height=837
Picked Upload!
This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Uploaded: 23rd Sep 2014 at 1:32 AM
Updated: 16th Oct 2014 at 12:11 AM
Updated: 16th Oct 2014 at 12:11 AM
It's here - MoveObjects on allows you to place objects where they would normally wouldn't be able to be placed. The current version allows for placement inside of other objects and deletion of mailboxes via command. Objects can not be placed inside of walls yet.
The mod comes with two commands:
Toggle moveobjects:
moveobjects is on by default, but should you wish to turn it off at times, this command will let you do so.
Delete Lot's Mailbox:
NOTE: Deleting a mailbox may cause unexpected issues with gameplay, so always be sure to backup your saves just in case.
Expect additional functionality in future versions.
Sharing: When sharing lots, downloaders must have the mod installed as well. Without it, the lot will still download but overlapping objects will be removed. Due to the issues mentioned below, there are still some circumstances where moving/sharing lots will not work.
Install
Save the zip file directly to your mods folder. Do not unzip!
If you haven't enabled script mods before, go to Game Options > Other > Script Mods and make sure it's checked. Apply and restart the game.
Update: Version 1.2 is now available. Highly recommended update: Fixed issue where moving lots that had foundations would cause all first floor objects to end up in your inventory.
Version History:
Known issues
The mod comes with two commands:
Toggle moveobjects:
Code:
tm.moveobjects on/off
moveobjects is on by default, but should you wish to turn it off at times, this command will let you do so.
Delete Lot's Mailbox:
Code:
tm.nomailbox
NOTE: Deleting a mailbox may cause unexpected issues with gameplay, so always be sure to backup your saves just in case.
Expect additional functionality in future versions.
Sharing: When sharing lots, downloaders must have the mod installed as well. Without it, the lot will still download but overlapping objects will be removed. Due to the issues mentioned below, there are still some circumstances where moving/sharing lots will not work.
Install
Save the zip file directly to your mods folder. Do not unzip!
If you haven't enabled script mods before, go to Game Options > Other > Script Mods and make sure it's checked. Apply and restart the game.
Update: Version 1.2 is now available. Highly recommended update: Fixed issue where moving lots that had foundations would cause all first floor objects to end up in your inventory.
Version History:
Code:
V1.1 - Fixed issue where objects would fail to load if you travel while moveobjects is disabled. V1.2 - Fixed issue where moving lots that had foundations would cause all first floor objects to end up in your inventory.
Known issues
- Rooms can not be saved when moveobjects is on. They may appear empty.
- Sharing/Moving some lots still causes the items on the first floor to be removed.
- Rotating or Moving a house around may leave the objects in their original positions.

Filename | Size | Downloads | Date | |||||
tmex-moveobjects.zip
| Version 1.2: Fixes issue where lots with foundations would put all first-floor items in your inventory.
Size: 3.4 KB · Downloads: 112,431 · 23rd Sep 2014 |
3.4 KB | 112,431 | 23rd Sep 2014 | |||||
For a detailed look at individual files, see the Information tab. |
Key:
- - File was updated after upload was posted
Install Instructions
Basic Download and Install Instructions:
Need more information?
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use WinRAR (Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Need more information?
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
- Mod still not working? Make sure you have script mods enabled
Recommended
The creator also recommends the following uploads:
Also Thanked - Users who thanked this download also thanked:
Packs Needed
None, this is Sims 4 base game compatible!
Other Information
Type:
– Unlocked Maxis Content
– Fixed
: Fixed EA mistakes
– Additional Functionality
: Mods which add brand new functionality to the game
– Other
Tags
About Me and Policy
I no longer maintain MTS, as it's too time-consuming to do so. My mods and cheats can all be found at TwistedMexi.com and my patreon. My legacy cheat wiki is discontinued but still available at Sims 4 Cheat Resource
If you'd like to support me, I'm now on Patreon. Be sure to check there for more frequent posts :)
Policy
You may share my content with any individual as long as I am credited.
You may also provide individuals with a link to any of my existing upload sites.
You may not upload my content to any other distribution sites (i.e. sites similar to ModTheSims4) unless you acquire my explicit permission to do so.
If a mod of mine is updated by someone else without them asking me for permission to do so, I reserve the right to re-update said mod myself.
If you'd like to support me, I'm now on Patreon. Be sure to check there for more frequent posts :)
Policy
You may share my content with any individual as long as I am credited.
You may also provide individuals with a link to any of my existing upload sites.
You may not upload my content to any other distribution sites (i.e. sites similar to ModTheSims4) unless you acquire my explicit permission to do so.
If a mod of mine is updated by someone else without them asking me for permission to do so, I reserve the right to re-update said mod myself.