More Corners for 1.3.18 “Cabin in the Woods”
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SCREENSHOTS
Created by plasticbox
Uploaded: 6th Jan 2015 at 12:40 AM
Updated: 26th Jan 2015 at 1:01 PM
Updated: 26th Jan 2015 at 1:01 PM
CWAL overrides along the lines of this and this for the “Cabin in the Woods” colour variants that were added with 1.3.18 (Careers patch, December 2014). They make it so that the corner texture will be applied on 1 x N rooms too, not only 2 x N and up.
This is done by setting “CorneringFactor” to 301 instead of 102 (default behaviour); see also here. In older versions of s4pe this field was labeled Unk15.
More More Corners edits by FakeHouses|RealAwesome are available here.
Overrides the following resources:
0xD5F0F921-0x00000000-0x0000000000011445
0xD5F0F921-0x00000000-0x00000000000113F2
0xD5F0F921-0x00000000-0x000000000001143F
0xD5F0F921-0x00000000-0x000000000001144A
0xD5F0F921-0x00000000-0x000000000001144B
0xD5F0F921-0x00000000-0x000000000001144C
s4pe, HxD.
This is done by setting “CorneringFactor” to 301 instead of 102 (default behaviour); see also here. In older versions of s4pe this field was labeled Unk15.
More More Corners edits by FakeHouses|RealAwesome are available here.
Overrides the following resources:
0xD5F0F921-0x00000000-0x0000000000011445
0xD5F0F921-0x00000000-0x00000000000113F2
0xD5F0F921-0x00000000-0x000000000001143F
0xD5F0F921-0x00000000-0x000000000001144A
0xD5F0F921-0x00000000-0x000000000001144B
0xD5F0F921-0x00000000-0x000000000001144C
s4pe, HxD.
Filename | Size | Downloads | Date | |||||
pbox_Corners301_CabinInTheWoods_1.3.18.zip
Size: 970 Bytes · Downloads: 6,582 · 6th Jan 2015 |
970 Bytes | 6,582 | 6th Jan 2015 | |||||
For a detailed look at individual files, see the Information tab. |
Key:
- - File was updated after upload was posted
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None, this is Sims 4 base game compatible!
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– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.