More Corners for Maxis Siding
An add-on for the "Simple Siding" with edges on both sides is available here.
More "Simple Siding" colours (that also behave like this) are available here.
An add-on for the "Clapboard Crush" with edges on both sides is available here.
More Corners for Maxis Brick/Wood walls are available here.
More Corners for the 1.3.18 “Cabin in the Woods” wall colours are available here.
More More Corners edits by FakeHouses|RealAwesome are available here.
Practical example:
Without this mod, this would only have corners on the outside edges, not on the dormers or around the window in the middle. This is done by setting Unk15 to 301 (brick wall behaviour) instead of 102 (default siding behaviour); see also here. In more recent versions of s4pe Unk15 is now labeled "CorneringFactor".
Brought to you in collaboration with Snaitf – if you hadn't been digging through all the MATDs and CWALs and ImgGroups with me (and also actually found the crucial bit) I would probably have dropped the whole idea.
Made from 1.0.732.20 files but works fine for me in 1.0.797.20 (all screenshots taken after patching).
Will conflict with anything that overrides the same resources:
Simple Siding:
0xD5F0F921-0x00000000-0x0000000000002FB6
0xD5F0F921-0x00000000-0x0000000000002FC8
0xD5F0F921-0x00000000-0x0000000000002FC9
0xD5F0F921-0x00000000-0x0000000000002FCB
0xD5F0F921-0x00000000-0x0000000000002FCC
0xD5F0F921-0x00000000-0x0000000000002FCD
0xD5F0F921-0x00000000-0x00000000000031B6
0xD5F0F921-0x00000000-0x00000000000031B7
0xD5F0F921-0x00000000-0x00000000000031B8
0xD5F0F921-0x00000000-0x00000000000031B9
0xD5F0F921-0x00000000-0x0000000000007DB2
0xD5F0F921-0x00000000-0x0000000000007DB3
Cabin in the Woods:
0xD5F0F921-0x00000000-0x0000000000006FC0
0xD5F0F921-0x00000000-0x0000000000006FC3
0xD5F0F921-0x00000000-0x0000000000006FC6
0xD5F0F921-0x00000000-0x0000000000006FC9
0xD5F0F921-0x00000000-0x0000000000006FCC
0xD5F0F921-0x00000000-0x0000000000006FCF
0xD5F0F921-0x00000000-0x0000000000006FD2
Colonial Cabin:
0xD5F0F921-0x00000000-0x0000000000006FD5
0xD5F0F921-0x00000000-0x0000000000006FD6
0xD5F0F921-0x00000000-0x0000000000006FD7
0xD5F0F921-0x00000000-0x0000000000006FD8
0xD5F0F921-0x00000000-0x0000000000006FD9
Clapboard Crush:
0xD5F0F921-0x00000000-0x0000000000006FC1
0xD5F0F921-0x00000000-0x0000000000006FC4
0xD5F0F921-0x00000000-0x0000000000006FC7
0xD5F0F921-0x00000000-0x0000000000006FCA
0xD5F0F921-0x00000000-0x0000000000006FCD
0xD5F0F921-0x00000000-0x0000000000006FD0
0xD5F0F921-0x00000000-0x0000000000006FD3
0xD5F0F921-0x00000000-0x0000000000006FDA
The house in the screenshot will be uploaded whenever I feel like it.
pbox_MoreCorners_MaxisWoodSiding_ALL.zip
Download
Uploaded: 23rd Oct 2014, 6.2 KB.
11,560 downloads.
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pbox_MoreCorners_ClapboardCrush.zip
Download
Uploaded: 23rd Oct 2014, 1.5 KB.
5,174 downloads.
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pbox_MoreCorners_ColonialCabin.zip
Download
Uploaded: 23rd Oct 2014, 1.1 KB.
5,027 downloads.
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pbox_MoreCorners_CabinInTheWoods.zip
Download
Uploaded: 23rd Oct 2014, 1.3 KB.
5,040 downloads.
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pbox_MoreCorners_SimpleSiding.zip
Download
Uploaded: 23rd Oct 2014, 1.9 KB.
6,135 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
Need more information?
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
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About Me
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.