[7/18/23] Lot Population Mod
Main.jpg - width=1920 height=1080
Screenshot-382.jpg - width=1920 height=1080
Populated hotspot
Screenshot-376.jpg - width=1920 height=1080
Walkbys
Screenshot-380.jpg - width=1920 height=1080
Populated Gym

This mod is an experiment that’s been in my mind for a while now - Teleporting Sims into community lots as you send your Sims to them, or focus the camera on the lot, etc. Making the town feel more alive, and making it so that community lots are always populated. This makes it work more like a traditional open world game, in which characters are spawned based on camera distance, where you’re looking at, etc.
Not only that, it also adds walkbys, much like TS2 or TS4. These are Sims that every once in a while spawn on a sidewalk, out of view, and walk across the screen, then go on their own way.
Now community lots will be filled with Sims.
As this is a Pure Script Mod, there should be no conflicts.

2 flavors are available:
"ld_LotPopulation.zip" - Default tuning, should make worlds very populated.
"ld_LotPopulation_Reduced.zip" - Reduced tuning, should make worlds more lightly populated.
Simply drop the package of your choosing into your "Documents/Sims 3/Mods/Packages" folder.
All tunable values are documented in the XML. There are quite a few of them, but the most important one is probably the "kDemographicsMultiply" value to control how populated lots will be.

In case you’re curious about how it works more in depth, community lots have a population quota now. This quota depends on a ton of factors, such as time of day, weather, day of the week, demographics, etc. And is different across different lot types. For example, beaches will be booming during hot summer weekends, not so much if it’s winter and snowing.
The amount of Sims that are teleported into lots tries to fill this quota. On top of that, Sims will also get pushed to visit lots to fill the quota, so if for example the camera is permanently facing a lot in a way that doesn’t allow for Sims to subtly teleport to it without it being super obvious, the mod will push Sims to visit instead.
Sims are also chosen depending on a range of factors such as personality, age, occult status, etc. And they’re placed on a “low priority” list for a while upon teleport. This way you won’t see the same Sims everywhere.
Teleported and visiting Sims will also get appropriate outfits, needs and will immediately pick something to do, in order to make it more believable.
Walkbys use lot corners as reference when looking for sidewalks. So this feature is most effective with a decent amount of lots on the world.
There might be some lag every once in a while unfortunately. This is kind of necessary, as it tries to find spots that are actually routable to teleport Sims to, so that they’re not stuck. If you find it particularly bad, you can try the reduced tuning version.
Filename | Type | Size |
---|---|---|
ld_LotPopulation.zip | zip | |
ld_LotPopulation.package | package | 56774 |
Filename | Type | Size |
---|---|---|
ld_LotPopulation_Reduced.zip | zip | |
ld_LotPopulation_Reduced.package | package | 56774 |
ld_LotPopulation_Reduced.zip
| Reduced tuning - less people.
Download
Uploaded: 19th Jul 2023, 18.8 KB.
6,565 downloads.
|
||||||||
ld_LotPopulation.zip
| Main mod - Default balanced tuning.
Download
Uploaded: 19th Jul 2023, 18.7 KB.
20,521 downloads.
|
||||||||
For a detailed look at individual files, see the Information tab. |
Install Instructions
Loading comments, please wait...
Updated: 19th Jul 2023 at 4:01 AM
#population, #lot, #world, #community
-
by Consort updated 17th Sep 2013 at 3:05am
363 458.8k 941
-
by PJSims 14th Feb 2022 at 12:08pm
11 14.4k 59
-
by darren111 updated 5th Jul 2022 at 10:50am
32 14.4k 51
-
by YolkSims updated 8th Jul 2022 at 7:28am
29 44.5k 102
-
by echoweaver updated 12th Jun 2023 at 3:56am
+1 packs
Pets
-
by simbouquet updated 26th Feb 2025 at 9:34pm
50 43.3k 142
-
by fantuanss12 updated 6th Feb 2025 at 8:41am
31 13.2k 60
-
by LazyDuchess 30th Jun 2021 at 10:23pm
This mod fixes CAS parts that were made without Bump Map support looking glowy in CAS, or nearly everything being more...
+1 packs
Seasons
-
by LazyDuchess updated 20th Nov 2024 at 3:45am
Mono Patcher 0.2.0 Mono Patcher is a library that allows Script Modders to replace Sims 3 methods with as much compatibility more...
30 36.8k 73
-
Sims2RPC - Modded Sims 2 Launcher for Mansion and Garden
by LazyDuchess updated 2nd Oct 2021 at 1:39am
Custom launcher with neat features for Sims 2 M&G more...
+1 packs
Mansion and Garden
-
Date/Outing Stood Up Timer Fix
by LazyDuchess 3rd Sep 2021 at 4:52am
Overview In vanilla TS2, whenever you ask a Sim out on a date or outing and fast forward the time until more...
+1 packs
Nightlife
-
by LazyDuchess 5th May 2023 at 11:19pm
Overview This mod disables all Social Group Influence gain and removes any existing Influence from all Sims. This is a Script Mod, more...
+1 packs
University Life
-
by LazyDuchess updated 19th Jan 2022 at 2:30am
This mod overhauls the Nanny service, by turning it into a Teen/Elder career you can find normally via job finding. more...
+2 packs
Apartment Life
Mansion and Garden
-
by LazyDuchess updated 22nd Apr 2023 at 9:14pm
Overview Here's a small fix/improvement mod I've had for my own personal use for a bit - mainly it attempts to more...
46 127.3k 311
-
by LazyDuchess 22nd Feb 2021 at 3:28am
Fixes stuck Aging and Aspiration Decay, among other things. more...
5 24.3k 68
-
by LazyDuchess updated 5th Nov 2024 at 7:19am
This mod alters the speed at which the game's processing threads run, which improves the overall performance of the game more...
608 1.1m 1.4k
About Me
Some further elaboration on my TOU:
Please direct to my original uploads as much as possible if you want to redistribute my mods, ideally link directly to the original upload so that people can stay up to date and get them directly from me.
I’ve made updates for or transformative works out of old resources (tools, mods, etc.) myself. I’ve made them with the intention to help preserve and maintain resources that are still useful to the community today, but whose creators have moved on.