Fixes for the broken lights in EA glass doors and arches, and Lemoncandy's glass door
doorlights_before_overview.jpg - width=1280 height=420
doorlights_after_overview.jpg - width=1280 height=420
doorlights_comp_nighttime.jpg - width=800 height=695
doorlights_after_01.jpg - width=1000 height=630
doorlights_after_02.jpg - width=1000 height=630
doorlights_after_01-Night.jpg - width=1000 height=630
doorlights_after_02-Night.jpg - width=1000 height=630
All of these are made from 1.8.25 files, I have no idea whether they're backwards compatible. Also, I'm on OS X and have an 8600M GT – graphics may look different on a different OS and hardware.
1. Light fixes
Before:
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After:

All glass doors now have light; all lights now (roughly) correspond to how much glass the door has; all arches of the same size now cast the same amount of light no matter whether they're cheap or expensive. Works for both daytime and nighttime (artificial light cast outside), see the other screenshots below.
The way these work is that they point the VPXY at a different LITE instance (one that works and makes sense for that door); I didn't change anything about the lights themselves.
You will have to delete and re-buy the door/arch in game to see an effect.
The fix for Lemoncandy's door will have to be installed so that it overrides that door (e.g. edit your resource.cfg so that it reads /Mods/Overrides with a higher priority, then plunk my package into /Overrides. If you don't understand what this means, do not use that fix). Lemoncandy, feel free to take this and use it for your door if you want.
I put all of the EA fixes/changes in one zip (since they're 1k each), but they're all in separate packages so you can pick the ones you want. Fixes are for all 1- and 2-tile arches and glass doors in the base game, except DoorSingleCountryArch (couldn't find a VPXY for that), DoorSingleModernArch aka Prima Donna Arch and DoorDoubleSlidingPatioArch2x1 aka Archway to Heaven (those resulted in wonkiness). The 3-tile ones looked OK in my eyes, so I didn't change those.
2. Price fixes
Doors now cost more than the corresponding arches, since they already come with an arch. EA had sometimes made the doors-with-arch cheaper than just the arch, which makes no sense at all. All of these are separate packages available in the "_prices" zip. Price fixes and light fixes are not dependent on each other.
List of changes:
DoorSingleExteriorCountry – EA: 85§, new: 90§
DoorSingleExteriorCountryArch – EA: 115§, new: 70§
DoorSingleMission – EA: 100§, new: 120§
DoorSingleMissionArch – EA: 135§, new: 85§
DoorSingleTraditional2x1 – EA: 315§, new: 360§
DoorSingleTraditionalArch2x1 – EA: 315§, new: 295§
DoorSingleTraditionalInside – EA: 135§, new: 155§
DoorSingleTraditionalInsideArch – EA: 195§, new: 105§
Names
All packages are named after the internal names; here's a list of what's what (internal name -- English name; I have no idea about other languages):
DoorSingleContemporaryArch2x1 -- Archway Excelsior
DoorSingleExteriorCountryArch -- No Surprises, Please Archway
doorSingelIntlCapFull -- Prank-Proof Door
doorSingelIntlCapFullArch -- Grand Archway Excelsior
DoorSingleLuxuryArch -- Archway of Endangerment
DoorSingleMissionArch -- Mission Arch
DoorSingleMission2x1 -- The Mata-Door
DoorSingleMissionArch2x1 -- Puerta Loca
DoorSingleModern -- Dorky Door
DoorSingleStenciledGlassMission -- Mags' Door
DoorSingleStenciledGlassMissionArch -- The Listening Arch
DoorSingleTraditional2x1 -- Great Traditions Doorway
DoorSingleTraditionalArch2x1 -- The Buzzkill Arch
DoorSingleTraditionalInsideArch -- The Notadoor
DoorSingleTransomContemporary -- Niceland Door
DoorSingleTransomContemporaryArch -- Handsome Transom Arch
DoorDoubleFrench2x1 -- Double Redunda-Doors
DoorDoubleFrenchArch2x1 -- Double Down Arch
DoorDoubleModern2x1 -- Spinal Therapy Door
DoorDoubleModernArch2x1 -- Double Arch Prototype
DoorDoubleSlidingPatio2x1 -- Surplus Sliding Door
Compatibility
These will clash with anything that modifies the same resources, like default overrides for EA doors/arches. I'm not aware of any such overrides though.
Enjoy .. and please respect that I don't take requests. Do not PM me about this, post here with any issues.
pbox_doorfixes_EA_lights.zip
Download
Uploaded: 4th Feb 2010, 8.5 KB.
20,804 downloads.
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pbox_doorfix_DoorSingleLCandyGlass_VPXY.zip
Download
Uploaded: 4th Feb 2010, 480 Bytes.
7,938 downloads.
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pbox_doorfixes_EA_prices.zip
Download
Uploaded: 4th Feb 2010, 22.9 KB.
9,565 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
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Updated: 13th Jan 2015 at 5:23 AM
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About Me
– Feel free to recycle, you don’t need to ask.
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