Small Modern/Castle Dollhouses
dollhouse-castle-small_01.jpg - width=960 height=740
dollhouse-modern-small_01.jpg - width=960 height=740
dollhouses-small_size-comp.jpg - width=1040 height=780
dollhouse-castle-small_size-comp.jpg - width=1040 height=780
dollhouse-castle-small_smashed.jpg - width=960 height=740
dollhouses-castle-modern-small_cat.jpg - width=1320 height=1010

Textures and other stuff are referenced from the originals. They cost 200§/485§, four colour variants each, same tuning as the large versions. Object states seem to work fine from what I’ve seen.
Polygon Counts:
Like the original minus group 1 (dropshadow mesh, which is removed in these since it can't be scaled by way of editing the rig).
s4pe.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
pbox_dollhouse-modern-small.zip
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Uploaded: 17th May 2015, 85.9 KB.
15,508 downloads.
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pbox_dollhouse-castle-small.zip
Download
Uploaded: 17th May 2015, 297.2 KB.
16,640 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
Need more information?
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
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About Me
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.