Lost & Found: Honors Scholarship (Plus Other Aptitude Test Tweaks)
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Uploaded: 8th Jan 2018 at 12:23 PM
Updated: 14th Mar 2020 at 4:47 PM - Grammar Fixez
Updated: 14th Mar 2020 at 4:47 PM - Grammar Fixez
Did you know that there is a Need-Based Grant available for sims attending University? Did you know that EA had a third type of financial aid planned for University besides Partial and Full Scholarships? Neither did I until about a week ago.
What Is This Mod?
This is a scripting mod that rewrites the "Take Aptitude Test" interaction to enable the Honors Scholarship to be properly awarded. Additionally, if your sim does not qualify for any scholarships, but has low enough funds to qualify for a Need-Based Grant, that information will be shown on the results dialog.
Sims will require a stellar aptitude test score of at least 2100 out of 2400 to qualify for the Honors Scholarship. This value is tunable; see below for more info.
By default, the amounts provided by the Honors Scholarship and Need-Based Grant are fairly unbalanced; as such, I've included a version of the mod with tweaks to bring them more in-line with the rest EA's tuning (Again, see below).
Versions
Two flavors of this mod are included; the base mod that contains all the modifications to the SUAT and uses EA tuning (or another tuning mod that overrides EA tuning), and a version that contains a few of my own tweaks to financial aid values. Use the base mod if you already have tuning mods that alter scholarships and awards from the SUAT, such as Madam Doofie's Higher Grant Money Mod (or if you prefer EA's unbalanced tuning); otherwise, use the version with tuning.
Tuning and Translations
In the both versions of the mod, the SUAT score needed to qualify for the Honors Scholarship is tunable and can be changed in S3PE or a similar package editing program through the "Gamefreak130.AidOverhaul.TakeAptitudeTest" XML resource. The tuned mod contains a modified version of the "AcademicDegreeManager_0xaf483e360533b0b0" XML resource, which can also be edited to your liking.
Currently, only English is supported. Translations are very welcome and much appreciated; formatted string tables and unhashed keys have been provided in the package if you wish to help.
Compatibility and Uninstallation
Built, tested, and (mostly) working on game version 1.69. It may work on earlier versions, but it has not been tested; do so at your own risk.
The University Life expansion pack is required for this mod to run.
This mod replaces the TakeAptitudeTest interaction and the AptitudeTestModal UI Dialog, and will conflict with any mod that does the same. Additionally, the tuned version of this mod overrides the "AcademicDegreeManager_0xaf483e360533b0b0" XML resource, and will conflict with any mods that alter the same resource. If you suspect you have a tuning mod that alters this resource, use the base mod instead.
Uninstallation should not create a huge problem -- simply remove the mod from the packages folder. However, to avoid potential game problems, it is good practice to ensure no sims are taking the aptitude test before removal. After removal or update of the mod, it is recommended that you delete the "ScriptCache.package" file from your Userdata folder.
Known Issues
My descriptions of the Need-Based Grant and Honors Scholarship on the SUAT results screen are pretty verbose, so the text meets right up against the blue box it's contained in. It's nothing major, but it annoys the obsessive-compulsive goblins in my head.
Additional Credits
Apparently, EA had planned to implement three different types of merit-based scholarships for taking the Sims University Aptitude Test: the Partial and Full Scholarships seen in-game as well as an "Honors Scholarship," which covers the full cost of tuition in addition to providing a cash stipend. Everything about the scholarship is present in the game files, save for its thumbnail icon, in-game text, and required SUAT score. Strangely, though, despite being essentially feature complete, the "AwardScholarship" method in the Aptitude Test interaction, which assigns merit-based aid to sims in the first place, does not reference the Honors Scholarship at all. Presumably, EA sloppily ripped the scholarship from the game last-minute to simplify the financial aid system.
EA also included a Need-Based Grant that, unlike the Honors Scholarship, is fully present in-game, but I wouldn't blame you if you never knew about it; no mention of it is made anywhere in game except the enrollment dialog itself, and, by default, sims must be practically penniless to even get the option. Additionally, it is a one-time award, unlike the renewable scholarships, so the 750 simoleon grant is hardly enough to take your sim through a single term of University.
EA also included a Need-Based Grant that, unlike the Honors Scholarship, is fully present in-game, but I wouldn't blame you if you never knew about it; no mention of it is made anywhere in game except the enrollment dialog itself, and, by default, sims must be practically penniless to even get the option. Additionally, it is a one-time award, unlike the renewable scholarships, so the 750 simoleon grant is hardly enough to take your sim through a single term of University.
What Is This Mod?
This is a scripting mod that rewrites the "Take Aptitude Test" interaction to enable the Honors Scholarship to be properly awarded. Additionally, if your sim does not qualify for any scholarships, but has low enough funds to qualify for a Need-Based Grant, that information will be shown on the results dialog.
Sims will require a stellar aptitude test score of at least 2100 out of 2400 to qualify for the Honors Scholarship. This value is tunable; see below for more info.
By default, the amounts provided by the Honors Scholarship and Need-Based Grant are fairly unbalanced; as such, I've included a version of the mod with tweaks to bring them more in-line with the rest EA's tuning (Again, see below).
Versions
Two flavors of this mod are included; the base mod that contains all the modifications to the SUAT and uses EA tuning (or another tuning mod that overrides EA tuning), and a version that contains a few of my own tweaks to financial aid values. Use the base mod if you already have tuning mods that alter scholarships and awards from the SUAT, such as Madam Doofie's Higher Grant Money Mod (or if you prefer EA's unbalanced tuning); otherwise, use the version with tuning.
Value | EA Default | Tuned Mod Default |
---|---|---|
Max Funds to Qualify for Need-Based Grant | 500 | 1000 |
Honors Scholarship Stipend (In Addition to Waived Tuition) | 10000 | 1750 |
Need-Based Grant Amount | 750 | 1750 |
Partial Scholarship SUAT Score Requirement | 1200 or Higher | 1300 or Higher |
Full Scholarship SUAT Score Requirement | 1800 or Higher | 1700 or Higher |
Tuning and Translations
In the both versions of the mod, the SUAT score needed to qualify for the Honors Scholarship is tunable and can be changed in S3PE or a similar package editing program through the "Gamefreak130.AidOverhaul.TakeAptitudeTest" XML resource. The tuned mod contains a modified version of the "AcademicDegreeManager_0xaf483e360533b0b0" XML resource, which can also be edited to your liking.
Currently, only English is supported. Translations are very welcome and much appreciated; formatted string tables and unhashed keys have been provided in the package if you wish to help.
Compatibility and Uninstallation
Built, tested, and (mostly) working on game version 1.69. It may work on earlier versions, but it has not been tested; do so at your own risk.
The University Life expansion pack is required for this mod to run.
This mod replaces the TakeAptitudeTest interaction and the AptitudeTestModal UI Dialog, and will conflict with any mod that does the same. Additionally, the tuned version of this mod overrides the "AcademicDegreeManager_0xaf483e360533b0b0" XML resource, and will conflict with any mods that alter the same resource. If you suspect you have a tuning mod that alters this resource, use the base mod instead.
Uninstallation should not create a huge problem -- simply remove the mod from the packages folder. However, to avoid potential game problems, it is good practice to ensure no sims are taking the aptitude test before removal. After removal or update of the mod, it is recommended that you delete the "ScriptCache.package" file from your Userdata folder.
Known Issues
My descriptions of the Need-Based Grant and Honors Scholarship on the SUAT results screen are pretty verbose, so the text meets right up against the blue box it's contained in. It's nothing major, but it annoys the obsessive-compulsive goblins in my head.
Additional Credits
S3PE and Visual Studio 2017 for making modding stupidly easy
Armiel for her Builder's Island that makes testing quick and simple
Various modders and their scripting tutorials scattered throughout the Interwebs
Delphy for keeping this site up and running
My many test sims for putting up with my nonsense
And you, for checking out this mod!
Armiel for her Builder's Island that makes testing quick and simple
Various modders and their scripting tutorials scattered throughout the Interwebs
Delphy for keeping this site up and running
My many test sims for putting up with my nonsense
And you, for checking out this mod!
MTS has all free content, all the time. Donate to help keep it running.
Gamefreak130_UnlockedHonorsScholarship_Tuned.rar
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Uploaded: 8th Jan 2018, 24.0 KB.
2,296 downloads.
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Gamefreak130_UnlockedHonorsScholarship.rar
| Just the base mod with EA tuning. Use this version to avoid conflicts with other related tuning mods.
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Uploaded: 8th Jan 2018, 22.6 KB.
4,069 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
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Packs Needed
For a full list of packs with names, see the Packs Needed popup.
Other Information
Type:
– Unlocked Maxis Content
– Additional Functionality
: Mods which add brand new functionality to the game
Tags
#scholarship, #scholarships, #grant, #grants, #aptitude, #test, #aptitude test, #aid, #financial aid, #money, #interaction
Packs Needed
Base Game | |
---|---|
Sims 3 |
Expansion Pack | |
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University Life |
About Me
If you enjoy the mods that I put out, consider supporting me on Patreon:
www.patreon.com/Gamefreak130
I typically keep my Github repos private, but I'm happy to share my source code if you ask nicely.
www.patreon.com/Gamefreak130
I typically keep my Github repos private, but I'm happy to share my source code if you ask nicely.
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