No Remote Control Sickness
xndrot_noRCsickness.jpg - width=768 height=576
This mod makes it so that any and every Disease - Token in NPC - Remote Control Car gets removed whenever the latter is initialized, whether by using my noDriver mod or by normal gameplay. I've opted for removal rather than immunization because NPC - Remote Control Car is one of the unique NPCs and adding anything to their inventory, though known to be neither game-breaking nor neighborhood-corrupting, is generally not something to be done lightly. That said, I've included a version that also adds Token - Disease Immunity to NPC - Remote Control Car's Neighbor Inventory. Only choose one. If both are plonked in, immunity wins.
Regarding whether there are any other unique NPCs the game doesn't grant immunity to, you may wonder? Well...
Some (more) technical info:
Works with Free Time and up and overrides BHAV Function - Init Group 0x7F4C057E Instance 0x00001001
(At a glance, Grim Reaper, Robot, and Bird are immunized. Hula Zombie, RC, Penguin, WitchDoctor, Genie, Rod Humble, and Santa are not, BUT that doesn't mean they can actually get infected. RC, as you can see in the pic, can, whereas WitchDoctor, for example, exists on a vacation secret lot (which is not a community lot, cf MATY) and therefore might be able to as well? I've made many sims sick and had them play with an army of rc toys for hours on end to see for myself that RC can indeed get infected. Others I haven't checked.)
(While we're on the subject, Controller - Disease and Disease - 1 Tile Marker both have BHAV Sim - Exempt From Sickness? that exempt sims from sickness if they are either dead, in families with numbers >= 0x7D00, or apartment roommates in Controller - Disease's case, but in contrast to townies and service NPCs which are in family number 0x7FFE and 0x7FFF, unique NPCs are in Default family number 0 and the game immunizes the ones the game immunizes in their respective Function - Init so I've chosen to do the same, because there must be a reason or reasons as to why the game doesn't just exempt Default family number 0 altogether, right? Right?)
Credits: Simclavell who's used my noDriver mod and called attention to the incurable superspreader potential of NPC - Remote Control Car in the first place. Maxis and all the people who made this amazing game, SimPE and all the people who made modding the game possible, and all the people who made all the super helpful tutorials.
| Filename | Type | Size |
|---|---|---|
| xndrot_noRCsickness.7z | 7z | |
| xndrot_noRCsickness_nayImmune.package | package | 496 |
| xndrot_noRCsickness_yeaImmune.package | package | 634 |
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xndrot_noRCsickness.7z
Download
Uploaded: 20th Sep 2026, 472 Bytes.
63 downloads.
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| For a detailed look at individual files, see the Information tab. | ||||||||
Install Instructions
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
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No Remote Control Sickness
