-Old Tire Swing- Swing for BaseGame, and a (BV) Treehouse!
couple.jpg - width=600 height=450
ocean.jpg - width=600 height=450
options.jpg - width=600 height=295
tireswing.jpg - width=414 height=299
treehouseback.jpg - width=575 height=372
treehousefront.jpg - width=534 height=382

This tire swing was made from an old tire off a (real maxis) car, and strung up by a rope to a tree branch (tire, rope, and branch all included!). This swing is separate from the tree so you can have any tree you want with a swing! There is a branch included so your rope doesn't have to hang from nothing if the tree doesn't have a convenient enough branch. The mesh has no branches (ok, invisible), and the two recolors are the left and right branches. I could have done just one, but then if you swing ends up not facing the way you want it to, what then? The branches can be recolored to match any tree you want it to, and by leaving parts of the .png transparent, you can lengthen or shorten the branches. This is truly a universal tire swing. The picture below shows many of the larger Maxis trees with a swing strung up. These were all done with the three branches that I've already given you. With a bit of careful 'boolprop snapobjectstogrid false' the trees can be moved to intersect exactly with the branch. I hope this will come in handy for storytellers (let everyone know where you got it if you do use it in a story!)


Now, everything isn't peaches, strawberries, and roses. Animation. A sim's fingers are still going to be in a grasping fist position. To enter and exit the swing a sim will just float through the top part of the tire. During the backwards half of the swing arc a sim's head and shoulders dip into the tire. Small children can get lost in the tire as well. I really can't help any of these, I am at the mercy of the Maxis swing animation. Small fixes could be made on the mesh itself, but I've already tried doing that as much as possible with still keeping it looking like a tire swing and keeping it the same size as the tires on a car. None of my pictures show these issues, so I'm sure all the great storytellers can avoid having them in their shots as well. (Movie makers are going to have a trickier time covering it). All that aside, I still love the way it turned out, and I plan on using it far more than I've ever used the Maxis swing (footprint was too big in my opinion, this one is 1x6 instead of 2x6). I hope you enjoy it too.
As a final parting gift I have included a community lot (requires all EPs) for you to use in your newly created rural communities that this contest has sprouted. The community lot has a tree house, my tire swing, and a pond and trees. To correctly view and play the lot you need to download my Tire Swing and Marvine's Animated Ladders. There is no other CC in the lot at all.

My First Time: Making an object with such complicated BHAV editing!
Previous Knowledge:
Intermediate SimPE skills, beginning object creation, object recoloring, object meshing.
Custom Content by Me: (with guidance by the brilliant ones of course!)
- Phaenoh-Old Tire SwingR
- Phaenoh-Old Tire SwingL
- Phaenoh-Old Tire SwingMESH
- BV Treehouse
Polygon Counts:
FaceCount:630
VertextCount:754
Compatibility:
Tire Swing = Everything or Anything
Treehouse = Needs all EPs up to BV
Nitty-gritty: Please don’t upload any of my creations anywhere, they are my toys to share, but I want to be the one to share them. If you use my swing in a lot you upload, please link back to me instead of including it. Thanks for respecting my work! You can, however, recolor it and upload those recolors here at MTS2 without asking for my permission. There are a bunch of trees with different shades of bark out there and I KNOW I made sucky branches. I would find it a compliment if you recolored it!
Enjoy!
-Phaenoh
Additional Credits:
To Echo and Stormwench and JasanaBugbreeder and Tiggerypum and Wndy26 and everyone else who has helped me during my late night chat room sessions on this project. THANK YOU ALL!
Kalimos and I had fun playing on the swing, we felt like little kids, or at least young lovers again!
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
Phaenoh-Treehouse.rar
| Requires OFB, PETS, SSN, and BV
Download
Uploaded: 14th Jan 2008, 225.4 KB.
33,005 downloads.
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TireSwing.rar
| BaseGame Compatible
Download
Uploaded: 14th Jan 2008, 56.8 KB.
53,993 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
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About Me
- Please don't reupload my work anywhere else. Just point them back here, I'm not going anywhere! :)
- Please ask permission before using my work as a base for your project. I almost always say 'yes' and often times I will help you with your project! :bunny:
- If you make something (like a story or a video) and it has something of mine in it, send me the link, I love to see my stuff 'in action'!
- Sadly, but honestly, I can't take on requests. You can ask if it's something already related to one of my current projects, but I'm not likely to take on your project for you. MTS has lots of wonderful tutorials ;)