CASTable Smoke & Burglar Alarms

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Uploaded: 16th Jun 2012 at 7:41 PM
Updated: 17th Jun 2012 at 1:43 AM
CASTable Smoke & Burglar Alarms

June 16, 2012 5:45 PM EST(+5)
Update... Yes, already
I've just been waiting for this to come out of queue so I could replace the file.
For those 20 or so that have already downloaded the vanishing version, you might want to re-download this one.
I have replaced the vanishing version with a self contained version, nothing else is required.


I know, I know ... You've already seen recolors of the alarms.
But, this isn't a recolor ... I've made them CASTable!
Choose any available material & color! Only your imagination is your limit!

What? Still not impressed?
Fine ... How about I make them move for you too?!
Where in the Catalog?
You will find these in their regular place next to the other alarms.
CASTable - Panic Rouser Fire Alarm - §100 (same as original)
CASTable - Thief-Tech's Gotcha! Burglar Alarm - §895 (same as original)
Living or Kitchen > Alarms
Electronics > Misc

But wait, there's more!

Bonus:
CyberBob78_Alarms_FullRange
Now Burglars and Fire will advertise a full 65m!
Yes I know, the largest lot size is only 64m.
But I've added 1m extra to be sure it covers your entire lot.
The only limitation is that your alarms still can't see them through walls.
Alternative:
CyberBob78_Alarms_Vanish
I've made a special version for those that just don't want to even see the alarms.
This alarm will vanish in live mode and re-appear in buy or build mode.
Please don't ask for a screenshot of an invisible object.
Compatibility:
The CASTable and Vanishing Mods will not conflict with any other mods or each even other.
They are both new cloned objects of the EA originals with unique numbering.
For the extended range mod the following resources were changed:
BurglarAlarm_0x64f74fb42c71ebe9 _XML
FireSource_0x04c05465d29ff495 _XML
BurglarSituation_0xdc78f89e3e993ed3
If you are using another mod that changes these resources,
you will need to choose which one you want to keep.

Additional Credits:
I would like to thank Inge, Buzzler, NonaMena & WhiteRider.
They helped the most, but there were many others.
If you feel you deserve credit, just let me know
and I'll be sure to put your name here. Thanks Again!

Modder Info:
Both alarms have 1 changeable pattern or colorable channel enabled.
Default Pattern is the Shiny Dark Plastic. (S3)
No changes were made to the mesh, it's the EA original.
I only made it CASTable, replaced an overlay and corrected the pattern tiling.