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Dale Heir/Spare Traits

by DaleRune Posted 7th Oct 2021 at 3:33 PM - Updated 4th Nov 2021 at 2:53 PM by DaleRune
57 Thanks  Thanks     21 Favourited
Update 04/11/2021: Confirmed to be all clear with this week's patch!

Update 24/10/2021: Remember how I said this was going to be comparatively simple?
  • In addition to abdicating heirship (which has been renamed from abdicating Responsibility), spares now have the chance to advocate for heirship themselves! In addition, only Children and Teens are capable of switching to the other side, so to speak, and each may only do so once.
  • Advocated Spares and Promoted Heirs will now have special traits - they look identical to the existing ones, but there are differences in buffs and accessible interactions...
  • Additional interactions have been added...
  • ...including Choose Heir. Only Heirs who are YA and older are capable of doing this as of current; once they have picked a successor they gain a new trait: Former Heir. This then gives them access to two Timed Buffs when interacting with their heirs and another new interaction in turn.
  • All interactions tied to these traits now have their own submenu, Heirship!
  • For now, the traits earned when growing up with certain character values have been removed from Heir/Spare-stance requirements, until I can work out how to properly integrate their actual statistics into the test sets.

Next on the docket: aforementioned statistic work-out, and interactions to the world at large instead of just intra-trait, as well as any bug fixes that may need to come about. Also, might consider making advocation and abdication not autonomous actions - or might not, depends how people feel.

-----------------------------

After the mess that my last two trait packs have been to maintain, I decided to keep it comparatively simple - for now - with this one (and the next, on which more anon). Simmers who play legacies have to keep a track of a lot of spares and heirs per generation, and what better way to do so than in game?

Heir and Spare function as reward traits, costing 100SP apiece; a Sim can only have one or the other. Abdicated, Promoted and Former Heir are exclusively earned through interactions.

Features
  • All Spares can Tease the Heir and welcome heirs that abdicated heirship to 'the dark side'. Spares that were not formerly heirs can also comfort/commiserate with other Spares and ask to become heir themselves.
  • All Heirs can Tease the Spare. Heirs that have not yet done so can also celebrate double heirship with other heirs and abdicate their heirship to their parents; Heirs that were formerly spares can gloat about their heirship to their spares.
  • Former Heirs can give heirly advice to their successors.
  • Heirs cause Spares to have one of three (or two if demoted) proximity buffs around them, depending on the Spare's trait composition.

This trait does not currently affect autonomy or need decay, nor does it currently have any whims or statistic multipliers. If there is anything that you feel needs adding, please let me know!

Archive: Dale_HeirSpare.rar
File: Dale_HeirSpare.package

Traits: (5)

Spare

This Sim is a spare - i.e, not the heir - in their generation of a legacy.
Ages: Child
Teen
Young Adult
Adult
Elder
Type: Gameplay

Interactions: (4)

Tease the Heir
Spare Solidarity!
Advocate for Heirship
Welcome to the Dark Side...

Buffs: (21)

Angry +2

A Resentment Shared
(From Two Furious Spares)
The injustice of it all - both Bella and her sibling were passed over for heirship... Obviously Bella would make the better heir in the long run, but it's the principle of the thing.
90 minutes

Inspired +2

Why So Tetchy?
(From One Furious and One Happy Spare)
Mary is perfectly happy being spare to her sibling's heir - why can't her other sibling feel the same? Why so much vitriol? Maybe she should try to show them the benefits...
90 minutes

Fine +2

Lamentations
(From One Furious and One Sad Spare)
{M0.His}{F0.Her} sibling may be more angry and active about it than {M0.him}{F0.her}, but Mary is still a little relieved to know {M0.he's}{F0.she's} not alone in this.
90 minutes

Happy +2

The Bright Side of Life
(From Two Happy Spares)
Heirship may be an exclusive club... but spareship has more members! Sometimes, that's all William and company need!
90 minutes

Angry +2

Don't Patronize Me!
(From One Happy and One Furious Spare)
How can William's sibling be so blase about the situation? Can't they understand the frustration he feels?!
90 minutes

Sad +2

Don't Rub it In
(From One Happy and One Sad Spare)
It's great that his fellow spare can find some joy in their circumstances - it's just hard for Robert to see it sometimes.
90 minutes

Embarrassed +2

Comisseration
(From Two Sad Spares)
While crying doesn't really solve anything, it does make John feel a little better - if embarrassed about the mutuality of it all.
90 minutes

Angry +2

I Don't Want Your Pity
(From One Sad and One Furious Spare)
If Magic Gnome's sad sack sibling can't help {M0.him}{F0.her} get the heirship that's rightfully {M0.his}{F0.hers}, {M0.he'd}{F0.she'd} rather they just no say anything at all.
90 minutes

Happy +2

Smile Smile Smile?
(From One Sad and One Happy Spare)
Being a spare can be disappointing sometimes - and thanks to his sibling, Magic Gnome isn't blind to that. {M0.He}{F0.She} is trying to be kind, even in his self-admitted naivete.
90 minutes

Tense/Stressed +1

Lemme 'Lone
(From Failed Solidarity)
Helen doesn't really want to talk about this right now.
2 hours

Angry +3

Hmph
(From Failed Solidarity)
Okay, fine, don't!
2 hours

Happy +5

Made It to the Top!
(From Spare Trait)
John managed to get the heirship role! In your FACE, sibling!
5 hours

Happy +3

Whoa
(From Spare Trait)
That actually worked?? William needs a minute for this to sink in...
4 hours

Happy +4

Wait, What?
(From Spare Trait)
Wait, Magic Gnome just suggested that on a whim, he didn't think that'd actually work... whoa, there's some serious readjusting that needs to be done.
5 hours

Happy +3

Sweet!
(From Spare Trait)
Whether by being convinced or just by the way the wind blows, Magic Gnome's managed to become heir in his sibling's stead! Let's see what the new perks are...
3 hours

Happy +2

At Least I Tried
(From Failed Advocacy)
Chewbacca has been stopped from taking up the heir mantle at this time. Maybe there'll be another chance next time? But if there's not, it's no skin off of his nose either.
2 hours

Angry +3

How Dare They?
(From Spare Trait)
William has been usurped away from the heir mantle - for now, anyway. {M0.He}{F0.She}'ll get it soon, he swears, one way or another! Then THAT'LL make everyone sit up!
3 hours

Sad +3

More Time
(From Spare Trait)
Dorothy has been stopped from taking up the heir mantle at this time... perhaps after a little time to think on it, her parent will change their mind - or perhaps {M0.he'll}{F0.she'll} change themselves? Only time will tell.
3 hours

Happy +2

It's the Heir!
(From Spare Trait)
Dorothy is happy for her sibling! After all, they must have gotten the role for a reason.

Angry +2

Goddamn Heir...
(From Spare Trait)
William hates the thought of being second-banana to their sibling all the time... If there's a way he can usurp the role of heir from them, he'd love to take it.

Sad +2

A Dash of Resentment
(From Spare Trait)
John knows he shouldn't, that it wasn't their fault... but he still can't help but resent the heir, just a little bit.

Heir

This Sim is the designated heir in their generation of a legacy!
Ages: Child
Teen
Young Adult
Adult
Elder
Type: Gameplay

Interactions: (4)

Tease the Spare
Abdicate Heirship
Double Heir Celebration!

Buffs: (7)

Happy +5

Weight Off {M0.His}{F0.Her} Shoulders
(From Heir Trait)
Helen has successfuly abdicated heirship! Time to see who it will go to now...
5 hours

Fine +3

It's Gone
(From Heir Trait)
Helen expected to feel a little more upon giving up her heirship, but instead she feels... kinda nothing. Still, no going back now.
4 hours

Sad +3

More Time
(From Failed Abdication)
Helen has been stopped from abdicating heirship at this time... perhaps after a little time to think on it, her parent will acquiese - or perhaps {M0.he'll}{F0.she'll} realize that she really is up for this position? Only time will tell.
3 hours

Happy +2

Duck's Back
(From Failed Abdication)
Magic Gnome has been stopped from abdicating heirship at this time... Which is fine by them. They knew this'd be a long shot anyway.
3 hours

Confident +2

I Was Chosen!
(From Being Heir)
As the heir, Chewbacca is going to do his best to make his parents proud and prove this was the right decision!
2 hours

Sad +2

Expectations
(From Being Heir)
Dorothy may be the heir, but she would definitely prefer being spare if she could. No worries, no responsibilities... no chance to let anyone down.
2 hours

Dazed +2

Shit, I'm the Heir
(From Being Heir)
Chewbacca still isn't entirely sure how he got here.
2 hours

Heir

This Sim is the designated heir in their generation of a legacy!
Ages: Child
Teen
Young Adult
Adult
Elder
Type: Gameplay

Interactions: (2)

Gloat about Heirship

Buffs: (4)

Confident +3

I'm The Heir and You're Not
(From Gloating)
Nah nah nah-nah nah.
1 hours

Tense/Stressed +2

Rubbed In
(From Gloating)
No one likes a sore loser - but William doesn't particularly like a sore winner either.
150 minutes

Confident +3

I Was Chosen
(From Being Heir)
At long last, the parents got something right. As the new heir, Magic Gnome is going to do his best to prove this was the right call to make!
2 hours

Fine +2

Choices have Consequences
(From Being Heir)
Chewbacca feels a little bad sometimes, when thinking about the side of the fence they left behind... but sometimes the grass really is greener on the other side, expectedly or no.
2 hours

Former Heir

This Sim was once heir, but has since chosen a successor from the next generation.
Ages: Young Adult
Adult
Elder
Type: Gameplay

Interactions: (1)

Give Heirly Advice

Buffs: (3)

Happy +2

Pride
(From a Pleasant Heir)
Bella made an excellent choice. The {0.SimLastName} family legacy will thrive under this one.
2 hours

Angry +2

Hmph.
(From A Backsassin' Heir)
Is it too late for William to revoke heirship...?
2 hours

Happy +2

And So It Continues
(From Choosing an Heir as an Heir Yourself)
One heir steps down, another rises. Life goes on.
24 hours

Spare

This Sim is a spare - i.e, not the heir - in their generation of a legacy.
Ages: Child
Teen
Young Adult
Adult
Elder
Type: Gameplay

Buffs: (2)

Happy +3

Thank God That's Not Me Anymore
(From Spare Trait)
Whether given up on her own initiative, through request, or just because something else came up, Helen is at peace with not being heir any longer.

Fine +2

A Smidge of Regret
(From Spare Trait)
Sometimes John misses heirship and the perks that it brings... but he knows that his successor will do a good job in his place.

Interactions: (12)

Tease the Heir
Spare Solidarity!
Advocate for Heirship
Welcome to the Dark Side...
Tease the Spare
Abdicate Heirship
Double Heir Celebration!
Choose as Heir
Gloat about Heirship
Give Heirly Advice
Archive: Dale_HeirSpareMoodPackCompat.rar
File: Dale_HeirSpareMoodPackCompat.package

Traits: (5)

Spare

This Sim is a spare - i.e, not the heir - in their generation of a legacy.
Ages: Child
Teen
Young Adult
Adult
Elder
Type: Gameplay

Interactions: (4)

Tease the Heir
Spare Solidarity!
Advocate for Heirship
Welcome to the Dark Side...

Buffs: (21)

Angry +2

A Resentment Shared
(From Two Furious Spares)
The injustice of it all - both William and his sibling were passed over for heirship... Obviously William would make the better heir in the long run, but it's the principle of the thing.
90 minutes
Why So Tetchy?
(From One Furious and One Happy Spare)
Chewbacca is perfectly happy being spare to his sibling's heir - why can't his other sibling feel the same? Why so much vitriol? Maybe he should try to show them the benefits...
90 minutes
Lamentations
(From One Furious and One Sad Spare)
{M0.His}{F0.Her} sibling may be more angry and active about it than {M0.him}{F0.her}, but Bella is still a little relieved to know {M0.he's}{F0.she's} not alone in this.
90 minutes
The Bright Side of Life
(From Two Happy Spares)
Heirship may be an exclusive club... but spareship has more members! Sometimes, that's all John and company need!
90 minutes
Don't Patronize Me!
(From One Happy and One Furious Spare)
How can Magic Gnome's sibling be so blase about the situation? Can't they understand the frustration he feels?!
90 minutes
Don't Rub it In
(From One Happy and One Sad Spare)
It's great that her fellow spare can find some joy in their circumstances - it's just hard for Mary to see it sometimes.
90 minutes

Embarrassed +2

Comisseration
(From Two Sad Spares)
While crying doesn't really solve anything, it does make Mary feel a little better - if embarrassed about the mutuality of it all.
90 minutes
I Don't Want Your Pity
(From One Sad and One Furious Spare)
If Robert's sad sack sibling can't help {M0.him}{F0.her} get the heirship that's rightfully {M0.his}{F0.hers}, {M0.he'd}{F0.she'd} rather they just no say anything at all.
90 minutes
Smile Smile Smile?
(From One Sad and One Happy Spare)
Being a spare can be disappointing sometimes - and thanks to his sibling, Magic Gnome isn't blind to that. {M0.He}{F0.She} is trying to be kind, even in his self-admitted naivete.
90 minutes

Tense/Stressed +1

Lemme 'Lone
(From Failed Solidarity)
William doesn't really want to talk about this right now.
2 hours
Hmph
(From Failed Solidarity)
Okay, fine, don't!
2 hours
Made It to the Top!
(From Spare Trait)
William managed to get the heirship role! In your FACE, sibling!
5 hours

Happy +3

Whoa
(From Spare Trait)
That actually worked?? Leia needs a minute for this to sink in...
4 hours
Wait, What?
(From Spare Trait)
Wait, Dorothy just suggested that on a whim, she didn't think that'd actually work... whoa, there's some serious readjusting that needs to be done.
5 hours

Happy +3

Sweet!
(From Spare Trait)
Whether by being convinced or just by the way the wind blows, Magic Gnome's managed to become heir in his sibling's stead! Let's see what the new perks are...
3 hours

Happy +2

At Least I Tried
(From Failed Advocacy)
Magic Gnome has been stopped from taking up the heir mantle at this time. Maybe there'll be another chance next time? But if there's not, it's no skin off of his nose either.
2 hours

Angry +3

How Dare They?
(From Spare Trait)
Chewbacca has been usurped away from the heir mantle - for now, anyway. {M0.He}{F0.She}'ll get it soon, he swears, one way or another! Then THAT'LL make everyone sit up!
3 hours
More Time
(From Spare Trait)
Bella has been stopped from taking up the heir mantle at this time... perhaps after a little time to think on it, her parent will change their mind - or perhaps {M0.he'll}{F0.she'll} change themselves? Only time will tell.
3 hours
It's the Heir!
(From Spare Trait)
Dorothy is happy for her sibling! After all, they must have gotten the role for a reason.
Goddamn Heir...
(From Spare Trait)
Dorothy hates the thought of being second-banana to their sibling all the time... If there's a way she can usurp the role of heir from them, she'd love to take it.
A Dash of Resentment
(From Spare Trait)
Robert knows he shouldn't, that it wasn't their fault... but he still can't help but resent the heir, just a little bit.

Heir

This Sim is the designated heir in their generation of a legacy!
Ages: Child
Teen
Young Adult
Adult
Elder
Type: Gameplay

Interactions: (4)

Tease the Spare
Abdicate Heirship
Double Heir Celebration!

Buffs: (7)

Weight Off {M0.His}{F0.Her} Shoulders
(From Heir Trait)
Chewbacca has successfuly abdicated heirship! Time to see who it will go to now...
5 hours

Fine +3

It's Gone
(From Heir Trait)
John expected to feel a little more upon giving up his heirship, but instead he feels... kinda nothing. Still, no going back now.
4 hours
More Time
(From Failed Abdication)
John has been stopped from abdicating heirship at this time... perhaps after a little time to think on it, his parent will acquiese - or perhaps {M0.he'll}{F0.she'll} realize that he really is up for this position? Only time will tell.
3 hours

Happy +2

Duck's Back
(From Failed Abdication)
Chewbacca has been stopped from abdicating heirship at this time... Which is fine by them. They knew this'd be a long shot anyway.
3 hours

Confident +2

I Was Chosen!
(From Being Heir)
As the heir, Helen is going to do her best to make her parents proud and prove this was the right decision!
2 hours
Expectations
(From Being Heir)
Magic Gnome may be the heir, but he would definitely prefer being spare if he could. No worries, no responsibilities... no chance to let anyone down.
2 hours
Shit, I'm the Heir
(From Being Heir)
Bella still isn't entirely sure how she got here.
2 hours

Heir

This Sim is the designated heir in their generation of a legacy!
Ages: Child
Teen
Young Adult
Adult
Elder
Type: Gameplay

Interactions: (2)

Gloat about Heirship

Buffs: (4)

Confident +3

I'm The Heir and You're Not
(From Gloating)
Nah nah nah-nah nah.
1 hours
Rubbed In
(From Gloating)
No one likes a sore loser - but Mary doesn't particularly like a sore winner either.
150 minutes

Confident +3

I Was Chosen
(From Being Heir)
At long last, the parents got something right. As the new heir, John is going to do his best to prove this was the right call to make!
2 hours
Choices have Consequences
(From Being Heir)
Magic Gnome feels a little bad sometimes, when thinking about the side of the fence they left behind... but sometimes the grass really is greener on the other side, expectedly or no.
2 hours

Former Heir

This Sim was once heir, but has since chosen a successor from the next generation.
Ages: Young Adult
Adult
Elder
Type: Gameplay

Interactions: (1)

Give Heirly Advice

Buffs: (3)

Pride
(From a Pleasant Heir)
Magic Gnome made an excellent choice. The {0.SimLastName} family legacy will thrive under this one.
2 hours
Hmph.
(From A Backsassin' Heir)
Is it too late for Bella to revoke heirship...?
2 hours

Happy +2

And So It Continues
(From Choosing an Heir as an Heir Yourself)
One heir steps down, another rises. Life goes on.
24 hours

Spare

This Sim is a spare - i.e, not the heir - in their generation of a legacy.
Ages: Child
Teen
Young Adult
Adult
Elder
Type: Gameplay

Buffs: (2)

Thank God That's Not Me Anymore
(From Spare Trait)
Whether given up on her own initiative, through request, or just because something else came up, Dorothy is at peace with not being heir any longer.
A Smidge of Regret
(From Spare Trait)
Sometimes Mary misses heirship and the perks that it brings... but she knows that her successor will do a good job in her place.

Interactions: (12)

Tease the Heir
Spare Solidarity!
Advocate for Heirship
Welcome to the Dark Side...
Tease the Spare
Abdicate Heirship
Double Heir Celebration!
Choose as Heir
Gloat about Heirship
Give Heirly Advice


This is a multi-part download:


Only download one of these! The mood pack compatible file only works with Lumpinou's, well, Mood Pack, found here: https://www.patreon.com/posts/43759541

Download files

Filename Size Downloads Date
Dale_HeirSpareMoodPackCompat.rar

Size: 93.0 KB · Downloads: 1,257 · 4th Nov 2021
93.0 KB 1,257 4th Nov 2021
Dale_HeirSpare.rar

Size: 92.6 KB · Downloads: 1,156 · 4th Nov 2021
92.6 KB 1,156 4th Nov 2021

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Archive: Dale_HeirSpare.rar
File: Dale_HeirSpare.package

Traits: (5)

Spare

This Sim is a spare - i.e, not the heir - in their generation of a legacy.
Ages: Child
Teen
Young Adult
Adult
Elder
Type: Gameplay

Interactions: (4)

Tease the Heir
Spare Solidarity!
Advocate for Heirship
Welcome to the Dark Side...

Buffs: (21)

Angry +2

A Resentment Shared
(From Two Furious Spares)
The injustice of it all - both Bella and her sibling were passed over for heirship... Obviously Bella would make the better heir in the long run, but it's the principle of the thing.
90 minutes

Inspired +2

Why So Tetchy?
(From One Furious and One Happy Spare)
Mary is perfectly happy being spare to her sibling's heir - why can't her other sibling feel the same? Why so much vitriol? Maybe she should try to show them the benefits...
90 minutes

Fine +2

Lamentations
(From One Furious and One Sad Spare)
{M0.His}{F0.Her} sibling may be more angry and active about it than {M0.him}{F0.her}, but Mary is still a little relieved to know {M0.he's}{F0.she's} not alone in this.
90 minutes

Happy +2

The Bright Side of Life
(From Two Happy Spares)
Heirship may be an exclusive club... but spareship has more members! Sometimes, that's all William and company need!
90 minutes

Angry +2

Don't Patronize Me!
(From One Happy and One Furious Spare)
How can William's sibling be so blase about the situation? Can't they understand the frustration he feels?!
90 minutes

Sad +2

Don't Rub it In
(From One Happy and One Sad Spare)
It's great that his fellow spare can find some joy in their circumstances - it's just hard for Robert to see it sometimes.
90 minutes

Embarrassed +2

Comisseration
(From Two Sad Spares)
While crying doesn't really solve anything, it does make John feel a little better - if embarrassed about the mutuality of it all.
90 minutes

Angry +2

I Don't Want Your Pity
(From One Sad and One Furious Spare)
If Magic Gnome's sad sack sibling can't help {M0.him}{F0.her} get the heirship that's rightfully {M0.his}{F0.hers}, {M0.he'd}{F0.she'd} rather they just no say anything at all.
90 minutes

Happy +2

Smile Smile Smile?
(From One Sad and One Happy Spare)
Being a spare can be disappointing sometimes - and thanks to his sibling, Magic Gnome isn't blind to that. {M0.He}{F0.She} is trying to be kind, even in his self-admitted naivete.
90 minutes

Tense/Stressed +1

Lemme 'Lone
(From Failed Solidarity)
Helen doesn't really want to talk about this right now.
2 hours

Angry +3

Hmph
(From Failed Solidarity)
Okay, fine, don't!
2 hours

Happy +5

Made It to the Top!
(From Spare Trait)
John managed to get the heirship role! In your FACE, sibling!
5 hours

Happy +3

Whoa
(From Spare Trait)
That actually worked?? William needs a minute for this to sink in...
4 hours

Happy +4

Wait, What?
(From Spare Trait)
Wait, Magic Gnome just suggested that on a whim, he didn't think that'd actually work... whoa, there's some serious readjusting that needs to be done.
5 hours

Happy +3

Sweet!
(From Spare Trait)
Whether by being convinced or just by the way the wind blows, Magic Gnome's managed to become heir in his sibling's stead! Let's see what the new perks are...
3 hours

Happy +2

At Least I Tried
(From Failed Advocacy)
Chewbacca has been stopped from taking up the heir mantle at this time. Maybe there'll be another chance next time? But if there's not, it's no skin off of his nose either.
2 hours

Angry +3

How Dare They?
(From Spare Trait)
William has been usurped away from the heir mantle - for now, anyway. {M0.He}{F0.She}'ll get it soon, he swears, one way or another! Then THAT'LL make everyone sit up!
3 hours

Sad +3

More Time
(From Spare Trait)
Dorothy has been stopped from taking up the heir mantle at this time... perhaps after a little time to think on it, her parent will change their mind - or perhaps {M0.he'll}{F0.she'll} change themselves? Only time will tell.
3 hours

Happy +2

It's the Heir!
(From Spare Trait)
Dorothy is happy for her sibling! After all, they must have gotten the role for a reason.

Angry +2

Goddamn Heir...
(From Spare Trait)
William hates the thought of being second-banana to their sibling all the time... If there's a way he can usurp the role of heir from them, he'd love to take it.

Sad +2

A Dash of Resentment
(From Spare Trait)
John knows he shouldn't, that it wasn't their fault... but he still can't help but resent the heir, just a little bit.

Heir

This Sim is the designated heir in their generation of a legacy!
Ages: Child
Teen
Young Adult
Adult
Elder
Type: Gameplay

Interactions: (4)

Tease the Spare
Abdicate Heirship
Double Heir Celebration!

Buffs: (7)

Happy +5

Weight Off {M0.His}{F0.Her} Shoulders
(From Heir Trait)
Helen has successfuly abdicated heirship! Time to see who it will go to now...
5 hours

Fine +3

It's Gone
(From Heir Trait)
Helen expected to feel a little more upon giving up her heirship, but instead she feels... kinda nothing. Still, no going back now.
4 hours

Sad +3

More Time
(From Failed Abdication)
Helen has been stopped from abdicating heirship at this time... perhaps after a little time to think on it, her parent will acquiese - or perhaps {M0.he'll}{F0.she'll} realize that she really is up for this position? Only time will tell.
3 hours

Happy +2

Duck's Back
(From Failed Abdication)
Magic Gnome has been stopped from abdicating heirship at this time... Which is fine by them. They knew this'd be a long shot anyway.
3 hours

Confident +2

I Was Chosen!
(From Being Heir)
As the heir, Chewbacca is going to do his best to make his parents proud and prove this was the right decision!
2 hours

Sad +2

Expectations
(From Being Heir)
Dorothy may be the heir, but she would definitely prefer being spare if she could. No worries, no responsibilities... no chance to let anyone down.
2 hours

Dazed +2

Shit, I'm the Heir
(From Being Heir)
Chewbacca still isn't entirely sure how he got here.
2 hours

Heir

This Sim is the designated heir in their generation of a legacy!
Ages: Child
Teen
Young Adult
Adult
Elder
Type: Gameplay

Interactions: (2)

Gloat about Heirship

Buffs: (4)

Confident +3

I'm The Heir and You're Not
(From Gloating)
Nah nah nah-nah nah.
1 hours

Tense/Stressed +2

Rubbed In
(From Gloating)
No one likes a sore loser - but William doesn't particularly like a sore winner either.
150 minutes

Confident +3

I Was Chosen
(From Being Heir)
At long last, the parents got something right. As the new heir, Magic Gnome is going to do his best to prove this was the right call to make!
2 hours

Fine +2

Choices have Consequences
(From Being Heir)
Chewbacca feels a little bad sometimes, when thinking about the side of the fence they left behind... but sometimes the grass really is greener on the other side, expectedly or no.
2 hours

Former Heir

This Sim was once heir, but has since chosen a successor from the next generation.
Ages: Young Adult
Adult
Elder
Type: Gameplay

Interactions: (1)

Give Heirly Advice

Buffs: (3)

Happy +2

Pride
(From a Pleasant Heir)
Bella made an excellent choice. The {0.SimLastName} family legacy will thrive under this one.
2 hours

Angry +2

Hmph.
(From A Backsassin' Heir)
Is it too late for William to revoke heirship...?
2 hours

Happy +2

And So It Continues
(From Choosing an Heir as an Heir Yourself)
One heir steps down, another rises. Life goes on.
24 hours

Spare

This Sim is a spare - i.e, not the heir - in their generation of a legacy.
Ages: Child
Teen
Young Adult
Adult
Elder
Type: Gameplay

Buffs: (2)

Happy +3

Thank God That's Not Me Anymore
(From Spare Trait)
Whether given up on her own initiative, through request, or just because something else came up, Helen is at peace with not being heir any longer.

Fine +2

A Smidge of Regret
(From Spare Trait)
Sometimes John misses heirship and the perks that it brings... but he knows that his successor will do a good job in his place.

Interactions: (12)

Tease the Heir
Spare Solidarity!
Advocate for Heirship
Welcome to the Dark Side...
Tease the Spare
Abdicate Heirship
Double Heir Celebration!
Choose as Heir
Gloat about Heirship
Give Heirly Advice
Archive: Dale_HeirSpareMoodPackCompat.rar
File: Dale_HeirSpareMoodPackCompat.package

Traits: (5)

Spare

This Sim is a spare - i.e, not the heir - in their generation of a legacy.
Ages: Child
Teen
Young Adult
Adult
Elder
Type: Gameplay

Interactions: (4)

Tease the Heir
Spare Solidarity!
Advocate for Heirship
Welcome to the Dark Side...

Buffs: (21)

Angry +2

A Resentment Shared
(From Two Furious Spares)
The injustice of it all - both William and his sibling were passed over for heirship... Obviously William would make the better heir in the long run, but it's the principle of the thing.
90 minutes
Why So Tetchy?
(From One Furious and One Happy Spare)
Chewbacca is perfectly happy being spare to his sibling's heir - why can't his other sibling feel the same? Why so much vitriol? Maybe he should try to show them the benefits...
90 minutes
Lamentations
(From One Furious and One Sad Spare)
{M0.His}{F0.Her} sibling may be more angry and active about it than {M0.him}{F0.her}, but Bella is still a little relieved to know {M0.he's}{F0.she's} not alone in this.
90 minutes
The Bright Side of Life
(From Two Happy Spares)
Heirship may be an exclusive club... but spareship has more members! Sometimes, that's all John and company need!
90 minutes
Don't Patronize Me!
(From One Happy and One Furious Spare)
How can Magic Gnome's sibling be so blase about the situation? Can't they understand the frustration he feels?!
90 minutes
Don't Rub it In
(From One Happy and One Sad Spare)
It's great that her fellow spare can find some joy in their circumstances - it's just hard for Mary to see it sometimes.
90 minutes

Embarrassed +2

Comisseration
(From Two Sad Spares)
While crying doesn't really solve anything, it does make Mary feel a little better - if embarrassed about the mutuality of it all.
90 minutes
I Don't Want Your Pity
(From One Sad and One Furious Spare)
If Robert's sad sack sibling can't help {M0.him}{F0.her} get the heirship that's rightfully {M0.his}{F0.hers}, {M0.he'd}{F0.she'd} rather they just no say anything at all.
90 minutes
Smile Smile Smile?
(From One Sad and One Happy Spare)
Being a spare can be disappointing sometimes - and thanks to his sibling, Magic Gnome isn't blind to that. {M0.He}{F0.She} is trying to be kind, even in his self-admitted naivete.
90 minutes

Tense/Stressed +1

Lemme 'Lone
(From Failed Solidarity)
William doesn't really want to talk about this right now.
2 hours
Hmph
(From Failed Solidarity)
Okay, fine, don't!
2 hours
Made It to the Top!
(From Spare Trait)
William managed to get the heirship role! In your FACE, sibling!
5 hours

Happy +3

Whoa
(From Spare Trait)
That actually worked?? Leia needs a minute for this to sink in...
4 hours
Wait, What?
(From Spare Trait)
Wait, Dorothy just suggested that on a whim, she didn't think that'd actually work... whoa, there's some serious readjusting that needs to be done.
5 hours

Happy +3

Sweet!
(From Spare Trait)
Whether by being convinced or just by the way the wind blows, Magic Gnome's managed to become heir in his sibling's stead! Let's see what the new perks are...
3 hours

Happy +2

At Least I Tried
(From Failed Advocacy)
Magic Gnome has been stopped from taking up the heir mantle at this time. Maybe there'll be another chance next time? But if there's not, it's no skin off of his nose either.
2 hours

Angry +3

How Dare They?
(From Spare Trait)
Chewbacca has been usurped away from the heir mantle - for now, anyway. {M0.He}{F0.She}'ll get it soon, he swears, one way or another! Then THAT'LL make everyone sit up!
3 hours
More Time
(From Spare Trait)
Bella has been stopped from taking up the heir mantle at this time... perhaps after a little time to think on it, her parent will change their mind - or perhaps {M0.he'll}{F0.she'll} change themselves? Only time will tell.
3 hours
It's the Heir!
(From Spare Trait)
Dorothy is happy for her sibling! After all, they must have gotten the role for a reason.
Goddamn Heir...
(From Spare Trait)
Dorothy hates the thought of being second-banana to their sibling all the time... If there's a way she can usurp the role of heir from them, she'd love to take it.
A Dash of Resentment
(From Spare Trait)
Robert knows he shouldn't, that it wasn't their fault... but he still can't help but resent the heir, just a little bit.

Heir

This Sim is the designated heir in their generation of a legacy!
Ages: Child
Teen
Young Adult
Adult
Elder
Type: Gameplay

Interactions: (4)

Tease the Spare
Abdicate Heirship
Double Heir Celebration!

Buffs: (7)

Weight Off {M0.His}{F0.Her} Shoulders
(From Heir Trait)
Chewbacca has successfuly abdicated heirship! Time to see who it will go to now...
5 hours

Fine +3

It's Gone
(From Heir Trait)
John expected to feel a little more upon giving up his heirship, but instead he feels... kinda nothing. Still, no going back now.
4 hours
More Time
(From Failed Abdication)
John has been stopped from abdicating heirship at this time... perhaps after a little time to think on it, his parent will acquiese - or perhaps {M0.he'll}{F0.she'll} realize that he really is up for this position? Only time will tell.
3 hours

Happy +2

Duck's Back
(From Failed Abdication)
Chewbacca has been stopped from abdicating heirship at this time... Which is fine by them. They knew this'd be a long shot anyway.
3 hours

Confident +2

I Was Chosen!
(From Being Heir)
As the heir, Helen is going to do her best to make her parents proud and prove this was the right decision!
2 hours
Expectations
(From Being Heir)
Magic Gnome may be the heir, but he would definitely prefer being spare if he could. No worries, no responsibilities... no chance to let anyone down.
2 hours
Shit, I'm the Heir
(From Being Heir)
Bella still isn't entirely sure how she got here.
2 hours

Heir

This Sim is the designated heir in their generation of a legacy!
Ages: Child
Teen
Young Adult
Adult
Elder
Type: Gameplay

Interactions: (2)

Gloat about Heirship

Buffs: (4)

Confident +3

I'm The Heir and You're Not
(From Gloating)
Nah nah nah-nah nah.
1 hours
Rubbed In
(From Gloating)
No one likes a sore loser - but Mary doesn't particularly like a sore winner either.
150 minutes

Confident +3

I Was Chosen
(From Being Heir)
At long last, the parents got something right. As the new heir, John is going to do his best to prove this was the right call to make!
2 hours
Choices have Consequences
(From Being Heir)
Magic Gnome feels a little bad sometimes, when thinking about the side of the fence they left behind... but sometimes the grass really is greener on the other side, expectedly or no.
2 hours

Former Heir

This Sim was once heir, but has since chosen a successor from the next generation.
Ages: Young Adult
Adult
Elder
Type: Gameplay

Interactions: (1)

Give Heirly Advice

Buffs: (3)

Pride
(From a Pleasant Heir)
Magic Gnome made an excellent choice. The {0.SimLastName} family legacy will thrive under this one.
2 hours
Hmph.
(From A Backsassin' Heir)
Is it too late for Bella to revoke heirship...?
2 hours

Happy +2

And So It Continues
(From Choosing an Heir as an Heir Yourself)
One heir steps down, another rises. Life goes on.
24 hours

Spare

This Sim is a spare - i.e, not the heir - in their generation of a legacy.
Ages: Child
Teen
Young Adult
Adult
Elder
Type: Gameplay

Buffs: (2)

Thank God That's Not Me Anymore
(From Spare Trait)
Whether given up on her own initiative, through request, or just because something else came up, Dorothy is at peace with not being heir any longer.
A Smidge of Regret
(From Spare Trait)
Sometimes Mary misses heirship and the perks that it brings... but she knows that her successor will do a good job in her place.

Interactions: (12)

Tease the Heir
Spare Solidarity!
Advocate for Heirship
Welcome to the Dark Side...
Tease the Spare
Abdicate Heirship
Double Heir Celebration!
Choose as Heir
Gloat about Heirship
Give Heirly Advice
 
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Expansion/Stuff packs required:
Sims 4

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2,415 Downloads

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Tags: #legacy, #heir, #spare, #reward trait, #reward, #trait