No More Lightning or Thunder - Safe and Normal Rain Weather (v1.3 update)
No More Lightning or Thunder main image.jpg - width=1200 height=1080
With this override mod to remove lightning, your Sims can go out in rainy weather with nothing to fear, so they can jump in puddles, test out umbrellas, and simply be able to be outdoors in general. The mod also aims to help soothe the fears of players out there who may have astraphobia, a fear of lightning.
Weather-related lightning strikes on world lots become impossible to occur ever again and will be a thing of the past, and even thunder in the faraway distance become a statistical anomaly that happen maybe once every 2 weeks or so.
———Files in GameplayData.package that has been changed———
• SeasonsManager+WeatherManager+RainEvent_0x787ee5a93d68aa6c
• WeatherStone_0x6986c5e92f516002
• GeyserRift+ExploreRift_0xd206af896b9317c4
• WeatherMachine_0xd6f75749838ffe43
• CloudRay_0xda837ar8b8b6aa29
———Values that have been changed (Default values → This mod's values), in SeasonsManager+WeatherManager+RainEvent unless otherwise noted———
• kMinTimeBetweenLightning (Value in in-game minutes): 15 → 800
• kMaxTimeBetweenLightning (Value in in-game minutes): 45 → 900
• kChanceForceLightningOnFocusLot (Percentage value): 15 → 0
• kMinimumPrecipitationIntensityForLightning: Moderate → Heavy
• (WeatherStone_0x6986c5e92f516002) kSummonWeatherFailureStruckByLightningChance: 10 → 0; kCameraShakeDistanceRange: "10, 100" → "0, 0"; kCameraIntensityRange: "0.01, 0.6" → "0, 0"; kCameraShakeDuration: 7 → 0
• (GeyserRift+ExploreRift_0xd206af896b9317c4) kRiftBuffs: "NotSoHealthyGlow, Cloudy, LightningMagnet, Giddy, Singed" → "NotSoHealthyGlow, Cloudy, Giddy, Singed"
• (WeatherMachine_0xd6f75749838ffe43) kChanceToFail: 50 → 0
• (CloudRay_0xda837ar8b8b6aa29) kNumUsesForBackFire: 4 → 750000
• The following AUDT and _AUD files have been replaced with empty "0000 0000" hexadecimals: thunder_near, thunder_medium, thunder_far, fx_lightning_strike, fx_wstone_suc_lightning, fx_lightning_strike01, fx_lightning_strike02, fx_lightning_strike03, fx_wstone_suc_lightning01, fx_wstone_suc_lightning02, fx_wstone_suc_lightning03, thunder_near01, thunder_near02, thunder_near03, thunder_medium01, thunder_medium02, thunder_medium03, thunder_medium04, thunder_far01, thunder_far02, and thunder_far03.
———Notes———
• The mod does not prevent Sims from autonomously trying to run to an indoor area during heavy rain.
• As of February 2023, NRaas Overwatch has been known to permanently enable the Dystopian Future Defense Grid in Oasis Landing for that savefile, thus it disables meteor-related lightning there. As a significant percentage of Sims 3 mod users could be presumed to use that mod, it is unclear if there's any need for this mod too to disable that lightning type.
———Changelog———
• 4th of February 2025: v1.3 update for the main version of the mod. The spawning of Weather Stones on new savefiles will no longer cause thunder noises or camera shakes.
• 7th of February 2023: v1.2 update. The Sims Wikia claimed that backfire lightning was a very common possibility from the Climatron Control Unit and Cloud-inator 9000, so I prevented those two items from being able to backfire.
• 5th of November 2022: Non-numbered major update (Retroactively titled v1.1). The mod now also removes the chance for weather stones to cast a lightning strike on the Sim, as well as makes it so that geyser rifts in Into the Future's dystopian future no longer has a chance of giving the "Lightning Magnet" moodlet.
Filename | Type | Size |
---|---|---|
No More Lightning Or Thunder v1.3-.7z | 7z | |
No More Lightning Or Thunder v1.3.package | package | 10189 |
Filename | Type | Size |
---|---|---|
NoMoreLightningOrThunder v1.2 -without- Into the Future.zip | zip | |
changelog.txt | txt | 683 |
NoMoreLightningOrThunder.package | package | 7960 |
No More Lightning Or Thunder v1.3-.7z
Download
Uploaded: 4th Feb 2025, 6.6 KB.
1,284 downloads.
|
||||||||
NoMoreLightningOrThunder v1.2 -without- Into the Future.zip
| Deprecated version from back when I incorrectly thought the game couldn't handle any aspects at all from non-installed EPs.
Download
Uploaded: 7th Feb 2023, 6.7 KB.
391 downloads.
|
||||||||
For a detailed look at individual files, see the Information tab. |
Install Instructions
———Changelog———
• 7th of February 2023: v1.2 update. The Sims Wikia claimed that backfire lightning was a very common possibility from the Climatron Control Unit and Cloud-inator 9000, so I prevented those two items from being able to backfire. Also testing out the Mod The Sims changelog function.
• 5th of November 2022: Non-numbered major update (Retroactively titled v1.1). The mod now also removes the chance for weather stones to cast a lightning strike on the Sim, as well as makes it so that geyser rifts in Into the Future's dystopian future no longer has a chance of giving the "Lightning Magnet" moodlet.
• Early October 2022: Initial release of v1.0.
Loading comments, please wait...
Updated: 4th Feb 2025 at 2:23 AM
-
Time/Weather Change Mod - NEW Seasons Version
by cmomoney updated 16th Nov 2012 at 5:11pm
189 223.8k 326
-
Umbrella Tuning (Unbreakable + More)
by WTFeathers 9th Dec 2012 at 6:12am
+1 packs
Seasons
-
More/Less hours duration weather change with weather machine
by Vaider 7th Oct 2018 at 9:55am
+1 packs
Seasons
-
by YolkSims 6th Jul 2022 at 11:26am
6 9.2k 17
-
Electrical Storm Mod (Lightning Enhanced Mod)
by Canibal_MLO updated 29th Jun 2024 at 10:40pm
-
SimFests on more lot assignments (v1.1 update)
by Dandelion Sprout updated 27th Oct 2023 at 8:48pm
Let's say you've placed Showtime show stages and spectator spots a bit around in town, a proprietor walks around on more...
+1 packs
Showtime
-
Make Travels Free of Charge (Supplement to NRaas Traveler)
by Dandelion Sprout 19th Nov 2023 at 8:06am
Important: In order for travels to actually be free of charge when using both this mod and NRaas Traveler, which more...
5.2k 9
-
Competent Handling of Fires - Make Sims smarter when fires occur (v1.3 update)
by Dandelion Sprout updated 2nd Jun 2024 at 6:03am
24 7.8k 35
-
Townside Sim Fu Club - Martial Arts Academy, no CC
by Dandelion Sprout 18th Sep 2022 at 1:31pm
I noticed that there was only one previously uploaded Sims 3 martial arts dojo on MTS, so I decided to more...
+1 packs
World Adventures
-
by Dandelion Sprout 7th Jun 2024 at 5:52am
The smartphones that were introduced in The Sims 3: University Life have a tendency to slip, fall and crack if more...
+1 packs
University Life
-
All Topics Unlocker for Vault of Antiquity
by Dandelion Sprout updated 19th Jan 2025 at 7:30am
When visiting the Vault of Antiquity normally, the game randomly selects an occult topic from one of 5 possible options: more...
+6 packs
World Adventures
Ambitions
Generations
Pets
Showtime
Supernatural
-
Mermaids Park - Diving lot suited for pasting
by Dandelion Sprout updated 31st Mar 2023 at 3:50am
Branching out from Isla Paradiso, the mermaids and scuba enthusiasts have made themselves a cozy little place to spread the more...
+1 packs
Island Paradise
-
NuSound Arena - The home of sports, concerts, and entertainment (Now with 2 extra lot versions)
by Dandelion Sprout updated 11th Dec 2023 at 4:26am
NuSound Arena, the ultimate in multi-purpose indoor event arena halls, compact enough to fit everywhere. more...
+2 packs
Late Night
Showtime
-
PowerMax on Resorts now count as a valid gym object
by Dandelion Sprout 29th Apr 2024 at 7:05pm
Among the more infamous oversights that was done during EA's development of Sims 3 expansion packs, was that Showtime's PowerMax more...
+2 packs
Showtime
Island Paradise
-
Unavailable objects made available - v2.6 update
by Dandelion Sprout updated 15th Feb 2025 at 12:01pm
There's a lot of objects in Sims 3 that Maxis didn't trust anyone who bought their game to do anything. more...
22 16.9k 56
Packs Needed
Base Game | |
---|---|
![]() | Sims 3 |
Expansion Pack | |
---|---|
![]() | Seasons |
About Me
WIP big projects:
• EP changelogs for British English v1.4 (April 2024)
• "60FPS EA splash screen in Sims 3" (April/May 2024; depends on whether there's a fair amount of players who aren't using the various "Skip intros" mods)
• "IMAG game files ran through OptiPNG for slightly better game performance" (March or Q2 2024; need to figure out if DeltaBuild0 images are fair game to post as a mod, and not just FullBuild0)
• "Turn supermarkets into department stores" (Likely cancelled, as SN elixirs didn't have separate code rows)
• "Sims 3 Seinfeld apartment based on an architect's chart from 2011" (Cancelled; Sims 3 simply couldn't accomodate the needed straight/diagonal walls)
Backup of some of my mods (External link). I understood the rules (Link) as that "About Me" 100% allowed such links, though the normal SoMe profile settings lacked GitHub or GitLab options.