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"Ye Olde Window" aka Colonial Windows II

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An extension of the first set of Colonial Windows, sorta. I found when shortening what EA considers the 1-tile and 2-tile Colonial windows, that they are not actually the same. I will continue to make small sets and upload instead of trying to amass one large set as I never know when RL will prevent me from finishing a project. So this is another small set of three windows to match the 2-tile Colonial window, both the original and my counterheight one here.




Windows included:
  • Ye Olde Window Dormer
  • Ye Olde Window Tall Arch
  • Ye Olde Window Square



All three are 2-tile windows found in Build / Windows for a cost of $265. Maybe the little dormer could cost less, but I bought one of those in RL and it cost more than a square one!

Known Issue: This is not an issue with these windows per say, but with the way the game cuts out for the window. I have attached an image of it and as you can see it only happens at a specific angle. What happens is the game cuts out for the window the full wall part, but it is only seen if the mesh goes all the way into the corner like these do and if the inside/outside mesh sizes are different thicknesses. The only way to avoid this is to make the mesh smaller width wise or have inside/outside the same thickness. But then the windows wouldn't appear connected when placed side-by-side.

Polygon Counts:
Tall Arch - 512
Square - 608
Dormer - 340
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