Gipsy Carts (incl. Basegame versions)
Updated: 14th Mar 2009 at 4:18 AM - Added the link to the sound package
- Dragon Slave -
- Charme699 -
- hexameter -
No object creator can make a requested object exactly like it might be in the imagination of the one that requested it. So I convinced one of them who requested it, too, my friend Charme699, to make the textures. The vehicles never had got this great look (on my oppinion) if I had made the textures by myself.
So a big "Thank You!" to Charme699 for all the beautiful textures.
A horse drawn cart without a horse is only a nice decoration. The versions made for traffic situations use the great horse mesh of Dragon Slave.
The next "Thank You!" therefore has to go to Dragon Slave who created this special mesh.
This is the drivable version with custom sound. If you want to have the correct noises use my sound package.
Get the "soundpackage" here: http://linna.modthesims2.com/download.php?t=291343.
This cart comes with five recolours using the textures made by Charme699.
Compatible with Numenor's 'Drivable Cars Without Nightlife' add-on
Bon Voyage EP users may be interested in the cart that works like a tent. You can download this file with all the textures of Charme699. It doesn't use the horse mesh of Dragon Slave but you can get her horses here:
Basegame users can download
containing a decorative cart with horses. The RAR-file includes all recolours with textures of Charme699 and works as single object in the game.
containing a decorative cart without horses. This version is made for parking situations and pulls its colours from the first BG version. If you decide to have a cart without horses you'll have to download both versions. Decide on your own whether you want to keep the decorative cart with horses or not.
All carts have their own GUID and can be used all together in the game without conflict.
Known issue: The drivable version has two states for the ladder. Unfortunately I couldn't get it to work correctly with recolours. The object always falls back to the original texture in these cases (ladder only). This doesn't cause problems in use.
Install the objects as usual in your download folder.
Catalog: NL version = - Outside-Misc.-Cars - and the others - Outside-Misc.-Misc. -
To make sure that these carts work independent of each other the recolours for BG, NL and BV are included and separate for each version.
These objects are tested in my games and worked like they should. I made some changes concerning animations, sound and footstep that you'll see in the game. Take it as surprise. They don't use custom animations and the horses are not animated.
Enjoy these objects and get them as Christmas presents
A big "Thank you!" to Delphy for the possibility to share these objects here.
BG-GipsyCart-2008-parked with two horses: f = 15.904 (1.136 per tile); v = 10.845
BV-GipsyCart ("tent" version): f = 10.164 (847 per tile); v = 7.241
NL-GipsyCart-2008(drivable version): f = 15.988 (761 per tile); v = 11.057
All the writers of tutorials I used during the last years
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
Description: This cart is without horse. Credits to Numenor for CEP (http://www.numenor-moddings.com) --------- Textures by Charme 699 Cart mesh, UV-mapping, package by hexameter (October 2008)
* The following information shares where to find it in buy-mode, any buffs/moodlets they get from it and what it can be used for!
|Filename||NL-GipsyCart-2008.package (inside NL-GipsyCart-2008.rar)|
|Title||Gipsy Cart (drivable) Dragon Slave-Charme699-hexameter, Sept. 2008|
|Description||Spend the free time of your sims in a vehicle that doesn't support high speed. The power of a single horse will take time and patience. But they always reach the place they wanted to go to. Horse mesh by DragonSlave Textures by Charme699 Cart mesh, UV-mapping, package, soundpackage by hexameter (October 2008) Compatible with Numenor's 'Drivable Cars Without Nightlife' add-on Must place on driveway.|
| Compatible with Numenor's 'Drivable Cars Without Nightlife' add-on
Size: 2.78 MB · Downloads: 22,142 · 1st Dec 2008
|2.78 MB||22,142||1st Dec 2008|
| Cloned of the BV-tent and working like this.
Size: 2.35 MB · Downloads: 21,639 · 1st Dec 2008
|2.35 MB||21,639||1st Dec 2008|
| Package including recolours
Size: 2.43 MB · Downloads: 20,897 · 1st Dec 2008
|2.43 MB||20,897||1st Dec 2008|
| This object uses textures of the Stand-Alone-Version!
Size: 122.6 KB · Downloads: 21,579 · 1st Dec 2008
|122.6 KB||21,579||1st Dec 2008|
- - File was updated after upload was posted
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
Some remarks to use my objects:
I spend many(!) hours of work on my vehicles and the meshes are handmade from scratch. Therefore don't claim them as your's if you clone the mesh or use it as a base. You have my permission to do so. I'm convinced that these things are made to be used. So, add a simple note within the object description, that's enough and hopefully not a hard restriction.
There might be some special rules on single objects for special reasons. Please respect them! - Thank you.