Baby's First Command: An Animated Starship Mobile
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Uploaded: 11th Aug 2011 at 11:08 PM
Updated: 3rd Sep 2011 at 8:24 PM
Updated: 3rd Sep 2011 at 8:24 PM
UPDATE Aug 21, 2011: I've made a change to the pie menu functions so that the animation starts and stops immediately on command, without the action showing up in the Sim's queue (just like a lamp turns on and off right away). It's a minor change, but please redownload if you don't want to wait until your Sim finishes his dinner before the mobile does what you've asked it to do.
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If you want your little Starfleet brats to become good starship captains when they grow up, you'll need to start them early - and what better (or earlier) way to start the Starfleet indoctr- I mean, grooming, than with a starship mobile hanging over your wee one's crib?
But this isn't just any starship mobile! No, this mobile really is boldly going, if not not quite at warp speed: it's animated and spins clockwise. With this to inspire them, your Simlets will be ready for those Starfleet Academy exams in no time!
Just in case your Sims (or you) don’t want a mobile that's spinning 24/7, the animation can be turned on and off. It also won't start automatically when you place the mobile, but will wait until you actually tell it to start.
The mobile features four different classes of ships together with Spacedock, and it has six recolours. The arms of the mobile and the ships are two different subsets, so you can mix and match the recols as you'd like.
This is a detailed mesh, so the poly count is a bit high: 2195. (This is actually an improvement - it started out at almost 2700. ) If you're on an old computer, you may want to limit the number of mobiles per lot, and I also recommend that you keep the animation turned off in case it makes your game lag.
The mobile comes in a one-tile version and a version that's centred on two tiles - useful if you want the mobile to be centred over a crib or a child's desk, but don't want to use cheats. Now, I'm a big fan of the repository technique, but I know that not everybody is, and I also understand that some of you might not want more than one 2200-poly mobile in your game. Therefore, I've made two sets:
- a repository set, for those of you who want both mobiles (and know your computer can handle it) but not the double amount of recols; the one-tile mobile is the master file
- a non-repository set, for those of you who only want one of the mobiles or don't like repository things.
Only choose one set! Both sets use the same GUIDs (let's not waste GUIDs here), so you can only have one set in your game at the time.
The mobile can be found under Misc. -> Children. The one-tile version costs $50 and the two-tile one $51, so you'll be able to tell them apart easily in the catalogue. It is base-game compatible and has been tested on a computer that's never known anything but the basegame.
Model Credits:
Irina (adult):
- hair by SussisSoGoodSims (recol by me)
- skin by astiees
- make-up by Bruno and SLU (Face Kit)
- clothes by me
Nadya (toddler):
- hair by Mikexx2
- skin by Rensim (dead site)
- everyday clothes by fakepeeps7
- PJs by CarmeeKitty
All free, of course.
Polygon Counts:
(Nifty table thingy by Leesester)
Additional Credits:
First and foremost: Echo! Without her excellent tutorials and advice on just about everything object- and animation-related, this item would never have existed. Thank you for so generously sharing your knowledge with the Sims community!
Also, Leesester, without whose help the two-tile mobile wouldn’t be recolourable. (Bad Nix for not updating her MMATs!) Thanks for saving me from getting any more grey hairs than I already have, Lee.
I've used Milkshape for the mesh, UV Mapper Pro for the UV maps, Photoshop 7 for the textures and SimPE to put it all together.
"...and when you grow up, you're going to command a starship just like that!"
--------------------------------------------------------
If you want your little Starfleet brats to become good starship captains when they grow up, you'll need to start them early - and what better (or earlier) way to start the Starfleet indoctr- I mean, grooming, than with a starship mobile hanging over your wee one's crib?
But this isn't just any starship mobile! No, this mobile really is boldly going, if not not quite at warp speed: it's animated and spins clockwise. With this to inspire them, your Simlets will be ready for those Starfleet Academy exams in no time!
Just in case your Sims (or you) don’t want a mobile that's spinning 24/7, the animation can be turned on and off. It also won't start automatically when you place the mobile, but will wait until you actually tell it to start.
The mobile features four different classes of ships together with Spacedock, and it has six recolours. The arms of the mobile and the ships are two different subsets, so you can mix and match the recols as you'd like.
This is a detailed mesh, so the poly count is a bit high: 2195. (This is actually an improvement - it started out at almost 2700. ) If you're on an old computer, you may want to limit the number of mobiles per lot, and I also recommend that you keep the animation turned off in case it makes your game lag.
The mobile comes in a one-tile version and a version that's centred on two tiles - useful if you want the mobile to be centred over a crib or a child's desk, but don't want to use cheats. Now, I'm a big fan of the repository technique, but I know that not everybody is, and I also understand that some of you might not want more than one 2200-poly mobile in your game. Therefore, I've made two sets:
- a repository set, for those of you who want both mobiles (and know your computer can handle it) but not the double amount of recols; the one-tile mobile is the master file
- a non-repository set, for those of you who only want one of the mobiles or don't like repository things.
Only choose one set! Both sets use the same GUIDs (let's not waste GUIDs here), so you can only have one set in your game at the time.
The mobile can be found under Misc. -> Children. The one-tile version costs $50 and the two-tile one $51, so you'll be able to tell them apart easily in the catalogue. It is base-game compatible and has been tested on a computer that's never known anything but the basegame.
Model Credits:
Irina (adult):
- hair by SussisSoGoodSims (recol by me)
- skin by astiees
- make-up by Bruno and SLU (Face Kit)
- clothes by me
Nadya (toddler):
- hair by Mikexx2
- skin by Rensim (dead site)
- everyday clothes by fakepeeps7
- PJs by CarmeeKitty
All free, of course.
Polygon Counts:
Item | Polys | Vertices | Price |
---|---|---|---|
Animated Starship Mobile | 2195 | 1519 | $50 |
Two-tile Animated Starship Mobile | 2195 | 1519 | $51 |
Additional Credits:
First and foremost: Echo! Without her excellent tutorials and advice on just about everything object- and animation-related, this item would never have existed. Thank you for so generously sharing your knowledge with the Sims community!
Also, Leesester, without whose help the two-tile mobile wouldn’t be recolourable. (Bad Nix for not updating her MMATs!) Thanks for saving me from getting any more grey hairs than I already have, Lee.
I've used Milkshape for the mesh, UV Mapper Pro for the UV maps, Photoshop 7 for the textures and SimPE to put it all together.
"...and when you grow up, you're going to command a starship just like that!"
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
MTS has all free content, all the time. Donate to help keep it running.
NixNivis_AnimatedStarshipMobile-NONrepository.zip
| Version that ISN'T repository linked. Do NOT download this if you have downloaded the repository version!
Download
Uploaded: 11th Aug 2011, 490.4 KB.
5,727 downloads.
|
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NixNivis_AnimatedStarshipMobile-REPOSITORY.zip
| Repository version. Do NOT download this if you have downloaded the non-repository version!
Download
Uploaded: 11th Aug 2011, 288.9 KB.
9,706 downloads.
|
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For a detailed look at individual files, see the Information tab. |
Install Instructions
Basic Download and Install Instructions:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
Packs Needed
None, this is Sims 2 base game compatible!
Download Details
Uploaded: 11th Aug 2011 at 11:08 PM
Updated: 3rd Sep 2011 at 8:24 PM
Updated: 3rd Sep 2011 at 8:24 PM
Style:
– Childrens
: Childs furniture or objects
– Sci-Fi
: Science Fiction
Room:
– Living
: Living Room
– Dining
: Dining Room
– Bedroom
– Nursery
– Study
: Study/Office
Maxis Flags:
– Not Applicable
Tags
#mobile, #animated mobile, #starships, #star trek
About Me
With Credit and a Link, Please DO...
But Please DON'T...
- ...recolour my meshes and include them with your recolours
- ...include my Bodyshop items with your Sims and my objects with your lots
- ...modify and/or use parts of my Bodyshop meshes
- ...clone my objects
- ...convert my items for The Sims 3
- ...use my custom content in screen shots, stories, movies, etc.; credit is always appreciated, but by no means required.
But Please DON'T...
- ...claim my work as your own
- ...upload my items as is or with only v. minor changes (such as renaming them, but changing nothing else)
- ...convert my items for The Sims 4
- ...upload my items or content based on my items to paysites, including Patreon and sites that use ad.fly, or to TSR. (Sites that ask for voluntary donations through ko.fi, PayPal and the like are fine, though.)
[size=+3]But as long as it is for your own game,
you may of course do whatever you please![/size]
you may of course do whatever you please![/size]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[size=+2]I'm no longer active at MTS, but I am still active in the Sims community.
I am NOT retired and my downloads here are NOT abandonware!
My terms of use still apply.[/size]
[size=+2]I'm no longer active at MTS, but I am still active in the Sims community.
I am NOT retired and my downloads here are NOT abandonware!
My terms of use still apply.[/size]