Greatly extend lot opening hours - The City That Never Sleeps (1.9.2 update)
When I first published the mod in 2022, I was new to S3PE XML stuff (Learned about it on 30th of August 2022, 3 days before I submitted this for upload), and was completely new to XML tuning mods, such that I had to look at other such mods to figure out what the package filetree should look like.
Times below are given in 24-hour notation.
———This mod's custom values———
Open 24/7: Bistro, Sports bar, Local watering hole, Dive bar, Fusion lounge, Vampire lounge, Exclusive lounge, Dance club, Disco club, Poolside club, Pet store NPC, Festival food stand NPC, Supernatural hangout, Rebel hangout, Nerd shop, Arcade, Java hut, Student union, Future bar, Gallery shop, Late Night bartender, Stylist NPC, Tattoo artist NPC, Seasons kissing booth, Skill classes, Education career lectures, Change Sim names at City Hall
07:00 - 06:00 (23/7): Coffeehouse
09:00 - 08:00 (23/7): Live show venue
12:00 - 11:00 (23/7): Private venue
00:00 - 23:00 (23/7): Ice cream truck
01:00 - 23:00 (22/7): Music career concerts
05:00 - 03:00 (22/7): Festival ground, Consignment register NPC
08:00 - 02:00 (18/7): Showtime venue proprietor NPC
12:00 - 03:00 (15/7): Plumbot competition arena
Weekdays 17:00 - 03:00 (10/7), weekends 12:00 - 03:00 (15/7): Theater
Thursdays 12:00 - 03:00 (15/1): Late Night movie set screenings
———Default values———
05:00 - 01:00 (20/7): Java hut
06:00 - 01:00 (19/7): Rebel hangout, Student union
06:00 - 24:00 (18/7): Coffeehouse
07:00 - 01:00 (18/7): Gallery shop
08:00 - 02:00 (18/7): Nerd shop
09:00 - 03:00 (18/7): Future bar
10:00 - 04:00 (18/7): Arcade
06:00 - 23:00 (17/7): Skill classes
10:00 - 03:00 (17/7): Supernatural hangout, Live show venue
11:00 - 03:00 (16/7): Local watering hole, Sports bar, Dive bar
12:00 - 04:00 (16/7): Late Night bartender
08:00 - 21:00 (15/5): Seasons kissing booth
08:00 - 21:00 (13/7): Festival ground
12:00 - 01:00 (13/7): Private venue
11:00 - 23:00 (12/7): Bistro
14:00 - 02:00 (12/7): Fusion lounge, Vampire lounge, Exclusive lounge
08:00 - 19:00 (11/7): Stylist NPC, Tattoo artist NPC
10:00 - 21:00 (11/7): Showtime venue proprietor NPC
17:00 - 04:00 (11/7): Poolside club, Disco club, Dance club
07:00 - 17:00 (10/7): Education career lectures
09:00 - 18:00 (9/7): Consignment register NPC, Changing Sim names at City Hall, Pet store NPC
12:00 - 21:00 (9/7): Plumbot competition arena
10:00 - 18:00 (8/7), summer 10:00 - 21:00 (11/7): Ice cream truck
15:00 - 23:00 (8/7): Music career concerts
Weekdays 17:00 - 21:00, weekends 12:00 - 16:00 (4/7): Theater
Thursdays 12:00 - 16:00 (4/1): Late Night movie set screenings
———Files in GameplayData.package that have been changed———
• Bars
• Bistro_0xedc49f7547539dd4
• IceCreamTruckManager_0xa86cf4492539f402
• NpcRoles
• ShowVenue_0xc08b72ec427dfeff
• Venues
• ServoBotArena_0xf5c574250d3bcbfe
• Bartending_0x548c92b27a7193d4
• Education_0x02bbd1ba24593e25
Conflicts could occur with other override mods who also edit any of the same files. This includes, but are not limited to, BlackCat007's Cooking & Ingredients Overhaul, What's on the menu?, All Bars Serve All Drinks, and Longer Equestrian Center Hours.
———Notes———
• The theater was very, very tricky to figure out. If the weekday start time was set to 16:00 or earlier, it would instantly close again at that time. Tickets could not be ordered later than 03:00 even if the show duration was set to more than 12 hours (17 on weekends). And despite what the "ShowVenue" XML file claims, weekends only have the matinée, and does not have both matinée and evening shows.
• Showtime benches and tables are replaced with standing areas when a SimFest or Showtime concert begins, and are only added back when a venue is closed. As such, lot types where it was probable that a Showtime stage would be, could not be open 24/7.
• It was very tempting to add a 3rd stadium matchday on Fridays, but I was worried it'd be seen as unwanted interference in the Professional Sports career.
• It did not seem possible to choose more than 1 day for the Late Night movie set screenings. They do however seem to apply theaters' weekend hours.
• From what I can determine, all new times are the same for Bridgeport and for other worlds.
• The NPC staff of some cash registers, most often the comic book register, does not freeze most needs for the NPC cashier, and they have been known to faint and to wet themselves during prolonged cashiering.
• Starting with v1.4, there will not be further separate non-Bars gamemod versions. Instead, concerned players can open the downloaded mod in S3PE, delete the Bars file with the Del key, and then save the .package file. Easier than it may sound.
• As far as I can tell, this gamemod will work with Patches 63 through 70. All of my tests are done with Patch 67. Whether Patch 57 and earlier works is anyone's guess.
———Changelog———
• 18th of December 2024: v1.9.2 update. The option at city halls to change a Sim's name now shows up 24/7.
• 16th of November 2024: Minor v1.9.1 update. Fixing the highly requested use of default amounts of ice cream trucks once and for all, and also expanded its opening hours from 1-23 to 0-23 while I was at it, based on knowledge I had accumulated from the "Skill classes" file.
• 26th of September 2024: Minor v1.9 update. Sims who are at Education career level 6 or higher, can now hold lectures at school buildings at any time of the day, instead of only during the daytime.
• 5th of June 2024: v1.8 update. Added coverage of skill classes and Seasons kissing booths, made stylist and tattooing roles 24/7 to prevent the salons from often being empty even during their set hours, and extended proprietors from 00:00 to 02:00 to prevent potential problems with ongoing shows.
• 15th of February 2024: Minor v1.7 update. Properly implemented a normal amount of ice cream trucks. I'm not sure how I failed to import the correct file into S3PE back in October. Arboretum changes have been reverted because the contests lasted the same length as the enterable hours.
• 25th of January 2024: Gardening contests at arboretums can now be entered 24/7, while Sims who are very high up in the Music career can now hold concerts significantly earlier in the day. Also testing out 7Z archiving due to Windows 11 23H2 adding native 7Z extraction support to some extent.
• 9th of November 2023: Extremely major hotfix for festivals, with the times now being the correct 05:00-03:00 instead of the accidental 03:00-05:00.
• 31st of October 2023: Major hotfix for festivals, as I realised a couple years late that the season changes are done at 04:00 and that Sims on the lot at that time gets sent instantly back home. As such 07:00-06:00 have been changed to 03:00-05:00. Also fixed an oversight where Future Lounge was 10:00-08:00 instead of 24/7, and fixed an old report by reducing the amount of ice cream vans (when not using NRaas Traffic) from 2 to 1.
• 23rd of February 2023: Applying the "Changelog" tab on the Mod The Sims page. The mod itself is unchanged.
• 28th of January 2023: After finally having found the correct tuning value for bartender hours, they are now bartending considerably longer in v1.2.
• 8th of January 2023: Extended the plumbot competition arena opening times in v1.1.
• 8th of September 2022: Initial release.
Filename | Type | Size |
---|---|---|
TheCityThatNeverSleeps v1.9.2-.7z | 7z | |
TheCityThatNeverSleeps v1.9.2.package | package | 271616 |
TheCityThatNeverSleeps v1.9.2-.7z
| The strongly recommended standard version of this mod.
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Uploaded: 18th Dec 2024, 54.7 KB.
5,220 downloads.
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Install Instructions
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Updated: 18th Dec 2024 at 12:46 AM
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Packs Needed
Base Game | |
---|---|
Sims 3 |
Expansion Pack | |
---|---|
Ambitions | |
Late Night | |
Pets | |
Showtime | |
Supernatural | |
Seasons | |
University Life | |
Into the Future |
About Me
WIP big projects:
• EP changelogs for British English v1.4 (April 2024)
• "60FPS EA splash screen in Sims 3" (April/May 2024; depends on whether there's a fair amount of players who aren't using the various "Skip intros" mods)
• "IMAG game files ran through OptiPNG for slightly better game performance" (March or Q2 2024; need to figure out if DeltaBuild0 images are fair game to post as a mod, and not just FullBuild0)
• "Turn supermarkets into department stores" (Likely cancelled, as SN elixirs didn't have separate code rows)
• "Sims 3 Seinfeld apartment based on an architect's chart from 2011" (Cancelled; Sims 3 simply couldn't accomodate the needed straight/diagonal walls)
Backup of some of my mods (External link). I understood the rules (Link) as that "About Me" 100% allowed such links, though the normal SoMe profile settings lacked GitHub or GitLab options.