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Rock Climbing Wall Tweaks, with multiple flavors

SCREENSHOTS
13,396 Downloads 359 Thanks  Thanks 63 Favourited 59,059 Views
Uploaded: 7th Feb 2012 at 5:57 PM
Updated: 27th Jan 2014 at 9:37 PM - Updated for new Flavor
EA's tuning for the Rock Climbing Wall was pretty overboard, so I went ahead and did some tweaking to it. I saw a number of different complaints and requests relating to this item, so I decided just to go ahead and add a few more flavors for other people.

Note: You MUST have the Rock Climbing Wall from the Sims 3 Store in order for this mod to work. It will NOT add the item to your game.

Is your Premium Content not working properly? Read this to fix your problems: DCBackup, ccmerged.package and Your Premium Content Items

This mod is compatible with patch levels 1.66 and 1.67.

Requirements:
  • Again, this requires the Rock Climbing Wall Premium Content Item from the Sims 3 Store to be installed in your game, or it will do absolutely nothing.
  • No other Expansion or Stuff Packs are required for this mod, ONLY the store item.
  • These mods were built with patch 1.29, should work with any patch that can install the Rock Climbing Wall. They will only require updating if EA updates the Rock Climg Wall.

Conflicts
  • All mods listed below are simple tuning mods. They edit the three ITUN files found in the RockClimbingWall package, instance ids: 0xD8FE62AFB3EFE39A, 0x1F41635F7800ADC0, 0x2B52C473B49A7563 . Please note: These ITUN files do not have their own resource name. But they are the only three ITUN files in the RockClimbingWall.package.
  • These mods will conflict with any other mod that edits the ITUN files listed above. If you find another RockClimbingWall mod that changes motive decay, fatigue, skill rate or age restrictions with the Rock Climbing Wall, it will conflict with these mods, so use the one you like best. Any mod that overrides tuning defaults for this item will use the same three ITUN files I have used.
  • These mods conflict with Twoftmama's Rock Climbing Wall mods (which do the same thing as mine).

Flavors
FlavorPackageDescription
1RockClimbingWall_Slower_Energy_Decay.packageEnergy decays at -20/hr
2RockClimbingWall_Slower_Energy_and_Hygiene_Decay.packageEnergy decays at -20/hr. Hygiene at -14.76/hr
3RockClimbingWall_Slower_Energy_and_No_Hygiene_Decay.packageEnergy decays at -20/hr. Hygiene doesn't decay
4RockClimbingWall_Slower_Energy_and_Hygiene_Decay_Children.packageEnergy decays at -20/hr. Hygiene at -14.76/hr. Children can use the Rock Climbing Wall
5RockClimbingWall_Base_Game_Energy_Decay.packageEnergy decays at -10/hr
6RockClimbingWall_Base_Game_Energy_Decay_No_Hygiene_Decay.packageEnergy decays at -10/hr. Don't Break a Sweat (no hygiene decay)
7RockClimbingWall_Base_Game_Energy_Decay_No_Hygiene_Decay_Child.packageEnergy decays at -10/hr. Don't Break a Sweat (no hygiene decay). Children can use the Rock Climbing Wall
8RockClimbingWall_Base_Game_Energy_Decay_Slower_Hygiene_Decay.packageEnergy decays at -10/hr. Hygiene at -14.76/hr.
9RockClimbingWall_Base_Game_Energy_Decay_No_Hygiene_Decay_preggo.packageEnergy decays at -10/hr. Don't Break a Sweat (no hygiene decay). All interactions are available for pregnant sims.
10RockClimbingWall_Slower_Energy_and_No_Hygiene_Decay_Child.packageEnergy decays at -20/hr. Hygiene doesn't decay. Children can use the Rock Climbing Wall.
11RockClimbingWall_Base_Game_Energy_Decay_Slower_Hygiene_Decay_Child_Preggo.packageEnergy decays at -10/hr. Hygiene decays at -14.76/hr. Children and Pregger sims can use Wall.


Use only one flavor!

Baseline Energy and Hygiene Decay
  • Normal energy decay when using base game work out interactions is -10/hr. In some cases I chose to keep the energy decay a bit higher when using the wall because the wall does offer better skill gain than normal work outs.
  • Normal hygiene decay when working out with any tone except Don't Break a Sweat is -54.76, which is the hygiene decay rate you get when using an un-modded rock wall.


Note: When children use the Rock Climbing Wall, they will stretch, as shown in the picture above. The sim on the left with the green plumbob is a child.


If you'd like an additional flavor, let me know and I'll see what I can do.






Additional Credits:
MTS Tutorial on XML modding, Peter & Inge Jones for S3PE, Awesomemod for motive decay rates, and YOU for inspiring to make my first mod!