[No CC] Veronaville Reno - The Capp Manor (4 br, 3 bath)

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Uploaded: 7th Jan 2022 at 9:53 PM
Updated: 1st Oct 2023 at 2:15 PM
I wanted to start a fresh Veronaville but then I remembered how suboptimal the three big families’ lots are. So I thought I would sit down and actually remake these lots from scratch so I can have more practical, better built houses to replace the Maxis ones with every time I want to start a Veronaville over. And I might as well share, because I can't be the only one who's reluctant to play Veronaville because of how annoying the original lots are.

So here is the first one, the Capp Manor!

If you do want to replace the original Capp manor, make sure that you’ve moved all the graves out to a community lot before you bulldoze it.

My main gripes with the original lot are 1) the house is too far back on the lot, sims take forever to get to the carpool or school bus, 2) the garden is beautiful but impractical as a single gardener simply can't keep it in shape and none of the residing Capps have gardening as their hobby, 3) the floor plans are quite bad and don't make efficient use of the space in the house (the three chimneys stabbing though the structure are not helping). I tried my best to fix those issues while retaining as much of the spirit of the original as I could.

To be honest, I always need to move the Capps out of their lot anyway because I get the homework glitch every time the teens come back from school (they jump bug and their homework disappears). Only way I know how to fix that is to have them move. Edit: there is a fix! See this post by Kaylynn-Is-Typing.

Needless to say, this was built on a clean fresh lot and no sims ever lived on it. Unlike the original, this lot is completely flat, but still fits pretty well where the original is placed (see pictures). It’s also smaller than the original (50x40 vs 60x50).

No CC was used and I don’t have the Ikea pack.
The default grass terrain replacement used in the screenshots is Siletka’s edit of CuriousB’s grass replacement.