Easy STBL Manager - game strings translations utility
STBL Manager.jpg - width=885 height=755
STBL-icon.jpg - width=256 height=256
List of functions:
- Add STBLs to a package for any or all supported languages
- Add strings to all languages in the package at once
- Duplicate one language to other languages
- Edit strings/translations
- Export the strings for a language to an xml file which can be sent to a translator and returned with translated strings
- Import strings for a language from an xml file
- Add names for STBL files to a package with no naming
Tutorial:
There's a tutorial here with detailed instructions and screenshots: http://www.modthesims.info/showthread.php?t=488489
Issues/problems:
This needs more extensive testing, so please be a little careful when using it - make a backup of your package first and/or save it as a new package. Please report any problems. Reasonable suggestions for enhancements are welcome.
Compatibility:
Runs on Windows using .NET 3.5. May run on Mac and Linux using Wine or Mono.
Installation:
Unzip the files to a folder, and run EasySTBLmanager.exe.
Additional Credits:
Peter and Inge Jones for the s3pi library which saved me a load of time and effort, and for answering my still-can't-wrap-my-head-around-interfaces questions.
Twallan for the idea of importing translations in xml.
EasySTBLmanager_1_0_0_1.zip
| Easy STBL Manager program
Download
Uploaded: 20th Oct 2012, 241.1 KB.
6,945 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.
For Package files:
1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
For Sims3Pack files:
1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.
Need more help?
If you need more info, see:
- For package files: Sims 3:Installing Package Fileswiki
- For Sims3pack files: Game Help:Installing TS3 Packswiki
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Updated: 27th Nov 2013 at 3:44 PM by Nysha
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About Me
My policy on use of my work:
Feel free to use any of my meshes, morphs, skins, or whatever as a base. If you change, convert, or enhance my stuff you may post it without asking, but please give credit. If you use them without changes, please post a link to my downloads rather than reposting. However, you may include them with Sims or lots without asking, but with credit.
Please do not post anything using my creative work on any pay site or the Exchange, unless it's in a free section of a pay site. If you want to post your own original creation made using my tools to a pay site or the Exchange, you may do so, but give credit for the tool.
Obviously my tools are for free use by anyone, but I'd appreciate a credit if you post something created with them.
So basically: no pay site, no Exchange, give credit. Other than that, meh.
If at some time I lose interest in Sims 3, or am too busy, or die, anyone who wants to may update/modify/add to any of my work as long as they follow the MTS policy on updating broken or outdated custom content.
I don't take requests. Suggestions for enhancing work I'm doing or have done are welcome, whether or not I act on them, but please no requests for totally unrelated stuff that I probably have no idea how to do.