Inge's Automatic Cash Register made recolorable

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I have finally finished my submission to this months theme, a creation (as usual) long overdue on my projects list. With some tutoring by the wonderful Michelle, I have been able to add a subset to Inge's automatic cash register enabling the frame to be recolored as well as the center.

What is Inge's automatic cash register you ask? It is a custom object created by Inge over at simlogical that works as a cash register but does not require a cashier. Sims who walk past it have their "cards" scanned, and automatically pay for their purchases, saving your business owner from having to pay a cashier. Also saves space on small lots, and avoids grumpy customers that hate waiting in line to pay for their stuff.
-> Find the original object by Inge here. There are also many other great creations, for OFB and the other EPs, so if you have not checked out Simlogical I highly recommend doing so.

But while a great creation in general, I personally never liked the way the automatic cash register looks. The metal is very shiny, and it looks too futuristic for my game. It has long been on my list of things I wish I could just make invisible. So when I started working with invisible recolors, I decided to give it a go. Unfortunately, the original object only lets you recolor the plate in the middle.

That is where this project would have died, if it weren't for our beloved Michelle. She was kind enough to take the time to instruct me on how to add a subset to this object, so that the frame could be recolored. I am quite lucky to get to share some of her vast experience recoloring Sims objects. If you are not familiar with her work, I don't know under which rock you've been hiding, but prepare to have your downloads folder explode.

Object information
All information about the automatic cash register can be found at Inge's site Simlogical. I have not changed anything about the object itself, it's all Inge. I've just made some modifications allowing the frame to be recolored.

My version uses the same guid as Inge's so you can't use both. Make sure you remove the original, if you had it. Lots that have the object will still have it, it'll just be my modified version.

Requires OFB. I believe it only requires OFB, but I've only tested it with all EPs/SPs so I'm not sure how it plays with only some of the EPs. If you have a different setup and find it does not work, let me know and I'll edit this to let others know.
No conflicts, all code is private and will only affect this object.

Invisible recolor
And of course, now that it can be recolored, I have also created the invisible recolor I wanted back then. The objects works the same, visible or not, but it may be hard to remember where you put if it's invisible. I've included two screenshots with other possible ways to use this object, with only the frame hidden. Doors and chairs are fully functional, in both of the screenshots. The possibilities are endless, if you make use of moveobjects on and boolprop snapobjectstogrid false.
(Note: The black frame seen in the pictures is a LACK recolor made by me, found here)

Note about the invisible recolor: The shadow of the object will still be there, even if the object is invisible. Shadows are different from recolors, and fixing that would affect the whole object, not just the recolor. I'm sorry about that. If it's a dealbreaker for you, I suggest looking at the LACK recolors I made and see if any of those fit your game so that you don't need it to be invisible

Credits
Inge's policy allows her work to be used as base for new things, which is very kind. But let there be no doubt about who made this object what it is. It's all Inge, this is just a minor modification that I hope will make it useful for more people out there by allowing the appearance to be changed.

The actual work figuring out how to add a subset to this was done by Michelle. Without her knowledge and kindness, this would probably not exist. So if you like it, perhaps go thank one of her countless creations here, to show her some love Thank you Michelle. I am very grateful for all the help you've given me, allowing me to learn new things and improve as a creator. You're awesome

Policy
If anyone would like to recolor this, you are welcome to. But please don't include the mesh with your upload, link back to this thread. And be sure to thank Inge for her work creating this.
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